local gate = createObject(971, 1535, -1451, 14, 0, 0, 0.27014160156)
local marker = createMarker(1535, -1450, 14, "cylinder", 6, 255, 255, 255, 0)
function moveGate(hitPlayer, matchingDimension)
moveObject(gate, 2000, 1535, -1451, 7)
setTimer(moveBack, 2000, 1)
end
addEventHandler("onMarkerHit", marker, moveGate)
function moveBack()
moveObject(gate, 2000, 1535.02056884766, -1451.98352050781, 14.239881515503)
end
i want change this to skin example this gate only open for 217 skin