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xXMADEXx

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Everything posted by xXMADEXx

  1. xXMADEXx

    Problem.

    You can check how Slothman did it in this script.
  2. xXMADEXx

    Info system

    Look at community scripts that have GUI's in them, and you'll see how they work..
  3. ...Any server that has professional scripts can afford it's own server..
  4. Use onClientPlayerDamage, and cancelEvent()
  5. You can use the technique that I used in this: https://community.multitheftauto.com/ind ... ls&id=7979
  6. I'm totally thinking of what ProGear suggested. I'm not sure yet, if I do decide to do it, it's going to be in development for quite a while because the script would be absolutely huge .__.
  7. xXMADEXx

    Car Mods

    No, you have to give each vehicle it's own model.
  8. The MTA compiler is the only compiler that won't give the debug warnings.
  9. I noticed something like this too. Make sure that all of the lua files in the resource are compiled.
  10. You could also do something like this: local text = "Another \ New \ Line!"
  11. Alright, thanks for the replies.
  12. Also, the variable "player" isn't defined.
  13. You can try something like this: toggleControl ( thePlayer, "sprint", false )
  14. Hello everybody. So, recently I've been getting back into Call of Duty Black Ops 2 on Xbox Live. I'll normally play Hardcore TDM, but sometimes I play Hard-core S&D. So, my question is to you guys, if I made a server similar to one of the game-modes in Call of Duty, what game-mode should it be and who would play? If you have a suggestion for a different game-mode, please reply it. Any replies are very much appreciated. Thanks.
  15. Try this: ASpawn = { { ['X'] = 4853.3422851563, ['Y'] = -1423.1859130859, ['Z'] = 6.1449999809265 }, { ['X'] = 4822.6494140625, ['Y'] = -1435.6208496094, ['Z'] = 6.1978998184204 }, { ['X'] = 4872.5166015625, ['Y'] = -1423.2080078125, ['Z'] = 6 }, { ['X'] = 4869.5439453125, ['Y'] = -1434.0322265625, ['Z'] = 6 }, { ['X'] = 4900.1625976563, ['Y'] = -1445.7026367188, ['Z'] = 3.2283999919891 }, { ['X'] = 4889.5844726563, ['Y'] = -1437.6313476563, ['Z'] = 6.6807999610901 }, { ['X'] = 4868, ['Y'] = -1441.8647460938, ['Z'] = 9.2 }, } function randomlySpawnPlayer ( player ) local data = ASpawn[math.random(#Aspawn)] spawnPlayer(player, data['X'], data['Y'], data['Z'] ) end
  16. https://community.multitheftauto.com/index.php?p= ... ls&id=8485
  17. No one is going to buy such a basic script...
  18. You can check the community.
  19. Yes, the order will stay the same.
  20. xXMADEXx

    bindKey bug?

    Try this: function guiCreateGangPanel() bindKey("F6", "down", bindPanel) end function bindPanel( _, s ) if ( s ~= "down" ) then return end local bool = guiGetVisible(gangPanel.window[1]) outputChatBox(tostring(bool)) guiSetVisible(gangPanel.window[1], not bool) showCursor(not bool) if bool then guiSetVisible(gangList.window[1], false) guiSetVisible(gangInvitations.window[1], false) else refreshInfoGang() end end
  21. Something like this? local rx, ry, rz = getElementRotation ( theElement ) setElementRotation ( theElement, rx, ry, 20 )
  22. You'll have to make your own radar...
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