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Everything posted by Jokeℝ1472771893
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sorry for double posting but can someone help me?
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this is right? local pArea = createRadarArea( 2130, 630, 200, 100, 0, 255, 0, 175 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerGang( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local pGang = getPlayerGang( p ) -- source is the col shape, you should use 'p', the player arg setTimer( function() setRadarAreaColor (pArea, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) end end )
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so what to do? how to fix it?
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local pArea = createRadarArea( 2130, 630, 200, 100, 0, 255, 0, 175 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 0, 255, 0, 175 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 0, 255, 0, 175 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 0, 255, 0, 175 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 0, 255, 0, 175 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) function info() ---- dont remove this please outputChatBox("------||~ INFO ~||------",source,0,255,0) outputChatBox("Made by: Manve",source,255,255,0) outputChatBox("Helpers: MTA Community",source,255,255,0) outputChatBox("Testers: Enjoy + Takashi",source,255,255,0) outputChatBox("Have Fun turfing",source,255,255,0) outputChatBox("------||~ END ~||------",source,255,0,0) end addEventHandler("onPlayerJoin", root, info) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) getElementData(p, "gang") -- source is the col shape, you should use 'p', the player arg local iR, iG, iB = getTeamColor( pTeam ) setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) getElementData(p, "gang") -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam2 ) setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) getElementData(p, "gang") -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam3 ) setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) getElementData(p, "gang") -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam4 ) setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) end end ) here.
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same thing "Get in a group first!". maybe there is the problem in script?
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llike what?
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it's don't work again.
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it's says "Get in Group First".but i have group.
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local pArea = createRadarArea( 2130, 630, 200, 100, 0, 255, 0, 175 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 0, 255, 0, 175 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 0, 255, 0, 175 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 0, 255, 0, 175 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 0, 255, 0, 175 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) function info() ---- dont remove this please outputChatBox("------||~ INFO ~||------",source,0,255,0) outputChatBox("Made by: Manve",source,255,255,0) outputChatBox("Helpers: MTA Community",source,255,255,0) outputChatBox("Testers: Enjoy + Takashi",source,255,255,0) outputChatBox("Have Fun turfing \"{SMILIES_PATH}/icon_wink.gif\" alt=\"\" title=\"Wink\" />",source,255,255,0) outputChatBox("------||~ END ~||------",source,255,0,0) end addEventHandler("onPlayerJoin", root, info) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local pGang4 = getPlayerGang( p ) -- source is the col shape, you should use 'p', the player arg setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerGang( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local pGang4 = getPlayerGang( p ) -- source is the col shape, you should use 'p', the player arg setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerGang( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) local pGang4 = getPlayerGang( p ) -- source is the col shape, you should use 'p', the player arg setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerGang( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) local pGang4 = getPlayerGang( p ) -- source is the col shape, you should use 'p', the player arg setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) end end ) what is wrong here?
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if yes then i am trying to put it in ur Turf System.but nothing
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i wanna create Turf System and i am using Gang System by Castiol,SO i need function. local pGang4 = getPlayerGang( p ) this is right?
