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Mossy

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Everything posted by Mossy

  1. Yup. Here's a render: http://www.wtc.com/media/images/r/32_01 ... dering.jpg
  2. I kind of understand what you're saying. I'm sure this is incorrect. I want just the 1st place to be shown to everyone and I want 2nd-6th to be shown to only the player that died in that position. function raceWin ( ) local playername = getPlayerName ( source ) givePlayerMoney ( source, 500 ) outputChatBox ( "* " .. playername .. " #ABCDEFreceived $500 for being the last survivor!", root, 255, 255, 255, true ) end addEvent ( "onPlayerWinDD", true ) addEventHandler ( "onPlayerWinDD", root, raceWin ) function raceWin ( ) local rank = exports.race:getPlayerRank(source) if rank == 2 then givePlayerMoney ( source, 250 ) outputChatBox ( "#ABCDEFYou died in 2nd place and received $250.", source, 255, 255, 255, true) elseif rank == 3 then givePlayerMoney ( source, 100 ) outputChatBox ( "#ABCDEFYou died in 3rd place and received $100.", source, 255, 255, 255, true) elseif rank == 4 then givePlayerMoney ( source, 50 ) outputChatBox ( "#ABCDEFYou died in 4th place and received $50.", source, 255, 255, 255, true) elseif rank == 5 then givePlayerMoney ( source, 25 ) outputChatBox ( "#ABCDEFYou died in 5th place and received $25.", source, 255, 255, 255, true) elseif rank == 6 then outputChatBox ( "#ABCDEFYou died in 6th place and received nothing.", source, 255, 255, 255, true) end end) addEvent ( "onPlayerWinDD", true ) addEventHandler ( "onPlayerWinDD", rank, raceWin )
  3. Don't remind me. Anyways, our WTC 1 is nearly finished: http://cdn.theatlantic.com/static/infoc ... 446416.jpg
  4. Got a bit confused. Is this correct? function raceWin ( ) local playername = getPlayerName ( source ) givePlayerMoney ( source, 500 ) outputChatBox ( "* " .. playername .. " #ABCDEFreceived $500 for being the last survivor!", root, 255, 255, 255, true ) end addEvent ( "onPlayerWinDD", true ) addEventHandler ( "onPlayerWinDD", root, raceWin ) local rank = exports.race:getPlayerRank(source) if rank == 2 then givePlayerMoney ( source, 250 ) outputChatBox ( "#ABCDEFYou died in 2nd place and received $250.", source, 255, 255, 255, true) elseif rank == 3 then givePlayerMoney ( source, 100 ) outputChatBox ( "#ABCDEFYou died in 3rd place and received $100.", source, 255, 255, 255, true) elseif rank == 4 then givePlayerMoney ( source, 50 ) outputChatBox ( "#ABCDEFYou died in 4th place and received $50.", source, 255, 255, 255, true) elseif rank == 5 then givePlayerMoney ( source, 25 ) outputChatBox ( "#ABCDEFYou died in 5th place and received $25.", source, 255, 255, 255, true) elseif rank == 6 then outputChatBox ( "#ABCDEFYou died in 6th place and received nothing.", source, 255, 255, 255, true) end end) addEvent ( "onPlayerWinDD", true ) addEventHandler ( "onPlayerWinDD", rank, raceWin )
  5. Worked. Thanks! But now I decided to add more positions but of course it doesn't work. function raceWin ( ) local playername = getPlayerName ( source ) givePlayerMoney ( source, 500 ) outputChatBox ( "* " .. playername .. " #ABCDEFreceived $500 for being the last survivor!", root, 255, 255, 255, true ) end addEvent ( "onPlayerWinDD", true ) addEventHandler ( "onPlayerWinDD", root, raceWin ) addEventHandler("onPlayerRaceWasted",root,function() local rank = exports.race:getPlayerRank(source) if rank == 2 then givePlayerMoney ( source, 250 ) outputChatBox ( "#ABCDEFYou died in 2nd place and received $250.", source, 255, 255, 255, true) elseif rank == 3 then givePlayerMoney ( source, 100 ) outputChatBox ( "#ABCDEFYou died in 3rd place and received $100.", source, 255, 255, 255, true) elseif rank == 4 then givePlayerMoney ( source, 50 ) outputChatBox ( "#ABCDEFYou died in 4th place and received $50.", source, 255, 255, 255, true) elseif rank == 5 then givePlayerMoney ( source, 25 ) outputChatBox ( "#ABCDEFYou died in 5th place and received $25.", source, 255, 255, 255, true) elseif rank == 6 then outputChatBox ( "#ABCDEFYou died in 6th place and received nothing.", source, 255, 255, 255, true) end end)
  6. You should fix your post lol. And maybe any screenshots and more info?
  7. I replaced the destructionderby.lua yes but which script do I use? 3NAD's?
  8. Guess what? That doesn't work either. All I want is for whenever someone is the last survivor in DD to receive $1000.
  9. I mean, all I did was remove the map buttons (except for DM) and put in the resource correctly and gave it admin rights etc. What should I do then?
  10. I'm a bit disappointed with this. First of all, the money doesn't always work when a map finishes. Like, on 1 map it gives me $50 but on the 2nd it doesn't give me anything (and I won on both maps). Also, the money doesn't always show in the panel. Like, if I earned $50 it won't show in the panel. It also fails to call the top times: ERROR: call: failed to call 'race_toptimes:updateTextForPanel' [string "?"].
  11. Mossy

