
zombienation
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Everything posted by zombienation
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Hmm . just letting u know i did a backup to a few days ago. now all works fine. So it wont take long to find the bug i guess. But it would still be handy to know how to make a panel bigger or smaller
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Hi guys, Now since yesterday, when a person mousecli k next the login panel, for example the background or welcome screen, they are not able anymore to fill in their name or pass.. Its the same with an other login screen script. Before i would reinstall mta and rebuild the server i wanna try something alse. Is there a way to "stretch" the login panel so its fullscreen and people wont be able to click next to it? That could spare me much time to find the real cause lol I hope there is a sollution for it. Maybe anybody knows a login script thats already fullscreen? Thx
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wow thx mate i created the meta, server and client files, gonna test it now
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hello, i'd like to know how to make it able for admins not to die, does anybody have a resource or script for this? thank you ps: i know i've bin asking much on this forum, but soon when i finnish some mission scripts i will upload them on mta community
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hmm i can look for that, the laptop is maybe one week old, so it all should cool off fast then with such a board, but, how much does a dedicated server costs? do you know that? then it would all be much better i guess? is it normal btw that when i host and play on the same device, that i get lag when fps is higher?
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hello, i had the fps limit on 30, then there was no lag untill 12+ players connect, i changed it to 70, nobody have lag now, but when i connect with my pc i have much lag, others dont, when i connect on the laptop, i dont have lag, laptop and pc are both quatcore.. is there a way to leave a laptop 24/24 on for only hosting the server? without the laptop getting overheated? then i will be able to play with my pc on the server without lag, for myself or for others
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thats the only file? whats this for then if i may ask? registry.db thx mate
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hello, i want to rebuild my server, now i have some more understanding of how scripting works then when i started a time ago, but i still need to know how to back up the players accounts and saved stuff like their money before i will re install mta and rebuild the server for a clean start i have to many players that come back on the server to risk it to lose their accounts now, which files do i need to keep apart when i do the uninstall to save the players accounts? thx and a happy newyear
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How can be so sure that its not something in the conf file? Thank you
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Hello, My server brings timeouts to people much faster then it should be when a timeout will happen.. I need somebody who want to look into my files to see what causes the timeouts cuz i cant figure it out Is it a wrong setting in my conf or acl file or what alse could cause this? Today in 1/2 of the day i maybe had 50 timouts, i just checked serverlog.. Btw is there an other way then the resource modloader to add multiple mods? Now i use 5mb mods, before it was 100+ Timeouts got much lower afyer changing the mods but it still happens here and then when nothing special happens.. Maybe its something wrong it the order of the resources starting?
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Thank you, so just to be sure, it will be destroyelement(blip1) and so on.. ? Thx
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hm i cant get it to work and yes its for all players not just for me thx anyway guys
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thanks guys, i will check it out !
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hello, i have noticed in a script from mta community site, script name carmission, that when the mission is done, the marker locations stays on the map as map icons that showed up after you start the mission, i'll copy the script underneath, can anybody show me how to set it up so that when the player has bin in the marker at the map icon that the map icon go away again untill an other player choose to do the mission? marker1 = createMarker (60,-240,0.5,"cylinder",1.2,255,0,0,255) blip1 = createBlip ( 60,-240,0, 26 ) marker2 = createMarker (-215,-287,0.5,"cylinder",1.2,255,0,0,0) marker3 = createMarker (-493,-554,24.5,"cylinder",1.2,255,0,0,0) marker4 = createMarker (-578,-1056,22.5,"cylinder",1.2,255,0,0,0) car = createVehicle(480,53,-239,2) function part1 (player) outputChatBox("#ffffff|--------------------------------------------------------|",root,255,255,255,true) outputChatBox("#ffffff| #ff0000* You have accepted the Mission! #ffffff|",root,255,255,255,true) outputChatBox("#ffffff| #ff0000* Don't blow up the barrels! #ffffff|",root,255,255,255,true) outputChatBox("#ffffff| #ff0000* Script Made by Try-Maria! #ffffff|",root,255,255,255,true) outputChatBox("#ffffff|--------------------------------------------------------|",root,255,255,255,true) blip2 = createBlip ( -215,-287,0, 19 ) setMarkerColor ( marker2, 255, 0, 0, 255 ) end addEventHandler( "onMarkerHit", marker1, part1 ) function part2 (player) outputChatBox("#ffffff[bot]Duk: #ff0000Please don't blow up the barrels!",root,255,255,255,true) blip3 = createBlip ( -493,-554,0, 19 ) setMarkerColor ( marker3, 255, 0, 0, 255 ) setMarkerColor (marker2, 255,0,0,0) destroyElement(blip2) end addEventHandler( "onMarkerHit", marker2, part2 ) function part3 (player) outputChatBox("#ffffff[bot]Jeff: #ff0000Omg wrong way! Its not here continue and you will found!",root,255,255,255,true) blip4 = createBlip ( -578,-1056,0, 19 ) setMarkerColor ( marker4, 255, 0, 0, 255 ) setMarkerColor (marker3,255,0,0,0) destroyElement(blip3) end addEventHandler( "onMarkerHit", marker3, part3 ) function part4 (player) outputChatBox("#ffffff[bot]Not: #ff0000Ah! You are here! Thanks for help! Here is your paiment!",root,255,255,255,true) destroyElement ( car ) givePlayerMoney ( player, 1000 ) car = createVehicle(480,53,-239,2) setMarkerColor(marker4,255,0,0,0) destroyElement(blip4) end addEventHandler( "onMarkerHit", marker4, part4 )