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still not working i tested it
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again nothing where i must put that line in this script? local screenX, screenY = guiGetScreenSize() local width, height = 200, 200 local x = (screenX/2) - (width/2) local y = (screenY/2) - (height/2) local lp = getLocalPlayer() theWindow = guiCreateWindow(x,y,width,height,"FOG Premium Panel",false) guiWindowSetSizable(theWindow,false) guiSetVisible (theWindow, false) spawnBut = guiCreateButton(0.0604,0.120,0.4,0.2,"Spawn",true,theWindow) engenieBut = guiCreateButton(0.0604,0.420,0.4,0.2,"Engenie",true,theWindow) lockBut = guiCreateButton(0.490,0.420,0.4,0.2,"Lock",true,theWindow) lightsBut = guiCreateButton(0.0604,0.720,0.4,0.2,"Lights",true,theWindow) destroyBut = guiCreateButton(0.490,0.120,0.4,0.2,"Destroy",true,theWindow) function resourceStart () bindKey ("F3", "down", menuShow) end addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) function menuShow () visableornot = guiGetVisible (theWindow) if (visableornot == true) then guiSetVisible (theWindow, false) showCursor (false) end if (visableornot == false) then guiSetVisible (theWindow, true) showCursor (true) end end addEvent ("carSpawn", true) addEvent ("carDestroy", true) function guiClick (button, state, absoluteX, absoluteY) if (source == spawnBut) then triggerServerEvent ("carSpawn", lp) elseif (source == destroyBut) then triggerServerEvent ("carDestroy", lp) elseif (source == engenieBut) then triggerServerEvent ("engenieSwitch", lp) elseif (source == lockBut) then triggerServerEvent ("lockSwitch", lp) elseif (source == lightsBut) then triggerServerEvent ("lightsSwitch", lp) end end addEventHandler ("onClientGUIClick", getRootElement(), guiClick) carshopWindow = guiCreateWindow(500,200,290,440,"Car Shop",false) guiSetVisible (carshopWindow, false) guiSetAlpha(carshopWindow,1) guiWindowSetSizable(carshopWindow,false) selectLabel = guiCreateLabel(0.0423,0.1009,0.8889,0.078,"Select your car",true,carshopWindow) guiSetAlpha(selectLabel,1) guiLabelSetColor(selectLabel,255,255,255) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") carGridList = guiCreateGridList(0.0476,0.1789,0.9048,0.6789,true,carshopWindow) guiGridListSetSelectionMode(carGridList,0) carColumn = guiGridListAddColumn(carGridList,"Car",0.5) costColumn = guiGridListAddColumn(carGridList,"$",0.3) local cars = {{579,60000},{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,120000},{542,65000},{603,120000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,50000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,2500},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (carGridList) guiGridListSetItemText (carGridList, row, 1, carName, false, true) guiGridListSetItemText (carGridList, row, 2, tostring(v[2]), false, true) end guiSetAlpha(carGridList,1) buyButton = guiCreateButton(0.0476,0.8624,0.7778,0.0963,"Buy it!",true,carshopWindow) guiSetAlpha(buyButton,1) closeButton = guiCreateButton(0.8571,0.8624,0.0899,0.1009,"x",true,carshopWindow) addEvent ("viewGUI", true) function viewGUI () if (getLocalPlayer() == source) then guiSetVisible (carshopWindow, true) showCursor (true) end end addEventHandler ("viewGUI", getRootElement(), viewGUI) function onClientGUIClick (button, state, absoluteX, absoluteYe) if (source == buyButton) then guiSetVisible (carshopWindow, false) showCursor (false) if (guiGridListGetSelectedItem (carGridList)) then local carName = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 1) local carID = getVehicleModelFromName (carName) local carCost = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 2) triggerServerEvent ("carShopCarBuy", getLocalPlayer(), carID, carCost, carName) end elseif (source == closeButton) then guiSetVisible (carshopWindow, false) showCursor (false) end end addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick)
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thnx i read it but i dunno how to convert i try to do it but nothing thats why i post it here
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ya but how to make F6 aviable only for Admins?
