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Posts
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Everything posted by WASSIm.
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Client: GUIEditor = { memo = {}, button = {}, label = {}, window = {}, } windowjob9 = guiCreateWindow(253, 137, 304, 284, "", false) guiWindowSetSizable(windowjob9, false) SWATLabel = guiCreateLabel(65, 29, 264, 40, "SWAT Gear", false, windowjob9) guiSetFont(SWATLabel, "sa-gothic") SwatMemo2 = guiCreateMemo(304, 180, 0, 20, "", false, windowjob9) SwatMemo3 = guiCreateMemo(10, 85, 285, 104, "Arrest People For Money, RP Raids! And RP Riot Control!!", false, windowjob9) SwatButton = guiCreateButton(10, 200, 285, 51, "Take The Job!", false, windowjob9) guiSetFont(SwatButton, "sa-header") guiSetVisible(windowjob9, false) local marker7 = createMarker( 1671.845703125, -1705.2421875, 15.609375, "Cylinder", 2, 6, 183, 248, 153) function Medicjob9(hitElement) if getElementType(hitElement) == "player" then if not guiGetVisible(windowjob9) then guiSetVisible(windowjob9, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", marker7, Medicjob9) function Medicjobleave9(leaveElement) if getElementType(leaveElement) == "player" then if guiGetVisible(windowjob9) then guiSetVisible(windowjob9, false) showCursor(false) end end end addEventHandler("onClientMarkerLeave", marker7, Medicjobleave9) function joinTeam9() triggerServerEvent("setSWAT",localPlayer) guiSetVisible(windowjob9, false) showCursor(false) end addEventHandler("onClientGUIClick", SwatButton , joinTeam9, false)
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saya rigaltha thx all https://community.multitheftauto.com/index.php?p= ... ls&id=6359
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ma5damch
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https://community.multitheftauto.com
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3andi il script hadha n7ab na3rf kifa n5adam fadecamera wa howa script client ? myShader = dxCreateShader( "texture.fx" ) local x,y,z = 1911.2,-1776,12 ------ position local Marker = createMarker ( x, y, z, "cylinder", 5, 255, 0, 0, 150 ) local Blip = createBlipAttachedTo ( Marker, 12 ) function cleancar (player) local vehicle = getPlayerOccupiedVehicle ( player ) if vehicle then engineApplyShaderToWorldTexture( myShader, "vehiclegrunge256", vehicle ) engineApplyShaderToWorldTexture( myShader, "?emap*", vehicle ) outputChatBox ( "Your Welcome in Clean Car", vehicle, 0, 255, 255, true ) fadeCamera ( vehicle, false, 2.5, 0, 0, 0 ) setTimer ( fadeCamera, 2500, 1, vehicle, true, 2.5) end end addEventHandler("onClientMarkerHit", Marker, cleancar)
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wa9t ya7dhar serverk ?
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Just habit nasel chkon 3ando server ????
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Y U SO RACIST? wasmass nice THX
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hhhhhhhhhhhhhhhhhh chof hadhi https://www.facebook.com/photo.php?fbid ... =1&theater
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*NEW V1.1.0* -Change tags (LS,SF,LV,SA) police tag no arabic -علامة الشرطة لا العربية (LS، SF، LV، SA) تغيير علامة الشرطة
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i 3ayach 5oya
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*NEW V1.1.0* -Change tags (LS,SF,LV,SA) police tag no arabic -علامة الشرطة لا العربية (LS، SF، LV، SA) تغيير علامة الشرطة
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na3rfo ama moch ili 7achti bih badhabat
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BALAHI HACHTI BEHA URGENT !!
