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^Dev-PoinT^

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Everything posted by ^Dev-PoinT^

  1. myabe you have to Put x,y,z for Play Sound Like This example https://wiki.multitheftauto.com/wiki/PlaySound3D
  2. ClientSide .... function nHalt() local sound = playSound("sounds/Bus/nHalt.ogg") end addEvent("N", true) addEventHandler("N", getRootElement(), nHalt) function lt() nHalt() local ltr = playSound("sounds/Bus/Bushaltestellen/LTR.ogg") end addEvent("LTR", true) addEventHandler("LTR", getRootElement(), lt) function SchrottP() nHalt() local schrott = playSound("sounds/Bus/Bushaltestellen/Schrott.ogg") end addEvent("Schrott", true) addEventHandler("Schrott", getRootElement(), SchrottP) function AngelP() nHalt() local angel = playSound("sounds/Bus/Bushaltestellen/Angel.ogg") end addEvent("Angel", true) addEventHandler("Angel", getRootElement(), AngelP) ServerSide .... local HalteNr1 function startJob(thePlayer) HalteNr1 = createMarker ( -2435, -595, 132, "checkpoint", 10, 125, 0, 0, 255, thePlayer ) HalteNr1B = createBlip ( -2435, -595, 132, 0, 2, 255, 0, 0, 255, 0, 99999.0, thePlayer ) triggerClientEvent ( thePlayer, "LTR", getRootElement() ) triggerClientEvent ( thePlayer, "infobox_start", getRootElement(), "\nDienst gestartet!", 5000, 125, 0, 0 ) addEventHandler("onMarkerHit", HalteNr1, cMarker) end local HalteNr2 function cMarker(thePlayer) local money = vioGetElementData(thePlayer, "money") vioSetElementData ( thePlayer, "money", tonumber(money)+50 ) givePlayerMoney(thePlayer, 50) destroyElement(HalteNr1B) destroyElement(HalteNr1) triggerClientEvent ( thePlayer, "Schrott", getRootElement() ) triggerClientEvent ( thePlayer, "N", getRootElement() ) HalteNr2 = createMarker ( -1923, -1785, 32, "checkpoint", 10, 125, 0, 0, 255, thePlayer ) HalteNr2B = createBlip ( -1923, -1785, 32, 0, 2, 255, 0, 0, 255, 0, 99999.0, thePlayer ) addEventHandler("onMarkerHit", HalteNr2, dMarker) and tell me if it work
  3. Lol what is This? addEventHandler("onPlayerJoin",getRootElement(),playerquit) and getPlayerip, getPlayerVerison ,get, is server function and you but it on ClientFunction!
  4. The Problem is if any Player died Play The Sound wtf who to Make it if Killer get the wapons Play The Siren and outputChatBox(getPlayerName(killer) .." has Now a Special Weapon, Kill Him To Take His weapons!", getRootElement(), 255, 255, 0) and if the killer died make Pickup with His weapons iam new in script my knowing is 15%
  5. Joinquit is ClientFunction use triggerClientEvent you lost This function playernickchange(oldNick,newNick) outputChatBox("* "..old.." has changed his name to "..new,root,255,100,100) addEventHandler('onClientPlayerChangeNick', root, playernickchange)
  6. Hi all i have made War_System By onPlayerWasted Function See ClientSide ... outputChatBox("War_System|x[Dev-PoinT]x!",root,255,255,0) function xxx (ammo, killer, killerweapon, bodypart ) if (killer) and (killer ~= source ) then giveWeapon ( killer, 39, 2, true ) local sound = playSound("sounds/Siren.mp3") setSoundVolume(sound, 0.5) outputChatBox(getPlayerName(killer) .." has Now a Special Weapon, watch out!", getRootElement(), 255, 255, 0) end end addEventHandler ("onPlayerWasted",getRootElement() , xxx) function outputWantedLevel () local wantedLvl = getPlayerWantedLevel ( ) if wantedLvl == 0 then outputChatBox ( "You clean", 0, 255, 0) else outputChatBox ( "You have "..wantedLvl.." Wanted stars!", 255, 0, 0) end end addEventHandler ( "onResourceStart", getRootElement(), outputWantedLevel ) ServerSide.... function xxx ( thePlayer ) setPlayerWantedLevel ( thePlayer, 3 ) outputChatBox ( getPlayerName ( thePlayer ) .. "is Wanted Kill him For Special weapons" ) end addEventHandler ("onPlayerWasted",getRootElement() , xxx)
  7. ^Dev-PoinT^

    dxDrawing

    Try This local root = getRootElement() local screenWidth, screenHeight = guiGetScreenSize() local player, accountName = "", "" function dxLogin() dxDrawText( getPlayerName(player).." has logged into "..tostring(accountName), 354, screenHeight-703, screenWidth, screenHeight, tocolor ( 0, 255, 0, 255 ), 2, "pricedown" ) end function dxLogout() dxDrawText( getPlayerName(player).." have been logged out "..tostring(accountName), 354, screenHeight-703, screenWidth, screenHeight, tocolor ( 0, 255, 0, 255 ), 2, "pricedown" ) end and get Account is Serverfunction see this https://wiki.multitheftauto.com/wiki/GetAccountName
  8. Hi all i have This script but i want if player enter the server say PlayerName... Has jouin From [sA] or any Country exports.scoreboard:addScoreboardColumn('Country') function addCountryScore () local flag = call(getResourceFromName("admin"), "getPlayerCountry", source) setElementData(source,"Country",flag) end addEventHandler("onPlayerJoin",getRootElement(),addCountryScore)
  9. use /debugscript 3 and tell us what is the errors
  10. ClientSide .... function damageCheck(attacker, weapon) if(weapon == 5)then triggerServerEvent("movePlayerOnBatHit",getLocalPlayer(),) local x, y, z = getElementPosition(getLocalPlayer()) setElementPosition(getLocalPlayer(), x + 20, y + 50, z + 80) end end addEventHandler( "onClientPlayerDamage", getLocalPlayer ( ), damageCheck ) ServerSide.... function movePlayer(source) local x, y, z = getElementPosition(getLocalPlayer()) setElementPosition(getLocalPlayer(), x + 20, y + 50, z + 80) end addEvent("movePlayerOnBatHit", true) addEventHandler("movePlayerOnBatHit",player,movePlayer)
  11. Try This ClientSide----- function damageCheck(attacker, weapon) if(weapon == 5)then triggerServerEvent("movePlayerOnBatHit",getLocalPlayer(),) end end addEventHandler( "onClientPlayerDamage", getLocalPlayer ( ), damageCheck ) ServerSide..... function movePlayer(source) local x, y, z = getElementPosition(source) setElementPosition(source, x + 20, y + 50, z + 80) end addEvent("movePlayerOnBatHit", true) addEventHandler("movePlayerOnBatHit", player, movePlayer) LetMe Know if work ByThe way There is no event Name MovePlayeronBatHit ! you can make it work with command handler
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