Charlie_Jefferson
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Everything posted by Charlie_Jefferson
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I did change em, but it still doesn't show up. Here's the code I've got. rbnames = { ["roadright"] = "Small roadblock", ["helix_barrier"] = "Big Street Roadblock", ["roadworkbarrier1"] = "Sidewalk Roadblock", ["roadbarrier4"] = "Barrier", ["roadbarrier3"] = "Detour sign", ["roadbarrier6"] = "Small barrier" } function cGUI() showCursor(true) toggleAllControls(true) rbsWindow = guiCreateWindow(0.3391,0.2832,0.3125,0.4688,"Roadblock System",true) guiWindowSetSizable(rbsWindow,false) acceptButton = guiCreateButton(0.1075,0.8813,0.3225,0.0854,"Accept",true,rbsWindow) closeButton = guiCreateButton(0.57,0.8813,0.3225,0.0854,"Close",true,rbsWindow) rbsMenu = guiCreateGridList(0.11,0.1292,0.785,0.725,true,rbsWindow) guiGridListSetSelectionMode(rbsMenu,2) guiGridListAddColumn(rbsMenu,"Roadblocks",0.90) for key,rbNames in pairs(rbnames) do local row = guiGridListAddRow ( rbsMenu ) guiGridListSetItemText ( rbsMenu, row, 1, rbnames, false, false ) end for i = 1, 6 do guiGridListAddRow(rbsMenu) end end addCommandHandler("rb", cGUI)
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Now the menu doesn't show up at all(the GUI window). Edit: I made it show up, but the gridlist still isn't populated.
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The GUI appears, but the gridlist rows aren't filled. The same thing I was trying to achieve a minute ago.
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Okay. Thanks for clearing that up. Also, it doesn't work for some reason. I tried copying the spoiler script too.
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I know it's written on the wiki. I thought it's different though. This is the scripting section, I can post whatever I want as long as it involves scripting.
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rbnames = { ["roadright"] = "Small roadblock", ["helix_barrier"] = "Big Street Roadblock", ["roadworkbarrier1"] = "Sidewalk Roadblock", ["roadbarrier4"] = "Barrier", ["roadbarrier3"] = "Detour sign", ["roadbarrier6"] = "Small barrier" } GUIEditor_Button = {} rbswindow = guiCreateWindow(0.3391,0.2832,0.3125,0.4688,"Roadblock System",true) guiWindowSetSizable(rbswindow,false) accp = guiCreateButton(0.1075,0.8813,0.3225,0.0854,"Accept",true,rbswindow) cls = guiCreateButton(0.57,0.8813,0.3225,0.0854,"Close",true,rbswindow) rbsmenu = guiCreateGridList(0.11,0.1292,0.785,0.725,true,rbswindow) guiGridListSetSelectionMode(rbsmenu,2) guiGridListAddColumn(rbsmenu,"Roadblocks",0.12) for i = 1, 6 do guiGridListAddRow(rbsmenu) end Got this, obviously client-side. I'd like to make it so that the gridlist takes the names from the table, the ones after "=" and use them, as in make the grid list row text to them. How can I do that? Don't edit the script, just tell me how, I'd like to learn myself.
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Thanks! That was it! ! ~=
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Hai, There was a thing that would be used in if statements, like If blah blah =/ false(isn't false) then do blah blah, but I'm not sure how it was. I'm pretty sure it wasn't =/. It's the opposite of ==.
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I can. Will do tomorrow.
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That'll take too much. I will try it when I've got nothing to do though.
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I didn't and I won't try. Takes too long. Instead, I'll try to replace the dff and txd in gta3.img. Might fix it, somehow. Edit: Didn't work.
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Solved by reinstalling MTA. Edit: It didn't solve it. It's still there, what the heck? I uninstalled and installed MTA again without loading anything from 1.2!
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Hai, I have a pokemon as an AT400 which I don't really know where I got it off. I replaced my gta3.img, I thought the problem's there, didn't work. I deleted every file in MTA San Andreas 1.3 that had at400.txd and at400.dff in it and the pokemon still appears. What am I supposed to do?
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Post the script you made.
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I love you. Thanks!
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Okay. It works. How do I bring the labels together though? One near each other and how do I add "|" 's between them.
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It works karthik. The text is above the radar, instead of under it though and if I set it to relative, it won't show up. That happens to my acc-sys too. If I set it to relative, it won't show up.
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It's what myonlake posted but a bit edited and failed. Two "source" at triggerServerEvent? Do you even know the basics of scripting...? Still doesn't work, I removed one source too.
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Okay, corrected the timer and now the script loads. No errors but nothing's displayed.
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Copied myonlake's and it gave me the same errors, but with different lines, of course. Edit: I coped algrab's and it gave me an error at the timer. Expected argument 1, got 1000.
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Hi. function check() local acc = getPlayerAccount(thePlayer) local accName = getAccountName(acc) if isObjectInACLGroup("user."..accName, aclGetGroup("admin")) then atype = "admin" pname = getPlayerName(source) triggerClientEvent(source, "infosend", source, accName, atype, pname) end end addEvent("checkinfo", true) addEventHandler("checkinfo", root, check) function createGUI(acc, atype, pname) aname = guiCreateLabel(11,745,96,18,string(acc),false) admtype = guiCreateLabel(135,745,96,18,string(atype),false) nick = guiCreateLabel(280,745,96,18,string(pname),false) end function getinfopl0x () triggerServerEvent("checkinfo", source) end addEvent("infosend", true) addEventHandler("infosend", root, createGUI) addEventHandler("onClientRender", root, getinfopl0x) I get these errors: [2012-04-12 18:23:28] WARNING: adminhud\adminhud_s.lua:3: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got nil] [2012-04-12 18:23:28] WARNING: adminhud\adminhud_s.lua:4: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean] [2012-04-12 18:23:28] ERROR: adminhud\adminhud_s.lua:6: attempt to concatenate local 'accName' (a boolean value) [2012-04-12 18:23:28] Stopping adminhud [2012-04-12 18:23:28] ERROR: Client triggered serverside event checkinfo, but event is not added serverside What's wrong?
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I know. Will take a lot though.
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Is there a way of getting the position of the vehicle's signal spots, like IRL, where the vehicle make those flashing lights, when going to the right or to the left?
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Sorry for this bump, but no one was looking at this and I need it badly.
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My post with /createteam was a joke... It is supposed to be desktop(where you access folders, game shortcuts from).