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chay ma7abch ya5dam script orginal: https://community.multitheftauto.com/index.php?p= ... ls&id=3003 ena n7ab ken hadhi
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slm hadha il code 5dhito min script ama ma7abch ya5dem function drawHudItems() if not doDrawHUD then return end dxSetRenderTarget(hudrendertarg,true) local currBufferOff=40 local wantedlvl=getPlayerWantedLevel(localP) local ticks=getTickCount() if wantedlvl>0 then local flashide=true if wantedlvl~=lastwanlvl then if wantedlvl>lastwanlvl then doflash=true setTimer(function() doflash=false end,5000,1) end lastwanlvl=wantedlvl end if doflash or overrideFlash then flashhide=250>(ticks%500) end for i=1,6 do dxDrawImage(256-21*i,hudY,32,32,(i<=wantedlvl and flashhide) and 'images/wanted.png' or 'images/wanted_a.png',0,0,0,finalCol) end end local money=getPlayerMoney(localP) if lastmoney~=money then moneydiff=money-lastmoney moneychangetime=ticks moneychangestr=(moneydiff>0 and '+' or '')..tostring(moneydiff)..'$ ' moneychangecol=moneydiff>0 and moneyGreenCol or moneyRedCol moneydiffchangetime=ticks lastmoney=money end if ticks-moneychangetime<15000 then local moneystr=tostring(money)..'$ ' local moneycol=money>=0 and moneyGreenCol or moneyRedCol local moneyw=dxGetTextWidth(moneystr,1.2,'pricedown') dxDrawTextBordered(moneystr,math.min(221-moneyw,191),currBufferOff,256,currBufferOff+32,moneycol,2,1.2,'pricedown','center','top',false,false,false) if ticks-moneydiffchangetime<15000 then currBufferOff=currBufferOff+30 local moneychangew=dxGetTextWidth(moneychangestr,1,'pricedown') dxDrawTextBordered(moneychangestr,math.min(221-moneychangew,191),currBufferOff,256,currBufferOff+32,moneychangecol,2,1,'pricedown','center','top',false,false,false) end currBufferOff=currBufferOff+30 end if ticks-wepswitchtime<10000 then --weapon icons and ammo count local weapon=getPedWeapon(localP) if weapon==13 then weapon=12 end if weapon==45 then weapon=44 end dxSetRenderTarget(weptarg,true) local alpha=1 if ticks-wepswitchtime>8000 then alpha=1-(ticks-wepswitchtime-8000)/2000 end if wslot>1 and wslot<10 then local ammo=' '..tostring(getPedTotalAmmo(localP)) local clip=0 local ammow=dxGetTextWidth(ammo,1.2,'pricedown') if not (weapon==25 or (weapon>32 and weapon<37) or wslot==8) then clip=getPedAmmoInClip(localP) local clipw=dxGetTextWidth(clip,1.2,'pricedown')+5 dxDrawTextBordered(clip,236-ammow-clipw,0,256,currBufferOff+32,clipCol,2,1.2,'pricedown','left','top',false,false,false) end dxDrawTextBordered(ammo-clip,236-ammow,0,256,currBufferOff+32,ammoCol,2,1.2,'pricedown','left','top',false,false,false) currBufferOff=currBufferOff+32 else currBufferOff=currBufferOff+16 end dxDrawImage(0,32,256,128,'images/'..weapon..'.png',0,0,0,tocolor(255,255,255,255*alpha)) dxSetRenderTarget(hudrendertarg) dxDrawImage(0,currBufferOff-32,256,256,weptarg,0,0,0,normCol) end dxSetRenderTarget() dxDrawImage(sx-hudX-256,hudY,256,300,hudrendertarg,0,0,0,finalCol,posGUI) end
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wa ena mkasar rasi ma3arftch chnawa il problem wa howa tla3 min isem marker
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I3AYCH 5OYA ama chnawa il line ili badalthom ala5ter mazelo barcha chn3awed kif hadhoma
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mafamachay i3aychek
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balahi chnawa il 7al
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ama ena n7abhom il zouz ya5dmo
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behi rit il client wa server il thaniya ki n7otha twarili il panel mta3 il client wa server lola
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script hadha ispawn karahba bil panel Clent: Wnd = guiCreateWindow ( 0.4, 0.25, 0.25, 0.5, "Police Vehicles", true ) guiSetAlpha( Wnd, 100 ) button = guiCreateButton ( 0.01, 0.8, 0.99, 0.15, "Close", true, Wnd ) label = guiCreateLabel ( 0.1, 0.1, 0.9, 0.1, "Double Click Vehicle to take it.", true, Wnd ) showCursor(false) guiSetVisible( Wnd, false ) guiWindowSetSizable( Wnd, false ) guiWindowSetMovable( Wnd, false ) vehicles = { {"Patriot", 470}, {"Police Ranger", 599}, {"Mesa", 500}, {"Shanchez", 486}, } grid = guiCreateGridList(0.01, 0.2, 0.99, 0.5, true, Wnd) guiGridListAddColumn(grid, "Vehicles", 0.85) for i,veh in ipairs(vehicles) do row = guiGridListAddRow(grid) -- guiGridListSetItemText(grid, row, 1, tostring(veh[1]), false, false) guiGridListSetItemData(grid, row, 1, tostring(veh[2])) end function use() local row, col = guiGridListGetSelectedItem(grid) if (row and col and row ~= -1 and col ~= -1) then local model = tonumber(guiGridListGetItemData(grid, row, 1)) if model ~= "" then triggerServerEvent("CreVehice1s", localPlayer, model) end end end addEventHandler("onClientDoubleClick", root, use, false) function