Jump to content

manve1

Retired Staff
  • Posts

    1,283
  • Joined

  • Last visited

Everything posted by manve1

  1. manve1

    Help..

    how to make Col shapes? as TXD is good, DFF is good and idk how to make Col Picture of DFF check: Pic of TXD check:
  2. bindKey('F4', 'down', function( ) if ( isCursorShowing( ) == true ) then outputChatBox("#ffa500You pressed #ffffffF4 and now cursor is #ff0000DISABLED!", 255, 255, 255, true) elseif ( isCursorShowing( ) == false ) then outputChatBox("#ffa500You pressed #ffffffF4 #ffa500and now cursor is #00dd00ENABLED!", 255, 255, 255, true) end end ) ^ client side
  3. manve1

    Help..

    You're wrong, as for example, i replaced vehicles, peds, few world objects and no crash I seen them too, but still no luck, as i created mine from scratch
  4. manve1

    Help..

    #Edit: Tested on single player, it crashes aswell, is there a way to fix this?
  5. manve1

    Help..

    it crashes without needing to load txd file, it crashes when i even load dff file #Edit: I get this crash error: Version = 1.3.1-release-5018.0.000 Time = Sat Feb 09 15:51:12 2013 Module = C:\Program Files\ aw\GTA-SanAndreas\gta_sa.exe Code = 0xC0000005 Offset = 0x003F0C5D EAX=00000000 EBX=0022F558 ECX=1EB89F30 EDX=F1B201A8 ESI=180629A0 EDI=F1B201A8 EBP=00000000 ESP=0022F4AC EIP=007F0C5D FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 #Meta:
  6. no, by dimensions i mean u need to get the marker height, width, depth ...
  7. You need to get the dimensions of the marker then (( if you know what i mean ))
  8. manve1

    Help..

    i got the dff file, but not always you need a col shape, and how to create a col shape? p.s. Im using 3d's max
  9. manve1

    Lua Teacher?

    i cant You can, after all, it took me about 2-3months to learn some of lua ... and now as i am scripting for a while, i think of when i started to learn ... i was same as you, so trust me, you can learn it
  10. manve1

    Help..

    I created a script to replace my made 3d object in mta, but everytime i replace the object my mta crashes, is there any solution how to re-make it? dff = engineLoadDFF( 'warehouse.dff', 17697 ) engineReplaceModel( dff, 17697 ) (( sry if wrong section ))
  11. Yes, you model it then u import + change whatever odbject u need -.-" and u can see it, as i clearly didn't find this object in gta:sa (( and MTA uses same objects as gta does ))
  12. No problem (( I trust this guy ))
  13. use: getPedOccupiedVehicle
  14. The scripts are worth it, trust me.
  15. Learn to script, not here to give away/make scripts
  16. Here to help with Your made scripts not someone elses
  17. using autodesk 3d's max program? < requires kam scripts
  18. why do u need it the same as CIT has?
  19. manve1

    Question - Lua

    I mean like LUA has it's own few functions, is MTA gonna read them, without having the MTA functions replace them?
  20. Does MTA support the original LUA handlers/scripts? like, without any MTA functions ?
  21. Can i do this on account data? if yes, how?
  22. Np Skipper, but I can't be bothered to update it, so im alright if people learn from it and make their own
×
×
  • Create New...