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iMr.3a[Z]eF

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Everything posted by iMr.3a[Z]eF

  1. can you capture the screen of the problem?
  2. A sample of increasing hp with a hp limit. local healthUpdate = 10 local maxHealth = 100 addCommandHandler("testhealth", function(player) local currentHealth = getElementHealth(player) local newHealth = currentHealth+healthUpdate if newHealth < maxHealth then setElementHealth (player,newHealth) elseif currentHealth ~= maxHealth then -- data transfer saver. setElementHealth (player,maxHealth) end end) what is the "player" type?
  3. do you mean you want to set it random colours when he entered the car or spawn him?
  4. what function you are changing it event?
  5. getElementHealth do it yourself
  6. Try then tell us.
  7. debugscript 3
  8. bindKey setPedAnimation playSound or playSound3D And the item you have to create by yourself https://community.multitheftauto.com/in ... ls&id=2540
  9. addEventHandler("onPlayerSpawn",root, function() local account = getPlayerAccount(source) local zombiekills = getAccountData(account,"Zombie kills") or 0 if (zombiekills == 100) then outputChatBox ( "You have killed 100zombies!!!", source, 255, 255, 255 ) end end )
  10. NO NEED to spawnPlayer while using setElementPosition
  11. createMarker "onMarkerHit" -- event setElementPosition setElementDimension setElementInterior
  12. and who is the player in if ( player == source ) then
  13. https://community.multitheftauto.com/in ... ils&id=761
  14. getPedWeapon is this what you need?
  15. it's a lot try this one https://community.multitheftauto.com/in ... ls&id=5491
  16. i don't understand what yo say
  17. What font? the MTA fonts? you can put font whenever you want guiCreateFont
  18. will i think you'll use dxDrawText then check of the player interior as @Ab-47 said Ex: function getHisInterior(thePlayer) local i = getElementInterior(thePlayer) local dxDrawText("he is in ".. i .." interior !",815,125,988,188, tocolor(0, 200, 0, 255), 1, "default-bold", "left", "top", false, false, false) end addEventHandler( "onClientResourceStart", resourceRoot, getHisInterior)
  19. replace outputChatBox ( source.."has got the Hunter", getRootElement(), 255, 255, 255, true ) with outputChatBox ( " " ..source.. " has got the Hunter", getRootElement(), 255, 255, 255, true ) not tested...
  20. setAccountData
  21. iMr.3a[Z]eF

    Scores?

    Over here i think Scores
  22. You don't have to use setTimer because you can set timer at moveObject function Ex: local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545, 90, 0, 0 ) moveObject ( object, 3000, 5540.6654, 1020.55122, 4338.268 ) *3000 = is the timer
  23. the errors from the markers the aren't defined
  24. in Other words: where are the other makers?.
  25. ServerSide: no Tested GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(0.4324,0.5246,0.3469,0.237,"Bank",true) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Label[1] = guiCreateLabel(11,23,50,15,"Amount",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) GUIEditor_Edit[1] = guiCreateEdit(63,22,229,20,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(9,48,93,21,"Deposit",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(110,48,93,21,"Withdraw",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(11,77,75,15,"Bank balance: ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[2],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[2],"left",false) GUIEditor_Label[3] = guiCreateLabel(11,96,81,15,"Cash in hands: ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[3],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[3],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[3],"left",false) --[[GUIEditor_Label[4] = guiCreateLabel(93,77,203,17,"[bANK]",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[4],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[4],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[4],"left",false)--]] --[[GUIEditor_Label[5] = guiCreateLabel(95,96,202,15,tostring(kasa),false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[5],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[5],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[5],"left",false)--]] GUIEditor_Button[3] = guiCreateButton(214,48,78,21,"Close",false,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1], false) addEvent("CLBankGUI", true) addEvent("DepozytBank", true) addEvent("WyplacBank", true) addEvent("potrzebujeBankBalance", true) addEvent("otoBalans", true) addEvent("bankBalanceChat", true) function dzingi () guiSetVisible(GUIEditor_Window[1], true) triggerServerEvent("potrzebujeBankBalance", getLocalPlayer()) --setElementData(bankUser, "bankCash", GUIEditor_Label[4]) --setElementData(bankUser, "HandsCash", GUIEditor_Label[5]) end addEventHandler( "CLBankGUI", getRootElement(), dzingi ) function createLabelDzingi (balans) destroyElement(GUIEditor_Label[4]) destroyElement(GUIEditor_Label[5]) local BANKBALANCE = tostring(balans) local bankUser = getLocalPlayer() local HandsCash = getPlayerMoney(bankUser) GUIEditor_Label[4] = guiCreateLabel(93,77,203,17,tostring(BANKBALANCE),false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[4],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[4],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[4],"left",false) GUIEditor_Label[5] = guiCreateLabel(95,96,202,15,tostring(HandsCash),false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[5],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[5],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[5],"left",false) end addEventHandler( "otoBalans", getRootElement(), createLabelDzingi ) function BankGUI() guiSetVisible(GUIEditor_Window[1], true) showCursor(true) end addEventHandler( "CLBankGUI", getRootElement(), BankGUI ) function Depozyt(thisPlayer,button,state) local thisPlayer = getLocalPlayer() local money = getPlayerMoney(thisPlayer) local amount = guiGetText(GUIEditor_Edit[1]) if( tonumber(money) >= tonumber(amount)) then triggerServerEvent ("DepozytBank", getLocalPlayer(), amount) else outputChatBox("Do you wanna deposit more than you have?", 255, 0, 0) end end addEventHandler("onClientGUIClick", GUIEditor_Button[1], Depozyt, false) function Wyplac(button,state) local amount = guiGetText(GUIEditor_Edit[1]) triggerServerEvent ("WyplacBank", getLocalPlayer(), amount) end addEventHandler("onClientGUIClick", GUIEditor_Button[2], Wyplac, false) function Zamknij(button,state) guiSetVisible(GUIEditor_Window[1], false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[3], Zamknij, false) function chatBank ( ) triggerServerEvent ("chatBank", getLocalPlayer()) end addCommandHandler ( "bank", chatBank ) function BankChatBalance(balans) local theplayer = getLocalPlayer() local playerName = getPlayerName(theplayer) outputChatBox( playerName .. "'s bank balance: $" .. balans .. "!", 255, 255, 0 ) end addEventHandler( "bankBalanceChat", getRootElement(), BankChatBalance )
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