function dayZDeathInfo()
fadeCamera(false, 1, 0, 0, 0)
setTimer(showDayZDeathScreen, 2000, 1)
end
addEvent("onClientPlayerDeathInfo", true)
addEventHandler("onClientPlayerDeathInfo", getRootElement(), dayZDeathInfo)
function showDayZDeathScreen()
setTimer(fadeCamera, 1000, 1, true, 1.5)
deadBackground = guiCreateStaticImage(0, 0, 1, 1, "images/dead12.jpg", true)
deathText = guiCreateLabel(0, 0.8, 1, 0.2, [[
You died!
You will respawn in 5 seconds.]], true)
guiLabelSetHorizontalAlign(deathText, "center")
setTimer(function() guiSetVisible( deadBackground, false) end, 5000, 1)--- ERROR LINEA 1325
setTimer(function() guiSetVisible( deathText, false) end, 5000, 1, false)--- ERROR LINEA 1326
setTimer(destroyElement, 5000, 1, deathText)
setTimer(destroyElement, 5000, 1, deadBackground)
end
Es por que pusiste un booleano en vez de un gui-elemento, Error muy básico.