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SuleymanM

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  1. Hi all,

    An guy help to me with country ... and succesful add Country flag | Names no function , why?

    -- show_country.lua

    exports.scoreboard:addScoreboardColumn('Country') 
      
    function showcountry() 
    local flag = exports.admin:getPlayerCountry ( source ) 
        if flag then 
        setElementData(source,"Country",":admin/client/images/flags/"..flag..".png") 
        else 
        setElementData(source,"Country",":admin/client/images/flags/za.png") 
        
        end 
    end 
    addEventHandler("onPlayerJoin",getRootElement(),showcountry) 
      
      
      
    

    -- Pls help me , idon't know how to proceed.

    I want country like : ( Flag + Country ) in one collumn

    My Country : gwo4.png

    I want like : a3k.png

  2. Hi all,

    I have "Huntertimes" by Jake .

    And i solved problem with save toptimes & database

    New problem:

    - Why when join the game not start automatically to new map (need to /restart toptimy - to can see all, and when reconnect no see .. need again restart)

    TopTime :

    33130294.png

    --Server.LUA

    --[[ 
        Developer: Jake 
        Resource: Toptimes 
    ]]-- 
      
    function startConnection() 
        ttHandler = dbConnect("mysql","dbname=arena;host=localhost","root","") 
        if ttHandler then 
            outputDebugString("Toptimes Connection to database successfull") 
        else 
            ttHandler = nil 
            outputDebugString("Toptimes can't connect to database") 
        end 
    end 
      
    startConnection() 
    g_MapName = "-" 
      
    function loadTimes(map) 
        local tts = {} 
        local query = dbQuery(ttHandler,"SELECT * FROM `toptimes` WHERE `mapname` = '"..tostring(map).."' LIMIT 0,1;") 
        if query then 
            local result, row = dbPoll(query,-1) 
            if result and row > 0 then 
                for id, res in ipairs(result) do 
                    --outputChatBox("Works till here") 
                    tts = fromJSON(res['toptimes']) 
                end 
            end 
        end 
        dbFree(query) 
        return tts 
    end 
      
    function saveTimes(time,map) 
        local query = dbQuery(ttHandler,"SELECT * FROM `toptimes` WHERE `mapname` = '"..tostring(map).."'") 
        local result = dbPoll( query, 10 )      
        if query and #result > 0 then 
            outputDebugString("Succesfully Loaded TopTime") 
            local exec = dbQuery(ttHandler,"UPDATE `toptimes` SET `toptimes` = '"..toJSON(time).."' WHERE `mapname` = '"..tostring(map).."'") 
            if exec ~= false then 
                outputDebugString("Updating Toptimes for '"..tostring(map)) 
            end 
        else 
            local querryb = dbQuery(ttHandler, "INSERT INTO toptimes (mapname,toptimes) VALUES (?,?)", tostring(map),toJSON(time)) 
            local resulbt = dbPoll( querryb, 10 )      
            if resulbt ~= false then 
                outputDebugString("Added Toptimes for '"..tostring(map)) 
            end 
        end 
        dbFree(query) 
    end 
      
      
    function sortToptimes(tabl) 
        local oldT = tabl[12] 
        table.sort(tabl, function(a,b) 
            return a.time < b.time 
        end) 
        local newT = tabl[12] 
        triggerClientEvent(root,"updateToptimesTable",root,tabl) 
        return tabl 
    end 
      
      
    function addNewToptime(ttable, accname, ttime, date, country) 
        for i,v in ipairs(ttable) do 
            if v.name == accname then 
                if v.time > ttime then 
                    if v.date and v.country then 
                        v.time = ttime 
                        v.date = date 
                        v.country = country 
                        sortToptimes(ttable) 
                        return true 
                    end 
                end 
                return false 
            end 
        end 
        local playertable = {} 
        playertable.name = accname 
        playertable.time = ttime 
        playertable.date = date 
        playertable.country = country 
        ttable[#ttable+1] = playertable 
        sortToptimes(ttable) 
        return true 
    end 
      
