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Everything posted by Tete omar
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so when/where you want "return" at ?
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الكلنت راح يكون فيه أخطاء او تشوف الاعب الي دخل معك مختفي " عن تجربه "
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the Label error is showing if the GUIEditor_Edit[6] is empty, but the registering process doesn't stop, it only show the label error
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if guiGetText ( GUIEditor_Edit[6] ) == "" then guiSetVisible( GUIEditor_Label[15], true ) setTimer( guiSetVisible, 3000, 1, GUIEditor_Label[15], false ) return end it doesn't work, i see the error and the account was created.. ? i want if the Edit[6] is empty then stop the registering process. if full code needed then tell me
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jaysds this problem was solved i'm talking now about this if #guiGetText ( GUIEditor_Edit[6] ) == 0 then guiSetVisible( GUIEditor_Label[15], true ) setTimer( guiSetVisible, 3000, 1, GUIEditor_Label[15], false ) return end thanks anyway
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Listen andrel, if #guiGetText ( GUIEditor_Edit[6] ) == 0 then guiSetVisible( GUIEditor_Label[15], true ) setTimer( guiSetVisible, 3000, 1, GUIEditor_Label[15], false ) return end this is register code so GUIEditor_Edit[6] is the player's e-mail so if he typed nothing then guiSetVisible true to GUIEditor_Label[15] this gui-label is an error GUIEditor_Label[15] = guiCreateLabel(443,310,148,18,"enter your e-mail !",false,GUIEditor_Window[2]) i hope you understood me.
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استخدم setElementInterior على الباب الي تبيه
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you're really out of the subject and no
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حط الكود كامل اذا كان هالكود جزء من سكربت امكن فيه اخطاء ثانية صادره عن الكودات الثانية
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تابل هو حاطت gui-edit = guiCreateEdit(37,22,296,39, "", false,Info) في كل ال gui-edit " = " expected near " - " بس غلط الشرطة هاذي تجيب ايرور
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جرب local Window = guiCreateWindow ( 541,262,388,241, "login/register Panl", true ) local tabPanel = guiCreateTabPanel ( 9,21,370,211, true, Window ) local Info = guiCreateTab( "login/register", tabPanel ) guiCreateLabel(159,4,40,17,"Name :",true,tabPanel) guiedit1 = guiCreateEdit( 37,22,296,39, "", true ) guiCreateLabel(161,66,35,16,",true,tabPanel) guiedit2 = guiCreateEdit( 39,84,296,41, "", true ) button = guiCreateButton( 102,133,167,45, "login/register", true ) bindKey ( "F2" , "down" , function() if ( guiGetVisible ( Window ) == true ) then guiSetVisible ( Window ,false ) showCursor (false ) guiSetInputEnabled(false) elseif ( guiGetVisible ( Window ) == false ) then guiSetVisible ( Window ,true ) showCursor (false ) guiSetInputEnabled(true) end end )
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اكتب في اف 8 او في الشات debugscript 3 وقول وش يطلعلك
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i tried to do it about 3 hours without avail
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كلنت BTN2 = guiCreateButton(580,280,90,30,"Kills and Deaths",false,tab4) ---------------------ربط الازرار---------------- addEventHandler("onClientGUIClick",root,function() if source == BTN2 then triggerServerEvent("Kills and Deaths",localPlayer) end end) سيرفر addEvent("Show Kills and Deaths",true) addEventHandler("Show Kills and Deaths",root,function() local Name,Killer = getPlayerName(source),getPlayerKiller(source) outputChatBox(Name.." has Kills and Deaths "..Killer,root,255,255,255,true) end) getPlayerKiller(source) ??????? انت لخبطت كل الكود وما له معنى مررررة
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thanks castillo thanks tapl thanks kenix
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i have another problem if #guiGetText ( GUIEditor_Edit[6] ) == 0 then guiSetVisible( GUIEditor_Label[15], true ) setTimer( guiSetVisible, 3000, 1, GUIEditor_Label[15], false ) return end i want here if gui-edit[6] wasn't completed then stop every thing and show the error inside the gui-label[15]
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اعتقد انه ما يبيها تروح من الافضل انك تستخدم guiCreateLabel outPutChatBox مع كلام الاعبين راح تطلع فوق وتختفي gui-label شي دائم
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client side function registering() if ( source == GUIEditor_Button[4] ) then local g_textR = guiGetText( GUIEditor_Edit[3] ) local g_textR2 = guiGetText( GUIEditor_Edit[4] ) local g_textR3 = guiGetText( GUIEditor_Edit[5] ) triggerServerEvent("g_textToRegister", getRootElement(), getLocalPlayer(), g_textR, g_textR2, g_textR3) end end addEventHandler("onClientGUIClick", getRootElement(), registering) server side function g_textToRegister( player, user, password, g_textR3) if password == g_textR3 then account = addAccount ( user, password ) else triggerClientEvent(player,"confirmError",player) if (logIn ( player, account2, password ) == true) then outputChatBox ( "successfully registered, welcome ".. getPlayerName( source ), player, 255, 255, 0 , true ) randomModel = math.random( 26, 37 ) setElementModel ( player, randomModel ) else triggerClientEvent(player,"registerEroor",player) end end end addEvent("g_textToRegister", true) addEventHandler("g_textToRegister", getRootElement(), g_textToRegister) every " else " that i put were happened, registerError and confirmError sorry, I've been confused with this code
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Hi all, is there any function that saves the player's position and money ?
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Thanks jaysds, thanks tapl open ur skybe jays