addCommandHandler("spawnveh",
function(player_s)
local x, y, z = getElementPosition(player_s)
Marker=createMarker(x,y,z,'cylinder',1.5,255,255,0,180)
model = tonumber(model)
if(model)then
addEventHandler("onMarkerHit",Marker,
function(hitElement)
if(getElementType(hitElement)=='player')then
local veh=createVehicle(model,x,y,z)
warpPedIntoVehicle(hitElement,veh)
end
end
)
end
end
)
Didn't test that , but should work ..
in server-side only
Usage: type in f8' spawnveh model '