Try it :
--HEAVY SHOP
marker1 = createMarker (213.39999,1878.90002,16.6,"cylinder",1.5,0,0,225,100)
pedammusf = createPed (179,290.187,-111.514,1001.51)
setElementInterior(pedammusf,6)
setElementFrozen(pedammusf,true)
function showGUI (jugador)
if (source == marker1) then
triggerClientEvent (jugador,"showGUI",getRootElement(),jugador)
end
end
addEventHandler ("onMarkerHit",getRootElement(),showGUI)
function giveminigun ()
giveWeapon (source,38,999,true)
setTimer ( takeheavy, 10000, 1,source )
end
addEvent("giveminigun",true)
addEventHandler("giveminigun",getRootElement(),giveminigun)
function giverocket ()
giveWeapon (source,35,999,true)
setTimer ( takeheavy, 10000, 1,source )
end
addEvent("giverocket",true)
addEventHandler("giverocket",getRootElement(),giverocket)
function takeheavy ( player )
takeWeapon(player,38)
end
--HEAVY SHOP