Jump to content

Vision

Members
  • Posts

    405
  • Joined

  • Last visited

Everything posted by Vision

  1. Nobody will create script for free, learn LUA or pay someone
  2. I think that I found the error gates = { } cols = { } gates [ 1 ] = createObject(1495, 239.5, 116.099609375, 1002.200012207, 0, 0, 90) gates [ 2 ] = createObject(1495, 239.5, 119.099609375, 1002.200012207, 0, 0, 270) cols [ 1 ] = createColCircle ( 239.5, 116.099609375, 1002.200012207, 2 ) setElementInterior ( gates [ 1 ], 10 ) setElementInterior ( gates [ 2 ], 10 ) setElementInterior ( cols [ 1 ], 10 ) function moveGate ( thePlayer ) if ( source == cols [ 1 ] ) then if exports.factions:isPlayerInFaction ( thePlayer, 1 ) then moveObject ( gates [ 1 ], 2000, 253.19921875, 107.599609375, 1002.200012207 ) moveObject ( gates [ 2 ], 2000, 253.19921875, 110.599609375, 1002.200012207 ) end end end addEventHandler ( "onColShapeHit", getRootElement(), moveGate ) function closeGates ( thePlayer ) if ( source == cols [ 1 ] ) then if exports.factions:isPlayerInFaction ( thePlayer, 1 ) then moveObject ( gates [ 1 ], 5000, 239.5, 116.099609375, 1002.200012207 ) moveObject ( gates [ 2 ], 5000, 239.5, 119.099609375, 1002.200012207 ) end end end addEventHandler ( "onColShapeLeave", getRootElement(), closeGates )
  3. So iniciar o editor: /start editor
  4. Entao é melhor começar a aprender viewtopic.php?f=148&t=40809
  5. Yes you can, use these functions engineLoadTXD engineImportTXD engineLoadDFF engineReplaceModel
  6. setElementPosition setElementInterior
  7. Vision

    Server Error!

    Yeah, It's fixed
  8. Vision

    Server Error!