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Hello, Is there anybody who knows how to change a command to a bindkey? For example /snow to f7 Things like that Thx
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Hello, I woulx like to be able to have an info panel on f1 Just a screen where people can read whats to do on the server Is there somebody who is so kind to share this with me please? Or if possible, how can i make it possible for.players to see the info, on welcome screen or other When the download is still running? So people could read it while waiting for the downoad.. Thx
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Ok, thx for the information, the ase os on 1 in the conf. And i also tried 22005 in http port. But i will follow the steps for my firewall again, when i opened console 1.2 the first time i had the option to block or unblock the program. I unblocked it.. But rhe players should be able to login with their account without losing what they saved.. I dont need to see the accounts information, i just want to be sure that the players will begin on 1.2 where they ended on 1.1 What if i copy some folders from 1.1 to 1.2 ?
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Hello, I tried to fix my server to run it on mta 1.2 but for some reason the server wont come in the serverlist. Even not after an hour.. When i give ip then people can join.. Ucp port is on 22003 and http on 8080, openports in console says its all ok. Cab anybody tell me how to do all this on the right way? I have no trouble hosting mu server on 1.1 Wich folders and files do i need to copy, and wich not? How can i find the saved accounts that players use to login on the server? Thx
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I found the bug that causesvthe console kicking. I have a script named warpanel. Ot have login in it, it glis bugged when u use it together with a nomral login script.. I cant disable the login in warpanel cuz its encrypted I wud rly like to use that panel cuz it have very nice features on it.. I tried to put autologin with ip on in console but for aome reason it does not autologin. Is there a way to fix this bug so i can keep using the warpanel? .
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Actually, about the kickproblem, i think it might be caused by the login script. Idk for sure but i got lots of warnings in console about the login.. Wich is odd cuz i used the same script months ago and rhen i didnt had that kick problem. Maybe if i show you a piece of the server log could it be that u see something? Or somebody alse? Thanks
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I have a skin saver that works. I used it before and i can see of when before loggin in, character have the skin wich i logged out with. When i log in also. but when i die. On the first spawn its back cj Could the other problem may be the login script? Cuz everytime when somebody type /logout it says kick.. o dunno, in time it will be solved with patient i guess Thx
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Hello. I have a few small but annoying bugs. When a person dies, he lose his skin and it turn back to cj, and the player spawn to a or b, there are two spawnpoints, its not the freeroam locations cuz non of them is on the boat in lv. I have an other script that shud spawn the player directly to the right spawnpoint but that got maybe two seconds delay cuz the player spawns first to spawn a or be with skin changed to cj skin, and one or two sec later it spawns auto. To the right spawn location. I will add screenshots of spawn a and b later cuz im on my phone now. An other bug is that when people.press /logout that they get kicked, in game it says they are kicked. but in console they say they logout. Sometimes when a person triea to connect, console kick him with normal messag: kicked by console ( good bye ) But when they rejoin they dont get kicked. It happens not so much, but i dont like it, and i'd like to know what it is and if possible how to solve it Are there people here who had experienced something of what i discribed? I,ve bin searching in the script filea of the resources i tought that could cause it but i cant find it Also yesterday i formatted my pc cuz it was highly needed to be formated. Almost everything got better, but i'm still having those small problems i just told Even when i didnt used the resources that i used from the moment i started to notice it
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Thanks solidanake i'll change it soon
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Thank you solide, So when i use a normal blip id, i replace myblip.. with the id nr? And when saved it the map icon will be not available to see on the radar from far distance? Or is this just the code to change the map icon? Thanks man What...? to create a custom icon just use a IMAGE file, what's the point of using the normal blips if you want custom? No its true, i dont asked for custom blip, when u see my message i opened this topic with u can see its not for cusyom blip.. Thanks anyway solidsnake, im sorry if we missunderstand each other.. But could you show me how to how to make the icons visible on radar only when u are getting closer to that location please?
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Thank you solide, So when i use a normal blip id, i replace myblip.. with the id nr? And when saved it the map icon will be not available to see on the radar from far distance? Or is this just the code to change the map icon? Thanks man