close() if (source == button) then guiSetVisible(Wnd,false) showCursor(false) end end addEventHandler("onClientGUIClick", button, close) function showGUI1s() guiSetVisible(Wnd,true) showCursor(true) end addEvent("showGUI1s",true) addEventHandler("showGUI1s", getRootElement(), showGUI1s) Server: markerp = createMarker( 193.5, 1919.2, 16.7, "cylinder", 2, 113, 132, 50, 170 ) marker2p = createMarker( 202.5, 1919.2, 16.7, "cylinder", 2, 113, 132, 50, 170 ) marker3p = createMarker( 211.5, 1919.2, 16.7, "cylinder", 2, 113, 132, 50, 170 ) marker4p = createMarker( 220.5, 1919.2, 16.7, "cylinder", 2, 113, 132, 50, 170 ) local vehicles = { } function spawnVehP ( id ) local theTeam = getPlayerTeam ( source ) local theTeamName = getTeamName ( theTeam ) if ( theTeamName == "Soldier" ) then local x, y, z = getElementPosition ( source ) if isElement ( vehicles [ source ] ) then destroyElement ( vehicles [ source ] ) end vehicles [ source ] = createVehicle ( id, x, y, z + 1 ) setVehicleColor ( vehicles [ source ], getTeamColor ( theTeam ) ) warpPedIntoVehicle ( source, vehicles [ source ] ) else outoutChatBox ( "Only police agents and FBI can get free vehicles from here!", source, 255, 0, 0 ) end end addEvent ( "CreVehice1s", true ) addEventHandler ( "CreVehice1s", root, spawnVehP ) addEventHandler ( "onPlayerQuit", root, function ( ) if isElement ( vehicles [ source ] ) then destroyElement ( vehicles [ source ] ) vehicles [ source ] = nil end end ) function showGUIp ( hitPlayer ) if ( source == markerp or source == marker2p or source == marker3p or source == marker4p ) then local theTeam = getPlayerTeam ( hitPlayer ) local theTeamName = getTeamName ( theTeam ) if ( theTeamName == "Soldier" ) then triggerClientEvent ( hitPlayer, "showGUI1s", getRootElement(), hitPlayer ) end end end addEventHandler ( "onMarkerHit",root, showGUIp ) ama ki 7atit wa7da o5ra kifha ama badalt chwaya 7ajat ya5i mafhamtch 3alach twarili fil lola Clent: Wnd = guiCreateWindow ( 0.4, 0.25, 0.25, 0.5, "Police Vehicles", true ) guiSetAlpha( Wnd, 100 ) button = guiCreateButton ( 0.01, 0.8, 0.99, 0.15, "Close", true, Wnd ) label = guiCreateLabel ( 0.1, 0.1, 0.9, 0.1, "Double Click Vehicle to take it.", true, Wnd ) showCursor(false) guiSetVisible( Wnd, false ) guiWindowSetSizable( Wnd, false ) guiWindowSetMovable( Wnd, false ) vehicles = { {"Cargobob", 548}, {"Maverick", 487}, } grid = guiCreateGridList(0.01, 0.2, 0.99, 0.5, true, Wnd) guiGridListAddColumn(grid, "Vehicles", 0.85) for i,veh in ipairs(vehicles) do row = guiGridListAddRow(grid) -- guiGridListSetItemText(grid, row, 1, tostring(veh[1]), false, false) guiGridListSetItemData(grid, row, 1, tostring(veh[2])) end function use() local row, col = guiGridListGetSelectedItem(grid) if (row and col and row ~= -1 and col ~= -1) then local model = tonumber(guiGridListGetItemData(grid, row, 1)) if model ~= "" then triggerServerEvent("CreVehice2s", localPlayer, model) end end end addEventHandler("onClientDoubleClick", root, use, false) function close() if (source == button) then guiSetVisible(Wnd,false) showCursor(false) end end addEventHandler("onClientGUIClick", button, close) function showGUI2s() guiSetVisible(Wnd,true) showCursor(true) end addEvent("showGUI2s",true) addEventHandler("showGUI2s", getRootElement(), showGUI2s) Server: markerp = createMarker( 343.7, 1954.4, 20, "cylinder", 2, 0, 0, 0, 0 ) local vehicles = { } function spawnVehP ( id ) local theTeam = getPlayerTeam ( source ) local theTeamName = getTeamName ( theTeam ) if ( theTeamName == "Soldier" ) then local x, y, z = getElementPosition ( source ) if isElement ( vehicles [ source ] ) then destroyElement ( vehicles [ source ] ) end vehicles [ source ] = createVehicle ( id, x, y, z + 1 ) setVehicleColor ( vehicles [ source ], getTeamColor ( theTeam ) ) warpPedIntoVehicle ( source, vehicles [ source ] ) else outoutChatBox ( "Only police agents and FBI can get free vehicles from here!", source, 255, 0, 0 ) end end addEvent ( "CreVehice2s", true ) addEventHandler ( "CreVehice2s", root, spawnVehP ) addEventHandler ( "onPlayerQuit", root, function ( ) if isElement ( vehicles [ source ] ) then destroyElement ( vehicles [ source ] ) vehicles [ source ] = nil end end ) function showGUIp ( hitPlayer ) if ( source == markerp ) then if hasObjectPermissionTo(hitPlayer, "general.Soldier", false) then triggerClientEvent ( hitPlayer, "showGUI2s", getRootElement(), hitPlayer ) end end end addEventHandler ( "onMarkerHit",root, showGUIp ) wala daw5atni il 7kaya
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wa9tli ta7ra9 il karahba n7abha yo5rjo nar fi min zouz il 3ajali tilalin kima haka bidhabat: http://www.gtagaming.com/images/mods/carfire.jpg
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chay rani n7abo yo5rjo zou niran fil 3ajali tilalin kima fil taswira