    <acl> <group name="Everyone"> <acl name="Default"></acl> <object name="user.*"></object> <object name="resource.*"></object> </group> <group name="Moderator"> <acl name="Moderator"></acl> <object name="resource.mapcycler"></object> <object name="resource.mapmanager"></object> <object name="resource.resourcemanager"></object> <object name="resource.votemanager"></object> <object name="user.dad"></object> <object name="user.rishu"></object> <object name="user.Maxcim"></object> <object name="user.M4"></object> <object name="user.[s-18]M4"></object> </group> <group name="SuperModerator"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> </group> <group name="Admin"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="resource.admin"></object> <object name="resource.webadmin"></object> <object name="user.Cyber"></object> <object name="user.hypnotic"></object> <object name="user.Jaguar"></object> <object name="user.Fear"></object> <object name="user.M4"></object> <object name="user.[s-18]M4"></object> </group> <group name="Console"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="user.Console"></object> </group> <group name="RPC"> <acl name="RPC"></acl> </group> <group name="MapEditor"> <acl name="Default"></acl> <acl name="MapEditor"></acl> <object name="resource.editor_main"></object> <object name="resource.edf"></object> </group> <group name="raceACLGroup"> <acl name="Default"></acl> <acl name="raceACL"></acl> <object name="resource.race"></object> </group> <group name="S-18"> <object name="user.hypnotic"></object> <object name="user.rishu"></object> <object name="user.dad"></object> <object name="user.Fear"></object> </group> <group name="Owner"> <object name="user.[s-18]M4"></object> <object name="user.Jaguar"></object> <object name="user.M4"></object> </group> <group name="S-18r"> <object name="user.Maxcim"></object> <object name="user.machete"></object> </group> <group name="Co"> <object name="user.Norrdin"></object> <object name="user.Robin"></object> <object name="user.Cyber"></object> </group> <group name="Senior"> <object name="user.Fear"></object> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="general.http" access="false"></right> <right name="command.start" access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.gamemode" access="false"></right> <right name="command.changemode" access="false"></right> <right name="command.changemap" access="false"></right> <right name="command.stopmode" access="false"></right> <right name="command.stopmap" access="false"></right> <right name="command.skipmap" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.refresh" access="false"></right> <right name="command.refreshall" access="false"></right> <right name="command.addaccount" access="false"></right> <right name="command.delaccount" access="false"></right> <right name="command.debugscript" access="false"></right> <right name="command.chgpass" access="false"></right> <right name="command.loadmodule" access="false"></right> <right name="command.upgrade" access="false"></right> <right name="command.mute" access="false"></right> <right name="command.crun" access="false"></right> <right name="command.srun" access="false"></right> <right name="command.run" access="false"></right> <right name="command.unmute" access="false"></right> <right name="command.kick" access="false"></right> <right name="command.ban" access="false"></right> <right name="command.banip" access="false"></right> <right name="command.unbanip" access="false"></right> <right name="command.shutdown" access="false"></right> <right name="command.install" access="false"></right> <right name="command.aexec" access="false"></right> <right name="command.whois" access="false"></right> <right name="command.whowas" access="false"></right> <right name="function.executeCommandHandler" access="false"></right> <right name="function.setPlayerMuted" access="false"></right> <right name="function.addAccount" access="false"></right> <right name="function.addBan" access="false"></right> <right name="function.removeBan" access="false"></right> <right name="function.removeAccount" access="false"></right> <right name="function.setAccountPassword" access="false"></right> <right name="function.kickPlayer" access="false"></right> <right name="function.banIP" access="false"></right> <right name="function.banPlayer" access="false"></right> <right name="function.banSerial" access="false"></right> <right name="function.getBansXML" access="false"></right> <right name="function.unbanIP" access="false"></right> <right name="function.unbanSerial" access="false"></right> <right name="function.getClientIP" access="false"></right> <right name="function.setServerPassword" access="false"></right> <right name="function.getServerPassword" access="false"></right> <right name="function.callRemote" access="false"></right> <right name="function.startResource" access="false"></right> <right name="function.stopResource" access="false"></right> <right name="function.restartResource" access="false"></right> <right name="function.createResource" access="false"></right> <right name="function.copyResource" access="false"></right> <right name="function.addResourceMap" access="false"></right> <right name="function.addResourceConfig" access="false"></right> <right name="function.removeResourceFile" access="false"></right> <right name="function.setResourceDefaultSetting" access="false"></right> <right name="function.removeResourceDefaultSetting" access="false"></right> <right name="function.redirectPlayer" access="false"></right> <right name="function.aclReload" access="false"></right> <right name="function.aclSave" access="false"></right> <right name="function.aclCreate" access="false"></right> <right name="function.aclDestroy" access="false"></right> <right name="function.aclSetRight" access="false"></right> <right name="function.aclRemoveRight" access="false"></right> <right name="function.aclCreateGroup" access="false"></right> <right name="function.aclDestroyGroup" access="false"></right> <right name="function.aclGroupAddACL" access="false"></right> <right name="function.aclGroupRemoveACL" access="false"></right> <right name="function.aclGroupAddObject" access="false"></right> <right name="function.aclGroupRemoveObject" access="false"></right> <right name="function.refreshResources" access="false"></right> <right name="function.setServerConfigSetting" access="false"></right> <right name="function.updateResourceACLRequest" access="false"></right> <right name="command.aclrequest" access="false"></right> <right name="general.adminpanel" access="false"></right> <right name="general.tab_players" access="false"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="false"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="false"></right> <right name="command.freeze" access="false"></right> <right name="command.setnick" access="false"></right> <right name="command.shout" access="false"></right> <right name="command.spectate" access="false"></right> <right name="command.slap" access="false"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="false"></right> <right name="command.setarmour" access="false"></right> <right name="command.setmoney" access="false"></right> <right name="command.setskin" access="false"></right> <right name="command.setteam" access="false"></right> <right name="command.giveweapon" access="false"></right> <right name="command.setstat" access="false"></right> <right name="command.jetpack" access="false"></right> <right name="command.warp" access="false"></right> <right name="command.setdimension" access="false"></right> <right name="command.setinterior" access="false"></right> <right name="command.givevehicle" access="false"></right> <right name="command.repair" access="false"></right> <right name="command.blow" access="false"></right> <right name="command.destroy" access="false"></right> <right name="command.customize" access="false"></right> <right name="command.setcolor" access="false"></right> <right name="command.setpaintjob" access="false"></right> <right name="command.listmessages" access="false"></right> <right name="command.readmessage" access="false"></right> <right name="command.listresources" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="false"></right> <right name="command.blendweather" access="false"></right> <right name="command.setblurlevel" access="false"></right> <right name="command.setwaveheight" access="false"></right> <right name="command.setskygradient" access="false"></right> <right name="command.setgamespeed" access="false"></right> <right name="command.setgravity" access="false"></right> <right name="command.settime" access="false"></right> <right name="command.unban" access="false"></right> <right name="command.banserial" access="false"></right> <right name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl> <acl name="Moderator"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="command.gamemode" access="true"></right> <right name="command.changemode" access="true"></right> <right name="command.changemap" access="true"></right> <right name="command.stopmode" access="true"></right> <right name="command.stopmap" access="true"></right> <right name="command.skipmap" access="true"></right> <right name="command.mute" access="true"></right> <right name="command.unmute" access="true"></right> <right name="command.whois" access="true"></right> <right name="command.whowas" access="true"></right> <right name="function.setPlayerMuted" access="true"></right> <right name="function.kickPlayer" access="true"></right> <right name="function.banIP" access="true"></right> <right name="function.banPlayer" access="true"></right> <right name="function.banSerial" access="true"></right> <right name="function.getBansXML" access="true"></right> <right name="function.unbanIP" access="true"></right> <right name="function.unbanSerial" access="true"></right> <right name="function.getClientIP" access="true"></right> <right name="function.startResource" access="true"></right> <right name="function.stopResource" access="true"></right> <right name="function.restartResource" access="true"></right> <right name="function.redirectPlayer" access="true"></right> <right name="general.adminpanel" access="true"></right> <right name="general.tab_players" access="true"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="true"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="true"></right> <right name="command.kick" access="true"></right> <right name="command.freeze" access="true"></right> <right name="command.setnick" access="true"></right> <right name="command.shout" access="true"></right> <right name="command.spectate" access="true"></right> <right name="command.slap" access="true"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="true"></right>
  9. Vision

