Hello Guys Why This Code Is not right what's the problem?
addEventHandler("onPlayerChat",root,
function(msg)
local team = getPlayerTeam(source)
if not team then return end
local r,g,b = getTeamColor(team)
cancelEvent()
local myName = getPlayerName(source)
if team and getTeamName(team) == "Drift" then
for _,v in ipairs(getPlayersInTeam(getTeamFromName("Drift"))) do
outputChatBox("* [ Drift ] : " .. myName .. "#FFFFFF : #ffffff" .. msg,v,r,g,b,true)
end
elseif team and getTeamName(team) == "Hajwalah" then
for _,h in ipairs(getPlayersInTeam(getTeamFromName("Hajwalah"))) do
outputChatBox("* [ Hajwalah ] : " .. myName .. "#FFFFFF : #ffffff" .. msg,h,r,g,b,true)
end
elseif team and getTeamName(team) == "Ksa~1" or getTeamName(team) == "Ksa~2" then
local war = {getPlayersInTeam(getTeamFromName("Ksa~1")),getPlayersInTeam(getTeamFromName("Ksa~2"))}
local newPlayer = {}
for _,i in ipairs(war) do
table.insert(newPlayer,i[1])
table.insert(newPlayer,i[2])
end
for k,v in ipairs(newPlayer) do
outputChatBox("* [ War ] : " .. myName .. "#FFFFFF : #ffffff" .. msg,v,r,g,b,true)
end
end
end
)
What u think is the problem?
I think that there is an error in the entry table