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Evil-Cod3r

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Everything posted by Evil-Cod3r

  1. GanJaRuleZ iam X-SHADOW You Happy Now ? my lua script is 50
  2. Thanx All i fixed it Thanx SoldSnake14 .: Topice Closed . :
  3. i also removed 1 cancelEvent and didnt work the same thing
  4. No Castillo. iam not increase My post i swear ! iam trying to help others
  5. Use this elseif currentWeaponID == 28 then cancelEvent()
  6. Same what i post i want if i give you TalkPower You Can Talk else if he write in nomal Chat Say You can write in team Chat Only
  7. first BUG is its type 2 times in Chat seconed Bug is when i take the Talk Power he can Write in Chat and the msg say you cant write here !
  8. lol i fixed it by this outputChatBox(getPlayerName(player) .. Nice to fix things by your self lol Thanx Again
  9. This well Make it in Arabic but you cant comapled the script then open the script in Np++ Make encoding in Encoding To UTF-8 -- > then Save it
  10. طيب وش الكلمه اللي تبي تمنعها عشان اسوي لك سكربت احسن من كذا لان هاذا ماعندي عنه اي خلفية
  11. Try This myMarker = createMarker( 1478.336, 2647.9533691406, 55.8359375, 'cylinder', 2.0, 0, 0, 255, 150 ) function MarkerHit ( hitPlayer, matchingDimension ) if getElementType( hitPlayer ) == "player" then setElementPosition ( hitPlayer, 287.85568, 1820.85620, 17.64063 ) end end addEventHandler ( "onClientMarkerHit", getRootElement(), myMarker, MarkerHit ) Updated !!
  12. Like This ? local teams = getElementsByType("team") for i,team in ipairs(teams) do local teamName = getTeamName(teams) function balanceTeams ( thePlayer ) local Count1 = countPlayersInTeam (teamName) local Count2 = countPlayersInTeam (teamName) if (Count1 == Count2) then setPlayerTeam ( thePlayer, teamName ) elseif (Count1 > Count2) then setPlayerTeam ( thePlayer, teamName ) elseif (Count1 < Count2) then setPlayerTeam ( thePlayer, teamName ) end end end
  13. myMarker = createMarker( 1478.336, 2647.9533691406, 55.8359375, 'cylinder', 2.0, 0, 0, 255, 150 ) function markerHit ( element, dimension ) setElementPosition ( element, 287.85568, 1820.85620, 17.64063 ) end addEventHandler( "onMarkerHit", myMarker, MarkerHit )
  14. no i mean in BaseMode you can change the teams Name with F1 there is no function can get the teams names every time ??
  15. what if teams keep changeing ? function balanceTeams ( thePlayer ) local Team1 = getTeamFromName () local Team2 = getTeamFromName () local Count1 = countPlayersInTeam () local Count2 = countPlayersInTeam () if Count1 == Count2 then setPlayerTeam ( thePlayer , Team1 ) elseif Count1 > Count2 then setPlayerTeam ( thePlayer , Team2 ) elseif Count1 < Count2 then setPlayerTeam ( thePlayer , Team2 ) end
  16. i want script check the teams if team 1 = team 2 count then play the map else make teams the same team 1 = 5 players team 2 = 5 players and play the Map !
  17. Hi all i want to Make script Team ballance if team 1 = 10 players i write /b the teams well be team 1 = 5 team 2 = 5 i want the script automauicy get teams Name what ever they are ! can some one give me the functions and events i need to make this script ?
  18. oh i think it was a function lol thanx castiloo
  19. Nice work, congratulations for your first remake and Keep up the good work ! i want ask you some thing how did you make the gui Black Style ??
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