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Evil-Cod3r

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Everything posted by Evil-Cod3r

  1. SoldSnake one more thing my frind how can i make the Panel Show for admin only and if he Select Player and press 1 Play sound and if he press 2 Play another sound i have the sound but i need show the Panel for admin only and code Play Sound
  2. SoldSnake if i press Yes He type 2 times ? and if i press no he let me type my points is yes= can talk but 2 times ? no = talk team Chat Only not in noraml
  3. Castillo i want like Al3grab Say if i Select a Player and Press Yes Button then he can write in Normal chat if i Press No He Can write in Team Chat Only
  4. at least can some one give me the functions and events ?
  5. Please any one Al3grab i have made the windows what i dot next Help me to Made it Please
  6. is there other way Like an Gui Window ?
  7. this script use For Spar /Cw its Cancel the Type in NorMal Chat and let them Type in team Chat how to Make it Select 1 Form Red Team to talk in the Normal chat and Select 1 Form Blue Team To Talk in the Normal Chat and the Rest of Player Type in team Only
  8. The Hide Work But when i died dosnt give me any weapons
  9. Hi i have Select Weapons But every Time i died the Weapons Panel Show again i want if he Select His Weapons Save it and if he died the Weapons He Select return to him with out show the Panel lp = getLocalPlayer() rRoot = getResourceRootElement(getThisResource()) addEventHandler("onClientResourceStart",rRoot,function() triggerServerEvent("getData",lp,lp) end ) addEvent("sendData",true) addEventHandler("sendData",root,function(small,med,misc) if small and med and misc then smallGuns = small mediumGuns = med miscGuns = misc WCW = guiCreateWindow(367,244,570,233,"Please Choose Weapon",false) guiSetVisible (WCW, false) guiWindowSetSizable(WCW,false) guiWindowSetMovable(WCW,false) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(WCW,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(WCW,x,y,false) ButOK = guiCreateButton(18,207,256,19,"OK",false,WCW) ButC = guiCreateButton(290,207,256,19,"Cancel",false,WCW) guiBringToFront(ButC) guiBringToFront(ButOK) WCSmallGuns = guiCreateGridList(18,54,169,148,false,WCW) guiGridListSetSelectionMode(WCSmallGuns,0) local columnSG = guiGridListAddColumn( WCSmallGuns, "Small Guns", 0.55 ) local ammoSG = guiGridListAddColumn( WCSmallGuns, "Ammo", 0.20 ) if ( columnSG ) then for k,v in ipairs (smallGuns) do local jSG = guiGridListAddRow ( WCSmallGuns ) guiGridListSetItemText ( WCSmallGuns, jSG, columnSG,getWeaponNameFromID(v[1]), false, false ) guiGridListSetItemText ( WCSmallGuns, jSG, ammoSG,v[2], false, true ) end end WCMGuns = guiCreateGridList(198,53,169,148,false,WCW) guiGridListSetSelectionMode(WCMGuns,0) local columnMG = guiGridListAddColumn( WCMGuns, "Medium Guns", 0.55 ) local ammoMG = guiGridListAddColumn( WCMGuns, "Ammo", 0.20 ) if ( columnMG ) then for k,v in ipairs (mediumGuns) do local jSG = guiGridListAddRow ( WCMGuns ) guiGridListSetItemText ( WCMGuns, jSG, columnMG,getWeaponNameFromID(v[1]), false, false ) guiGridListSetItemText ( WCMGuns, jSG, ammoMG,v[2], false, true ) end end WCMiscGuns = guiCreateGridList(378,52,169,148,false,WCW) guiGridListSetSelectionMode(WCMiscGuns,0) local columnMSG = guiGridListAddColumn( WCMiscGuns, "Misc. Guns", 0.55 ) local ammoMSG = guiGridListAddColumn( WCMiscGuns, "Ammo", 0.20 ) if ( columnMSG ) then for k,v in ipairs (miscGuns) do local jSG = guiGridListAddRow ( WCMiscGuns ) guiGridListSetItemText ( WCMiscGuns, jSG, columnMSG,getWeaponNameFromID(v[1]), false, false ) guiGridListSetItemText ( WCMiscGuns, jSG, ammoMSG,v[2], false, true ) end end function ShowWC() getVisible = guiGetVisible (WCW) if (getVisible == true) then guiSetVisible (WCW , false) guiSetVisible (ButOK , false) guiSetVisible (ButC , false) showCursor (false) end if (getVisible == false) then guiSetVisible (WCW , true) guiSetVisible (ButOK , true) guiSetVisible (ButC , true) showCursor (true) end end addEvent("ShowWC",true) addEventHandler("ShowWC",root,ShowWC) function onClick (button, state, absoluteX, absoluteY) if ( source == ButOK ) then triggerServerEvent("TakeAll",lp,lp) wep = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 1) ammo = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 2) if wep and ammo then triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) end wep = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 1) ammo = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 2) if wep and ammo then triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) end wep = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 1) ammo = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 2) if wep and ammo then triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) end ShowWC() elseif ( source == ButC ) then ShowWC() end end addEventHandler ("onClientGUIClick", getRootElement(), onClick) end end ) setTimer(fileDelete,1000,1,"WC-C.lua") function getData(to) local file = xmlLoadFile("data.xml") small = {} med = {} misc = {} if file then for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"SmallGuns",0)))do local id = xmlNodeGetAttribute(v,"id") local ammo = xmlNodeGetAttribute(v,"ammo") table.insert(small, {id,ammo}) end for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MediumGuns",0)))do local id = xmlNodeGetAttribute(v,"id") local ammo = xmlNodeGetAttribute(v,"ammo") table.insert(med, {id,ammo}) end for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MiscGuns",0)))do local id = xmlNodeGetAttribute(v,"id") local ammo = xmlNodeGetAttribute(v,"ammo") table.insert(misc, {id,ammo}) end end triggerClientEvent(to,"sendData",to,small,med,misc) end addEvent("getData",true) addEventHandler("getData",root,getData) function TakeAll( Player ) takeAllWeapons(Player) end addEvent("TakeAll",true) addEventHandler("TakeAll",getRootElement(),TakeAll) function GiveGun( Player , Gun , Ammo ) if Gun and Ammo then giveWeapon(Player, Gun,Ammo) setPedWeaponSlot(Player, getSlotFromWeapon(Gun)) end end addEvent("GiveGun",true) addEventHandler("GiveGun",getRootElement(),GiveGun) function ShowWC(Player) triggerClientEvent(Player,"ShowWC",Player) end addEventHandler("onPlayerSpawn",root,function() ShowWC(source) addCommandHandler("gun",function(plr) ShowWC(plr) end ) setTimer(removeCommandHandler,1 * 60 * 1000 ,1, "gun") end)
  10. Look Befoure You Ask ! https://community.multitheftauto.com/index.php?p= ... ls&id=2240
  11. Try This setTimer(playSound,getSoundLength(currentSound)*50,50,random);
  12. is this well coded the client to ? or hide it from files ? or what it do ?
  13. yes By Using Txd Work Shop Link : http://www.thegtaplace.com/downloads/f7 ... rkshop-40b
  14. i think like this function damage () if getElementType == "object" then cancelEvent() end addEventHandler ( "onResourceStart", getRootElement(), damage)
  15. its alot of write script i have to learn first thx Man For Help
  16. God i hate FreeRoam Thx Kenix For Help Thx Alll P.S Its Possble to add anti-Flood for it if he type 5 time give him mute 10 sec ?
  17. its donst work at all see the img and iam using mta 1.1
  18. it dont work i chat its output dont cancelEvent i even try this function colouredChat ( message, theType ) if theType == 0 then cancelEvent() outputChatBox("You Cant Type in Here Type Team Chat Only",source,255,0,0) end addEventHandler( "onPlayerChat", getRootElement(), colouredChat)
  19. So it Be Like this ? function Extra (msg,msgType) if msgType ~= 2 then cancelEvent () outputChatBox("You Cant Type in Here Type Team Chat Only",source,255,255,0) end end addEventHandler( "onPlayerChat", getRootElement(), Extra) function mta () outputChatBox ( "#FF0000Anti-Chat #00FF00", getRootElement(), 255, 255, 255, true ) end addEventHandler ( "onResourceStart", getRootElement(), mta)
  20. Can You Explane Me Your Script xthepr0mise
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