    function getPlayerTopTime(tts, player) 
        for id, v in ipairs(tts) do 
            if v.name == getPlayerName(player) then 
                local rtts = {} 
                rtts.name = v.name 
                rtts.i = id 
                rtts.time = msToTimeStr(v.time) 
                return rtts 
            end 
        end 
    end 
      
    gToptimes = false 
         
    addEvent("onMapStarting") 
    addEventHandler("onMapStarting", root, function(mapInfo) 
        local OldMap = g_MapName 
         
        if OldMap ~= mapInfo.name then 
            if gToptimes ~= false then 
                --outputChatBox(#gToptimes) 
                saveTimes(gToptimes,g_MapName) 
            end 
            gToptimes = false 
        end 
        g_MapName = mapInfo.name 
         
        if string.find(mapInfo.name,"[DM]") or string.find(mapInfo.name,"race-[DM]") then 
            for id, player in ipairs(getElementsByType("player")) do 
                if OldMap ~= mapInfo.name then 
                    gToptimes = loadTimes(g_MapName) 
                    triggerClientEvent(player,"doSendClientToptimes",root,player,gToptimes,g_MapName) 
                end 
            end 
        end 
    end) 
      
    addEvent("onPlayerPickUpRacePickup") 
    addEventHandler("onPlayerPickUpRacePickup",root,function(id,sort,model) 
        if sort == "vehiclechange" then 
            if (model == 425) then 
                --if (getElementModel(getPedOccupiedVehicle(source))~= 425 ) then 
                    local time = exports['race']:getTimePassed() 
                    local name = getPlayerNametagText(source) 
                    local t = getRealTime() 
                    local ct 
                    --outputChatBox(time) 
                    local date = t.monthday.."."..(t.month+1).."."..(t.year+1900) 
                    local country = exports['admin']:getPlayerCountry(source) 
                    if country then 
                        ct = ':admin/client/images/flags/'..country..'.png' 
                    else 
                        ct = "N/A" 
                    end 
                    addNewToptime(gToptimes,name,time,date,ct)  
                    local t = getPlayerTopTime(gToptimes,source) 
                    outputChatBox("#0087FF[HUNTER] #ffffff"..getPlayerName(source).." #ffffffmade a new toptime #0087FF"..t.time.." #ffffffand got position #0087FF"..t.i, getRootElement(), 255, 255, 255, true)  
                --end 
            end 
        end 
    end) 
      
    function removeToptime(player, cmd, i) 
        if tonumber(getElementData(player,"team")) >= 3 then 
            if not tonumber(i) or i == nil then outputChatBox("#0087FF[HUNTER] #ffffffThis was not a valid number", player, 255, 255, 255, true) return end 
            i = tonumber(i) 
            if gToptimes[i] then 
                table.remove(gToptimes,i) 
                sortToptimes(gToptimes) 
                outputChatBox("#0087FF[HUNTER] #ffffffYou deleted Toptime 0087FF#"..i, player, 255, 255, 255, true) 
            end 
        end 
    end 
    addCommandHandler("deletetime", removeToptime) 
         
    function msToTimeStr(ms) 
        if not ms then 
            return '' 
        end 
        local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10)) 
        if #centiseconds == 1 then 
            centiseconds = '0' .. centiseconds 
        end 
        local s = math.floor(ms / 1000) 
        local seconds = tostring(math.fmod(s, 60)) 
        if #seconds == 1 then 
            seconds = '0' .. seconds 
        end 
        local minutes = tostring(math.floor(s / 60)) 
        return minutes .. ':' .. seconds .. ':' .. centiseconds 
    end 
    

  3. [2013-06-05 16:53:44] ERROR: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:7: dbConnect failed; Can't connect to MySQL server on 'localhost' (10061)

    [2013-06-05 16:53:44] INFO: Toptimes can't connect to database

  4. replaced :

