local screenWidth, screenHeight = guiGetScreenSize ( )
local font = dxCreateFont ( "font_sr.ttf", 18 )
local currentMessage = 1
local messagesList = {
[ 1 ] = "You are playing in X-Proffessionals",
[ 2 ] = "Press F9 for help!",
[ 3 ] = "Server Owner: Se[X]^^",
[ 4 ] = "Have Fun!",
}
-- ********************
-- * Event handlers *
-- ********************
addEventHandler ( "onClientRender", root,
function ( )
dxDrawRectangle ( screenWidth - 204, 4, 200, 20, tocolor ( 0, 0, 0, 192 ), false )
dxDrawText ( messagesList [ currentMessage ], screenWidth - 202, 6, screenWidth - 6, 16, tocolor ( 250, 50, 0, 255 ), 1, font, "center", "top", false, false, true )
end
)
function updateMessage ( )
if ( currentMessage == #messagesList ) then
currentMessage = 1
else
currentMessage = currentMessage + 1
end
end
setTimer ( updateMessage, 5000, 0 )