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GUIEditor_Label = {} local ListaAutos = {} theWindow = guiCreateWindow(15,50,300,400,"FOG Vehicle",false) guiWindowSetSizable(theWindow,false) guiSetVisible (theWindow, false) guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) guiSetFont(GUIEditor_Label[1],"default-bold-small") spawnBut = guiCreateButton(0.01,0.8,0.3,0.05,"Pick",true,theWindow) destroyBut = guiCreateButton(0.34,0.8,0.3,0.05,"Hide",true,theWindow) lockBut = guiCreateButton(0.65,0.06,0.3,0.1,"Lock/UnLock",true,theWindow) venderBut = guiCreateButton(0.65,0.8,0.3,0.05,"Sell",true,theWindow) locaBut = guiCreateButton(0.01,0.9,0.3,0.05,"Locate",true,theWindow) recoBut = guiCreateButton(0.34,0.9,0.3,0.05,"Verme",true,theWindow) closeBut = guiCreateButton(0.65,0.9,0.3,0.1,"Close",true,theWindow) info = guiCreateLabel(0.03,0.05,0.50,0.3,"Your Vehicle: No Vehicle!",true,theWindow) guiLabelSetColor(info, 255, 255, 0) info2 = guiCreateLabel(0.03,0.1,0.50,0.3,"Locacion: ",true,theWindow) guiLabelSetColor(info2, 255, 255, 0) -- es X, Y, Anchura, Altura addEvent("creamoslista",true) function creamoslista(ida,autos1) autos = guiCreateGridList ( 0.01, 0.19, 0.91, 0.60, true,theWindow ) ListaAutos = autos column = guiGridListAddColumn( autos, "Id:", 0.35)--, true, theWindow ) column1 = guiGridListAddColumn( autos, "Vehicle", 0.50 ) if ( column ) then for index, Vehi1 in ipairs ( ida ) do local row = guiGridListAddRow ( autos ) guiGridListSetItemText ( autos, row, 1, Vehi1 [ "id" ], false, false ) end row = 0 for index, Vehi1 in ipairs ( autos1 ) do guiGridListSetItemText ( autos, row, 2, Vehi1 [ "vehicle" ], false, false ) row = row + 1 end end end addEventHandler ("creamoslista", getRootElement(), creamoslista) function resourceStart () bindKey ("F2", "down", menuShow) listnone () end addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) function menuShow () visableornot = guiGetVisible (theWindow) triggerServerEvent ("pidoinformacion", localPlayer) --creamoslista() if (visableornot == true) then guiSetVisible (theWindow, false) showCursor (false) end if (visableornot == false) then guiSetVisible (theWindow, true) showCursor (true) end end addEvent ("carSpawn", true) addEvent ("carDestroy", true) addEvent ("lockSwitch", true) function guiClick (button, state, absoluteX, absoluteY) if (source == spawnBut) then if (guiGridListGetSelectedItem (ListaAutos)) then local carName = guiGridListGetItemText (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 2) local carId = guiGridListGetItemText (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 1) triggerServerEvent ("carSpawn", getLocalPlayer(),carName,carId) else return end elseif (source == destroyBut) then if (guiGridListGetSelectedItem (ListaAutos)) then local carName = guiGridListGetItemText (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 2) local carId = guiGridListGetItemText (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 1) triggerServerEvent ("carDestroy", getLocalPlayer(), carName,carId) else return end elseif (source == closeBut) then guiSetVisible ( theWindow, false ) showCursor ( false ) elseif (source == lockBut) then triggerServerEvent ("lockSwitch",getLocalPlayer()) elseif (source == locaBut) then triggerServerEvent ("VerCoche", getLocalPlayer()) elseif (source == recoBut) then setCameraTarget(getLocalPlayer()) elseif (source == venderBut) then if (guiGridListGetSelectedItem (ListaAutos)) then -- local carName = guiGridListGetItemText (autos, guiGridListGetSelectedItem (autos)) local carName = guiGridListGetItemText (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 2) local carId = guiGridListGetItemText (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 1) triggerServerEvent ("carVende", getLocalPlayer(), carName,carId) guiSetVisible ( theWindow, false ) showCursor ( false ) else return end end end addEventHandler ("onClientGUIClick", getRootElement(), guiClick) function listnone () autos = guiCreateGridList ( 0.01, 0.19, 0.91, 0.60, true,theWindow ) ListaAutos = autos column = guiGridListAddColumn( autos, "Id:", 0.35)--, true, theWindow ) column1 = guiGridListAddColumn( autos, "vehicle", 0.50 ) end addEvent ("listnone",true) addEventHandler ("listnone",getRootElement(),listnone) function doyauto1 (id,nombre) --creamoslista() local ids = id local nuevonombre = nombre Autos1 = guiGridListAddRow( autos ) guiGridListSetItemText(autos, Autos1 , column,nuevonombre,false,false) end addEvent ("doyauto1",true) addEventHandler ("doyauto1",getRootElement(),doyauto1) function doyauto2 (id,nombre) --creamoslista() local ids = id local nuevonombre = nombre Autos2 = guiGridListAddRow( autos ) guiGridListSetItemText(autos, Autos2 , column,nuevonombre,false,false) end addEvent ("doyauto2",true) addEventHandler ("doyauto2",getRootElement(),doyauto2) function vaciamosLista () guiGridListRemoveRow (ListaAutos, guiGridListGetSelectedItem (ListaAutos), 1 ) triggerServerEvent ("pidoinformacion", localPlayer) end addEvent ("vaciamosLista",true) addEventHandler ("vaciamosLista",getRootElement(),vaciamosLista) function DamosIDyNombre (AutoId,AutoNombre, Locacion) guiSetText(info,"your Vehicle : " .. AutoNombre) guiSetText(info2,"Locacion: " .. Locacion) end addEvent ("DamosIDyNombre",true) addEventHandler ("DamosIDyNombre",getRootElement(),DamosIDyNombre) function SinAuto () guiSetText(info,"Your Vehicle: No Vehicle!") guiSetText(info2,"Locacion: ") end addEvent ("SinAuto",true) addEventHandler ("SinAuto",getRootElement(),SinAuto) function CamaraCoche (x,y,z) setCameraMatrix(x - 20 ,y+10,z + 10.5,1468.388671875, -918.42474365234, 99.881813049316,0,90) end addEvent ("CamaraCoche",true) addEventHandler ("CamaraCoche",getRootElement(),CamaraCoche) function onSoundEvent (x,y,z ) -- playSoundFrontEnd ( 45 ) local sound1 = playSound3D("carAlarmArming.mp3", x,y,z, false) triggerServerEvent ("apagaluz", localPlayer) end addEvent ("alarm",true) addEventHandler ("alarm",getRootElement(),onSoundEvent) how to create this gui visible only for ACL group "VIP"?????
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ya thats what i need
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lol for every vehicle it would be very hard is their any other way?
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so how to fix it?
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lol sorry Client Side*
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Tapl it's create side
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how to make mechanic fix car by command? for example i stand near car and i type fixcar it wil fix car and it will take from owner money
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idk what is wrong here but when i enter 1st marker the second marker placed by not coordinats that i put in script local robberTable = { {662.77813720703,-1466.8835449219,14}; {1081.1281738281,-1697.1042480469,13}; {1889.9724121094,-1102.2674560547,25}; {2502.1149902344, -1348.7891845703,29}; {2267.6799316406,-1670.7275390625,15}; {2322.2175292969,-1796.1129150391,13}; } function unpackRobber () return unpack ( robberTable [ math.random ( #robberTable ) ] ) end function createRoute () if ( source == buttonrob ) then x, y, z = unpackRobber () robbMarker = createMarker ( x, y, z, "cylinder", 1.5, 250, 0, 0, 85 ) addEventHandler("onClientMarkerHit",robbMarker,unctrob) robberBlip = createBlipAttachedTo( robbMarker, 32 ) setElementVisibleTo( robbmarker, getRootElement(), false ) setElementVisibleTo( robberblip, getRootElement(), false ) setElementVisibleTo( robbmarker, source, true ) setElementVisibleTo( robberblip, source, true ) end end addEventHandler ( "onClientGUIClick", root, createRoute ) function unctrob ( hitElement ) if ( not isPedInVehicle ( localPlayer ) and hitElement == localPlayer ) then triggerServerEvent ( "givePayRob", localPlayer ) destroyElement ( robbMarker ) destroyElement ( robberBlip ) createRoute() end end function fun () cancelEvent () end addEventHandler ( "onClientPedDamage", resourceRoot, fun ) EDIT:It's placed by coordinats of another script wich is in that folder