    --[[ 
        Developer: Jake 
        Resource: Toptimes 
    ]]-- 
      
    function startConnection() 
        ttHandler = dbConnect("mysql","dbname=(DB Name);host=localhost","root","(password)") 
        if ttHandler then 
            outputDebugString("Toptimes Connection to database successfull") 
        else 
            ttHandler = nil 
            outputDebugString("Toptimes can't connect to database") 
        end 
    end 
      
    startConnection() 
    g_MapName = "-" 
      
    function loadTimes(map) 
        local tts = {} 
        local query = dbQuery(ttHandler,"SELECT * FROM `toptimes` WHERE `mapname` = '"..tostring(map).."' LIMIT 0,1;") 
        if query then 
            local result, row = dbPoll(query,-1) 
            if result and row > 0 then 
                for id, res in ipairs(result) do 
                    --outputChatBox("Works till here") 
                    tts = fromJSON(res['toptimes']) 
                end 
            end 
        end 
        dbFree(query) 
        return tts 
    end 
      
    function saveTimes(time,map) 
        local query = dbQuery(ttHandler,"SELECT * FROM `toptimes` WHERE `mapname` = '"..tostring(map).."'") 
        local result = dbPoll( query, 10 )      
        if query and #result > 0 then 
            outputDebugString("Succesfully Loaded TopTime") 
            local exec = dbQuery(ttHandler,"UPDATE `toptimes` SET `toptimes` = '"..toJSON(time).."' WHERE `mapname` = '"..tostring(map).."'") 
            if exec ~= false then 
                outputDebugString("Updating Toptimes for '"..tostring(map)) 
            end 
        else 
            local querryb = dbQuery(ttHandler, "INSERT INTO toptimes (mapname,toptimes) VALUES (?,?)", tostring(map),toJSON(time)) 
            local resulbt = dbPoll( querryb, 10 )      
            if resulbt ~= false then 
                outputDebugString("Added Toptimes for '"..tostring(map)) 
            end 
        end 
        dbFree(query) 
    end 
      
      
    function sortToptimes(tabl) 
        local oldT = tabl[12] 
        table.sort(tabl, function(a,b) 
            return a.time < b.time 
        end) 
        local newT = tabl[12] 
        triggerClientEvent(root,"updateToptimesTable",root,tabl) 
        return tabl 
    end 
      
      
    function addNewToptime(ttable, accname, ttime, date, country) 
        for i,v in ipairs(ttable) do 
            if v.name == accname then 
                if v.time > ttime then 
                    if v.date and v.country then 
                        v.time = ttime 
                        v.date = date 
                        v.country = country 
                        sortToptimes(ttable) 
                        return true 
                    end 
                end 
                return false 
            end 
        end 
        local playertable = {} 
        playertable.name = accname 
        playertable.time = ttime 
        playertable.date = date 
        playertable.country = country 
        ttable[#ttable+1] = playertable 
        sortToptimes(ttable) 
        return true 
    end 
      
    function getPlayerTopTime(tts, player) 
        for id, v in ipairs(tts) do 
            if v.name == getPlayerName(player) then 
                local rtts = {} 
                rtts.name = v.name 
                rtts.i = id 
                rtts.time = msToTimeStr(v.time) 
                return rtts 
            end 
        end 
    end 
      
    gToptimes = false 
         
    addEvent("onMapStarting") 
    addEventHandler("onMapStarting", root, function(mapInfo) 
        local OldMap = g_MapName 
         
        if OldMap ~= mapInfo.name then 
            if gToptimes ~= false then 
                --outputChatBox(#gToptimes) 
                saveTimes(gToptimes,g_MapName) 
            end 
            gToptimes = false 
        end 
        g_MapName = mapInfo.name 
         
        if string.find(mapInfo.name,"[DM]") or string.find(mapInfo.name,"race-[DM]") then 
            for id, player in ipairs(getElementsByType("player")) do 
                if OldMap ~= mapInfo.name then 
                    gToptimes = loadTimes(g_MapName) 
                    triggerClientEvent(player,"doSendClientToptimes",root,player,gToptimes,g_MapName) 
                end 
            end 
        end 
    end) 
      
