No tested but try this ;
Teams = {
{"Test [1]",0,255,255},
{"Test [2]",255,255,0}
}
addEventHandler("onResourceStart",resourceRoot,
function ( )
for _,v in next,Teams do
createTeam(v[1],v[2],v[3],v[4])
end
end
)
And you're code should be :
addEventHandler ( "onPlayerJoin", getRootElement(),
function ()
local name = getPlayerName ( source )
if ( string.find ( name,"Clan Name") ) then
setPlayerTeam ( source, getTeamFromName("Team Name") )
end
end
)