    Server Error!

    Can you show ur acl.xml?
  10. You need to create a table for 'row' row = {}
  11. gates = {} cols = {} gates[1] = createObject(1495, 239.5, 116.099609375, 1002.200012207, 0, 0, 90) gates[2] = createObject(1495, 239.5, 119.099609375, 1002.200012207, 0, 0, 270) cols[1] = createColCircle ( 239.5, 116.099609375, 1002.200012207, 2 ) setElementInterior ( gates[1], 10) --forgot the 's' setElementInterior ( gates[2], 10) -- forgot the 's' setElementInterior ( cols[1], 10) function moveGate ( thePlayer ) if ( source == cols [ 1 ] ) then if exports.factions:isPlayerInFaction ( source, 1 ) then moveObject ( gates [ 1 ], 2000, 253.19921875, 107.599609375, 1002.200012207 ) moveObject ( gates [ 2 ], 2000, 253.19921875, 110.599609375, 1002.200012207 ) end end end addEventHandler ( "onColShapeHit", getRootElement(), openGates ) function closeGates ( thePlayer ) if ( source == cols [ 1 ] ) then if exports.factions:isPlayerInFaction ( source, 1 ) then moveObject ( gates [ 1 ], 5000, 239.5, 116.099609375, 1002.200012207 ) moveObject ( gates [ 2 ], 5000, 239.5, 119.099609375, 1002.200012207 ) end end end addEventHandler ( "onColShapeLeave", getRootElement(), closeGates )
  12. Vision

    Command

    try this restriction = {} function luck(player, cmd, who) if (not restriction[player]) then restriction[player] = {} end if not restriction[player][cmd] then local target = getPlayerFromName ( who ) if target ~= false then outputChatBox("#FFFFFF".. getPlayerName(player) .."#5DACD1 say: Lucky "..getPlayerName(target).."!", root, 255, 255, 255, true) restriction[player][cmd] = true setTimer(function () restriction[player][cmd] = false end, 5000, 1) elseif not target then outputChatBox("#FFFFFF".. getPlayerName(player) .."#5DACD1 say: Lucky!", root, 255, 255, 255, true) restriction[player][cmd] = true setTimer(function () restriction[player][cmd] = false end, 5000, 1) end else outputChatBox("#FF0000You must wait #FFFFFF5 seconds#FF0000 to write this command again.", player, 255, 255, 255, true) end end addCommandHandler("lu", luck)
  13. Vision

    Command

    Can you show your meta?
  14. Vision

    Command

    Copy my code again
  15. Vision

    Command

    You need to create a table for restriction
  16. Vision

    Command

    restriction = {} function luck(player, cmd, who) if (not restriction[player]) then restriction[player] = {} end if not restriction[player][cmd] then local target = getPlayerFromName ( who ) if target ~= false then outputChatBox("#FFFFFF".. getPlayerName(player) .."#5DACD1 say: Lucky "..getPlayerName(target).."!", root, 255, 255, 255, true) restriction[player][cmd] = true setTimer(function () restriction[player][cmd] = false end, 5000, 1) end else outputChatBox("#FF0000You must wait #FFFFFF5 seconds#FF0000 to write this command again.", player, 255, 255, 255, true) end end addCommandHandler("lu", luck)
×
×
  • Create New...