    addEvent("onPlayerPickUpRacePickup") 
    addEventHandler("onPlayerPickUpRacePickup",root,function(id,sort,model) 
        if sort == "vehiclechange" then 
            if (model == 425) then 
                --if (getElementModel(getPedOccupiedVehicle(source))~= 425 ) then 
                    local time = exports['race']:getTimePassed() 
                    local name = getPlayerNametagText(source) 
                    local t = getRealTime() 
                    local ct 
                    --outputChatBox(time) 
                    local date = t.monthday.."."..(t.month+1).."."..(t.year+1900) 
                    local country = exports['admin']:getPlayerCountry(source) 
                    if country then 
                        ct = ':admin/client/images/flags/'..country..'.png' 
                    else 
                        ct = "N/A" 
                    end 
                    addNewToptime(gToptimes,name,time,date,ct)  
                    local t = getPlayerTopTime(gToptimes,source) 
                    outputChatBox("#0087FF[HUNTER] #ffffff"..getPlayerName(source).." #ffffffmade a new toptime #0087FF"..t.time.." #ffffffand got position #0087FF"..t.i, getRootElement(), 255, 255, 255, true)  
                --end 
            end 
        end 
    end) 
      
    function removeToptime(player, cmd, i) 
        if tonumber(getElementData(player,"team")) >= 3 then 
            if not tonumber(i) or i == nil then outputChatBox("#0087FF[HUNTER] #ffffffThis was not a valid number", player, 255, 255, 255, true) return end 
            i = tonumber(i) 
            if gToptimes[i] then 
                table.remove(gToptimes,i) 
                sortToptimes(gToptimes) 
                outputChatBox("#0087FF[HUNTER] #ffffffYou deleted Toptime 0087FF#"..i, player, 255, 255, 255, true) 
            end 
        end 
    end 
    addCommandHandler("deletetime", removeToptime) 
         
    function msToTimeStr(ms) 
        if not ms then 
            return '' 
        end 
        local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10)) 
        if #centiseconds == 1 then 
            centiseconds = '0' .. centiseconds 
        end 
        local s = math.floor(ms / 1000) 
        local seconds = tostring(math.fmod(s, 60)) 
        if #seconds == 1 then 
            seconds = '0' .. seconds 
        end 
        local minutes = tostring(math.floor(s / 60)) 
        return minutes .. ':' .. seconds .. ':' .. centiseconds 
    end 
    

  5. -- t_server.lua

    (Need to create an xampp database . phpmyadmin ? )

    --[[ 
        Developer: Jake 
        Resource: Toptimes 
    ]]-- 
      
    function startConnection() 
        ttHandler = dbConnect("mysql","dbname=;host=","","") 
        if ttHandler then 
            outputDebugString("Toptimes Connection to database successfull") 
        else 
            ttHandler = nil 
            outputDebugString("Toptimes can't connect to database") 
        end 
    end 
      
    startConnection() 
    g_MapName = "-" 
      
    function loadTimes(map) 
        local tts = {} 
        local query = dbQuery(ttHandler,"SELECT * FROM `toptimes` WHERE `mapname` = '"..tostring(map).."' LIMIT 0,1;") 
        if query then 
            local result, row = dbPoll(query,-1) 
            if result and row > 0 then 
                for id, res in ipairs(result) do 
                    --outputChatBox("Works till here") 
                    tts = fromJSON(res['toptimes']) 
                end 
            end 
        end 
        dbFree(query) 
        return tts 
    end 
      
    function saveTimes(time,map) 
        local query = dbQuery(ttHandler,"SELECT * FROM `toptimes` WHERE `mapname` = '"..tostring(map).."'") 
        local result = dbPoll( query, 10 )      
        if query and #result > 0 then 
            outputDebugString("Succesfully Loaded TopTime") 
            local exec = dbQuery(ttHandler,"UPDATE `toptimes` SET `toptimes` = '"..toJSON(time).."' WHERE `mapname` = '"..tostring(map).."'") 
            if exec ~= false then 
                outputDebugString("Updating Toptimes for '"..tostring(map)) 
            end 
        else 
            local querryb = dbQuery(ttHandler, "INSERT INTO toptimes (mapname,toptimes) VALUES (?,?)", tostring(map),toJSON(time)) 
            local resulbt = dbPoll( querryb, 10 )      
            if resulbt ~= false then 
                outputDebugString("Added Toptimes for '"..tostring(map)) 
            end 
        end 
        dbFree(query) 
    end 
      