    how much

    If you want to host your own server, it's free. You just need a decent PC to run the server so there's no lag. You can also buy server hosting. Each host is different with the pay. My host is $5.10/m for 34 slots.
  12. Mossy

    how much

    That depends on what company you choose to host with. Check out this and this.
  13. That doesn't work either.
  14. Then what event should I use?
  15. Mossy

    Dotex Moddings

    Really nice cars! I love the Elegy.
  16. This isn't because you wrote deathmatch. This appears when you write anything. No one knows what it is but it's probably a Youtube experiment.
  17. Debug doesn't say anything about the script.
  18. I found that mistake and made it serverside, but it's still not working. Here's the code again: addEvent ( "onPlayerFinish", true ) function raceWin(rank) if rank ~= 1 then return end local playername = getPlayerName(source) givePlayerMoney(source,1000)---money what player get if he finish.(Default=1000) outputChatBox("* "..playername.." took $1000 for being the last survivor!",root,51,153,255) end addEventHandler("onPlayerFinish", root, raceWin )
  19. Still nothing.
  20. function raceWin(rank) if rank ~= 1 then return end local playername = getPlayerName(source) givePlayerMoney(source,1000)---money what player get if he finish.(Default=1000) outputChatBox("* "..playername.." took $1000 for being the last survivor!",root,51,153,255) end addEventHandler("onPlayerFinish", root, raceWin ) Made this for DD. Doesn't seem to be working. No errors in debug. Any ideas?
  21. Mossy

    Road Textures [DD]

    Ok , thats no problem but Thank you for your help No problem. If you find/make textures and you need help configuring them then give me a heads up.
  22. Mossy

    Road Textures [DD]

    So you can't help me ? I search for textures since 5 weeks... and make own textures ermmm yeah. i cant I'm not fond with map textures so I can't help you out. If I had map textures I would consider giving them to you but I recently opened my DD server so I got nothing
  23. I love their masks. That one with the guy doing the drive-by, is Grove Street back? Can't wait for this game to come out.
  24. Mossy

    Road Textures [DD]

    Ahh I'm an idiot lol. I just realized that's only for mapping. I tried looking for some but I couldn't find any. Besides, most servers make their own textures. But I'm definite that there's some out on the internet.
  25. Mossy

    Road Textures [DD]

    Download this https://community.multitheftauto.com/index.php?p= ... ls&id=6101 Put it with your MTA resources then start it. I checked and there's a script in it that automatically replaces the default textures.
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