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Everything posted by WASSIm.
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you mean change weapon sound ?
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local thePlayer = getLocalPlayer () local x, y, z = getElementPosition(thePlayer) local markerA = createMarker(x, y+3, z, "cylinder", 2, 255, 2, 0, 170) function makae (hitElement) if hitElement == thePlayer then markerB = createMarker(x,y + 6,z, "cylinder", 2, 255, 2, 0, 170) end end addEventHandler("onClientMarkerHit", markerA, makae) function giga (hitElement) if hitElement == thePlayer then setElementHealth(thePlayer, 20) end end addEventHandler("onClientMarkerHit", markerB, giga)
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cuz then if client side will working only for localPlayer getPlayerMoney givePlayerMoney takePlayerMoney
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guiCreateGridList guiGridListAddColumn getElementsByType guiGridListAddRow guiGridListSetItemText getPlayerName --To get player name on list guiGridListGetItemText guiGridListGetSelectedItem
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--Event onClientGUIClick --Client guiCreateWindow guiCreateEdit guiCreateButton guiGetText triggerServerEvent --Server getPlayerMoney givePlayerMoney takePlayerMoney
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yeah you can use playSound3D or playSound EXMPLE playSound3D addEventHandler( 'onClientResourceStart', resourceRoot, function( ) local uSound = playSound3D( 'http://193.34.51.25:80', 2498, -1659, 12 ) setSoundMaxDistance( uSound, 100 ) end )
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try this. but make it server side is better function afkCommand( ) if (isPedOnGround(localPlayer)) then if (getElementDimension(localPlayer) < 10) then outputChatBox("You will be AFK in 5 seconds", 255, 255, 255) setTimer(function () setElementDimension(localPlayer, math.random(10 - 1000)) setElementFrozen(localPlayer, true) end, 5000, 1) elseif (getElementDimension(localPlayer) >= 10) then outputChatBox("You will be returned to the main dimension in 5 seconds", 255, 255, 255) setTimer(function () setElementDimension(localPlayer, 0) setElementFrozen(localPlayer, false) end, 5000, 1) end else outputChatBox("You must be on foot to use this command.", 255, 255, 255) end end addCommandHandler("afk", afkCommand)
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hi guys i have problem its show me on memberCount "N/A" Server addEvent("onPlayerOpenGroupsList", true) addEventHandler("onPlayerOpenGroupsList", root, function ( ) local getGroups = exports["server"]:dbQueryZA("SELECT * FROM groups") local getMembers = exports["server"]:dbQueryZA("SELECT * FROM groupMembers") triggerClientEvent(source, "onClientPlayerOpenGroupsList", source, getGroups, getMembers) end) Client addEvent("onClientPlayerOpenGroupsList", true) addEventHandler("onClientPlayerOpenGroupsList", root, function (groups, members) guiSetVisible(GUIGroup.window[1], true) guiBringToFront(GUIGroup.window[1]) guiGridListClear(GUIGroup.gridlist[1]) for i, group in ipairs(groups) do local groupName = group["groupName"] or "N/A" local memberCount = members[groupName] or "N/A" local row = guiGridListAddRow(GUIGroup.gridlist[1]) guiGridListSetItemText(GUIGroup.gridlist[1], row, 1, tostring(groupName), false, false) guiGridListSetItemText(GUIGroup.gridlist[1], row, 2, tostring(memberCount), false, false) end end)
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Original: https://community.multitheftauto.com/in ... ls&id=6334 https://community.multitheftauto.com/in ... ls&id=8617 Different scripts. -- Solidsnake14
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onClientResourceStart
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thank u. i have other question how make number exmple (-2029.6357442187) to (-2029.63)
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hi guys i have question. how make string like ("-2035,148,28") to x, y, z
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WASSIm. replied to intronet's topic in Hosting solutions
GOOD LUCK -
you can make like this function drawText() -- draw text dxDrawText("You have successfully bought a vehicle!", 92, 158, 720, 195, tocolor(65, 205, 4, 255), 1.40, "pricedown", "left", "top", false, false, true, false, false) addEventHandler("onClientRender", root, drawText) setTimer (removeEventHandler, 5000, 1, "onClientRender", getRootElement(), drawText) -- remove text OR use Textdisplay
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download last resources version https://mtasa-resources.googlecode.com/ ... s-r987.zip
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u have wrongs on script hay.lua
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function teste() for i=1,50 do exports [ "zombiegamemode" ]:createZombie(-1095.76440+math.random(-4,30),-984.83356+math.random(-4,50),129.2187) end end addEventHandler ( "onResourceStart", getRootElement(), teste ) addEventHandler("onZombieWasted",root, function() if not (ZombieKills) then if (ZombieKills >= 30) then teste () end ZombieKills = ZombieKills+1 else ZombieKills = 1 end end )
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finally working thanks