      
    function sortToptimes(tabl) 
        local oldT = tabl[12] 
        table.sort(tabl, function(a,b) 
            return a.time < b.time 
        end) 
        local newT = tabl[12] 
        triggerClientEvent(root,"updateToptimesTable",root,tabl) 
        return tabl 
    end 
      
      
    function addNewToptime(ttable, accname, ttime, date, country) 
        for i,v in ipairs(ttable) do 
            if v.name == accname then 
                if v.time > ttime then 
                    if v.date and v.country then 
                        v.time = ttime 
                        v.date = date 
                        v.country = country 
                        sortToptimes(ttable) 
                        return true 
                    end 
                end 
                return false 
            end 
        end 
        local playertable = {} 
        playertable.name = accname 
        playertable.time = ttime 
        playertable.date = date 
        playertable.country = country 
        ttable[#ttable+1] = playertable 
        sortToptimes(ttable) 
        return true 
    end 
      
    function getPlayerTopTime(tts, player) 
        for id, v in ipairs(tts) do 
            if v.name == getPlayerName(player) then 
                local rtts = {} 
                rtts.name = v.name 
                rtts.i = id 
                rtts.time = msToTimeStr(v.time) 
                return rtts 
            end 
        end 
    end 
      
    gToptimes = false 
         
    addEvent("onMapStarting") 
    addEventHandler("onMapStarting", root, function(mapInfo) 
        local OldMap = g_MapName 
         
        if OldMap ~= mapInfo.name then 
            if gToptimes ~= false then 
                --outputChatBox(#gToptimes) 
                saveTimes(gToptimes,g_MapName) 
            end 
            gToptimes = false 
        end 
        g_MapName = mapInfo.name 
         
        if string.find(mapInfo.name,"[DM]") or string.find(mapInfo.name,"race-[DM]") then 
            for id, player in ipairs(getElementsByType("player")) do 
                if OldMap ~= mapInfo.name then 
                    gToptimes = loadTimes(g_MapName) 
                    triggerClientEvent(player,"doSendClientToptimes",root,player,gToptimes,g_MapName) 
                end 
            end 
        end 
    end) 
      
    addEvent("onPlayerPickUpRacePickup") 
    addEventHandler("onPlayerPickUpRacePickup",root,function(id,sort,model) 
        if sort == "vehiclechange" then 
            if (model == 425) then 
                --if (getElementModel(getPedOccupiedVehicle(source))~= 425 ) then 
                    local time = exports['race']:getTimePassed() 
                    local name = getPlayerNametagText(source) 
                    local t = getRealTime() 
                    local ct 
                    --outputChatBox(time) 
                    local date = t.monthday.."."..(t.month+1).."."..(t.year+1900) 
                    local country = exports['admin']:getPlayerCountry(source) 
                    if country then 
                        ct = ':admin/client/images/flags/'..country..'.png' 
                    else 
                        ct = "N/A" 
                    end 
                    addNewToptime(gToptimes,name,time,date,ct)  
                    local t = getPlayerTopTime(gToptimes,source) 
                    outputChatBox("#0087FF[HUNTER] #ffffff"..getPlayerName(source).." #ffffffmade a new toptime #0087FF"..t.time.." #ffffffand got position #0087FF"..t.i, getRootElement(), 255, 255, 255, true)  
                --end 
            end 
        end 
    end) 
      
    function removeToptime(player, cmd, i) 
        if tonumber(getElementData(player,"team")) >= 3 then 
            if not tonumber(i) or i == nil then outputChatBox("#0087FF[HUNTER] #ffffffThis was not a valid number", player, 255, 255, 255, true) return end 
            i = tonumber(i) 
            if gToptimes[i] then 
                table.remove(gToptimes,i) 
                sortToptimes(gToptimes) 
                outputChatBox("#0087FF[HUNTER] #ffffffYou deleted Toptime 0087FF#"..i, player, 255, 255, 255, true) 
            end 
        end 
    end 
    addCommandHandler("deletetime", removeToptime) 
         
    function msToTimeStr(ms) 
        if not ms then 
            return '' 
        end 
        local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10)) 
        if #centiseconds == 1 then 
            centiseconds = '0' .. centiseconds 
        end 
        local s = math.floor(ms / 1000) 
        local seconds = tostring(math.fmod(s, 60)) 
        if #seconds == 1 then 
            seconds = '0' .. seconds 
        end 
        local minutes = tostring(math.floor(s / 60)) 
        return minutes .. ':' .. seconds .. ':' .. centiseconds 
    end 
    

  6. Hi all,

    I have an question and pls help me

    -- I have an toptimes ...other tt ... and this tt need to have database .. is with name,time,flag,and date.

    Problems:

    -- Not save TT when close server ...

    -- Not start automatically when player join

    -- Not see when start an map

    Look at console :

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:36: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:37: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:45: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:46: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:51: Bad argument @ 'dbFree' [Expected db-query at argument 1, got boolean]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:21: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:31: Bad argument @ 'dbFree' [Expected db-query at argument 1, got boolean]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:21: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:31: Bad argument @ 'dbFree' [Expected db-query at argument 1, got boolean]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:21: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:31: Bad argument @ 'dbFree' [Expected db-query at argument 1, got boolean]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:21: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

    [2013-06-05 16:02:34] WARNING: [gamemodes]\[race]\[addons]\toptimy\toptime\t_server.lua:31: Bad argument @ 'dbFree' [Expected db-query at argument 1, got boolean]

    TopTime image (toptimy) :

    47191229.png

    -- and in t_server.lua exists this line:

      
    function startConnection() 
        ttHandler = dbConnect("mysql","dbname=;host=","","") 
    

    pls help me in this last problem

  7. :P server side is all files on resource? =))

    Where add that functions ?

    Pls edit for me :

    -- meta.xml

        "Toptimes" description="Toptimes addon for Race" author="ccw" type="script" addon="race" version="0.0.3" build="r472 02Oct09"/> 
      
        

  8. Hi all,

    Today an guy give to me an TopTimes panel : 'race_toptimes' .

    - I added to admin right

    - resource is unzipped.

    -Console Problem:

    [2013-06-02 10:40:24] ERROR: Client triggered serverside event onLoadedAtClient_tt, but event is not added serverside

    [2013-06-02 10:40:25] ERROR: Client triggered serverside event onClientRequestToptimesUpdates, but event is not added serverside

    [2013-06-02 10:40:27] ERROR: Client triggered serverside event onClientRequestToptimesUpdates, but event is not added serverside

    Problem in server:

    - Not load TopTimes

    - Not add top in panel when make...

    Photo:

    18501101.png

    pls help me

  9. This is FFS Resource ...

    Look to an multi-language-chat ... its soo good..

    https://community.multitheftauto.com/in ... ls&id=6380

    ---MCvarial

    This is an improved chat resource for mta.

    Features include

    - multiple chatboxes

    - multiple tabs

    - smileys

    - multilingual chat

    - multifunctional input box

    - automatic nick completion & chat history (mIRC like)

    - private messages (even between multiple servers)

    - alot of exported functions

    - ...

    Required rights:

    - function.executeCommandHandler

    - function.callRemote

    Contact:

    This resource is pretty new so it might still have a few bugs, you can always contact me on GTANet's irc.

  10. An guy give to me 'dashboard' user panel .

    - Added to admin rights

    - resource is unzipped

    And have 2 problems(and last problems):

    1) When buy an map no travelling to what map i buy...

    2) Bugged? Function only : Author , money , stats , rank.

    i need some files?

    1)

    76061110.png

    2)

    29525927.png

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