
Baseplate
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Everything posted by Baseplate
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@denny199: Enough proof now?
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hey nice failing i didn't edit it lol i can send a pic
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Car Mod: https://community.multitheftauto.com/index.php?p= ... ls&id=3853
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i can confirm that viewtopic.php?f=114&t=40498
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i wanted to share this LOL! (sorry for double post): [20/02/2012 17:56:52] Majdy: HAHAHA BYE BYE NOOB GO AND SNITCH UR DAD IS DEAD AND UR GRANDAD IS DEAD TOO U FUCKING TUNISA SMELLY RAT GO AND SUCK UR DADS DICK UR MOM IS A SEX MACHINE NOOB TAKE THAT U FUCKING SMELLY I WILL KILL YOU NOOB WHE N I FIND U NOT EVEN KIDDING (FINGER)
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he lies,he wanna steal scripters' codes i asked for a server to test him with community resource and that is my proof [17:51:24] Majdy: u need too send me scripts [17:51:30] Majdy: i need them [17:51:46] Majdy: people send me things to host servers [17:51:53] Majdy: ur sedning me nothing [17:52:03] Majdy: u know what i want
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Dude, Why we play MTA? just for fun,that's his way (as everyone does) to make fun by trolling ppl
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Stop bumping old topic the last post was in 2008 and now we are in 2012 wtf
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This resource dosen't work --[[ Copyright (c) 2010 MTA: Paradise This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ]] local nametags = { } -- settings local _max_distance = 120 -- max. distance it's visible local _min_distance = 7.5 -- minimum distance, if a player is nearer his nametag size wont change local _alpha_distance = 20 -- nametag is faded out after this distance local _nametag_alpha = 170 -- alpha of the nametag (max.) local _bar_alpha = 120 -- alpha of the bar (max.) local _scale = 0.2 -- change this to keep it looking good (proportions) local _nametag_textsize = 0.6 -- change to increase nametag text local _chatbubble_size = 15 local _bar_width = 40 local _bar_height = 6 local _bar_border = 1.2 -- adjust settings local _, screenY = guiGetScreenSize( ) real_scale = screenY / ( _scale * 800 ) local _alpha_distance_diff = _max_distance - _alpha_distance local localPlayer = getLocalPlayer( ) addEventHandler( 'onClientRender', root, function( ) -- get the camera position of the local player local cx, cy, cz = getCameraMatrix( ) local dimension = getElementDimension( localPlayer ) local interior = getElementInterior( localPlayer ) -- loop through all players for player, chaticon in pairs( nametags ) do if getElementDimension( player ) == dimension and getElementInterior( player ) == interior and isElementOnScreen( player ) then local px, py, pz = getElementPosition( player ) local distance = getDistanceBetweenPoints3D( px, py, pz, cx, cy, cz ) if distance <= _max_distance and ( getElementData( localPlayer, "collisionless" ) or isLineOfSightClear( cx, cy, cz, px, py, pz, true, true, false, true, false, false, true, getPedOccupiedVehicle( player ) ) ) then local dz = 1 + 2 * math.min( 1, distance / _min_distance ) * _scale if isPedDucked( player ) then dz = dz / 2 end pz = pz + dz local sx, sy = getScreenFromWorldPosition( px, py, pz ) if sx and sy then local cx = sx -- how large should it be drawn distance = math.max( distance, _min_distance ) local scale = _max_distance / ( real_scale * distance ) -- visibility local alpha = ( ( distance - _alpha_distance ) / _alpha_distance_diff ) local bar_alpha = ( ( alpha < 0 ) and _bar_alpha or _bar_alpha - (alpha * _bar_alpha) ) * ( getElementData( localPlayer, "collisionless" ) and 1 or getElementAlpha( player ) / 255 ) if bar_alpha > 0 then local nametag_alpha = bar_alpha / _bar_alpha * _nametag_alpha -- draw the player's name local r, g, b = getPlayerNametagColor( player ) dxDrawText( getPlayerNametagText( player ), sx, sy, sx, sy, tocolor( r, g, b, nametag_alpha ), scale * _nametag_textsize, 'default', 'center', 'bottom' ) -- draw the health bar local width, height = math.ceil( _bar_width * scale ), math.ceil( _bar_height * scale ) local sx = sx - width / 2 local border = math.ceil( _bar_border * scale ) -- draw the armor bar local armor = math.min( 100, getPedArmor( player ) ) if armor > 0 then -- outer background dxDrawRectangle( sx, sy, width, height, tocolor( 0, 0, 0, bar_alpha ) ) -- get the colors local r, g, b = 255, 255, 255 -- inner background, which fills the whole bar but is somewhat transparent dxDrawRectangle( sx + border, sy + border, width - 2 * border, height - 2 * border, tocolor( r, g, b, 0.4 * bar_alpha ) ) -- fill it with the actual armor dxDrawRectangle( sx + border, sy + border, math.floor( ( width - 2 * border ) / 100 * getPedArmor( player ) ), height - 2 * border, tocolor( r, g, b, bar_alpha ) ) -- set the nametag below sy = sy + 1.2 * height end -- outer background dxDrawRectangle( sx, sy, width, height, tocolor( 0, 0, 0, bar_alpha ) ) -- get the colors local health = math.min( 100, getElementHealth( player ) ) local r, g, b = 255 - 255 * health / 100, 255 * health / 100, 0 -- inner background, which fills the whole bar but is somewhat transparent dxDrawRectangle( sx + border, sy + border, width - 2 * border, height - 2 * border, tocolor( r, g, b, 0.4 * bar_alpha ) ) -- fill it with the actual health dxDrawRectangle( sx + border, sy + border, math.floor( ( width - 2 * border ) / 100 * health ), height - 2 * border, tocolor( r, g, b, bar_alpha ) ) -- chat icon if the player has one if chaticon then local square = math.ceil( _chatbubble_size * scale ) local sy = sy + square / 1.9 local r, g, b = 255 - 128 * health / 100, 127 + 128 * health / 100, 127 dxDrawImage( cx, sy, square, square, chaticon == true and "chat.png" or "console.png", 0, 0, 0, tocolor( r, g, b, nametag_alpha ) ) end end end end end end end ) addEventHandler( 'onClientResourceStart', getResourceRootElement( ), function( ) for _, player in pairs( getElementsByType( 'player' ) ) do if player ~= localPlayer then -- hide the default nametag setPlayerNametagShowing( player, false ) if isElementStreamedIn( player ) then -- save the player data nametags[ player ] = false end end end end ) addEventHandler( 'onClientResourceStop', getResourceRootElement( ), function( ) -- handle stopping this resource for player in pairs( nametags ) do -- restore the nametag setPlayerNametagShowing( player, true ) -- remove saved data nametags[ player ] = nil end end ) addEventHandler ( 'onClientPlayerJoin', root, function( ) -- hide the nametag setPlayerNametagShowing( source, false ) end ) addEventHandler ( 'onClientElementStreamIn', root, function( ) if source ~= localPlayer and getElementType( source ) == "player" then -- save the player data nametags[ source ] = false triggerServerEvent( "nametags:chatbubble", source ) end end ) addEventHandler ( 'onClientElementStreamOut', root, function( ) if nametags[ source ] then -- cleanup nametags[ source ] = nil end end ) addEventHandler ( 'onClientPlayerQuit', root, function( ) if nametags[ source ] then -- cleanup nametags[ source ] = nil end end ) -- local oldConsoleState = false local oldInputState = false addEventHandler( "onClientRender", root, function( ) local newConsoleState = isConsoleActive( ) if newConsoleState ~= oldConsoleState then triggerServerEvent( "nametags:chatbubble", localPlayer, newConsoleState and 1 or false ) oldConsoleState = newConsoleState else local newInputState = isChatBoxInputActive( ) if newInputState ~= oldInputState then triggerServerEvent( "nametags:chatbubble", localPlayer, newInputState ) oldInputState = newInputState end end end ) addEvent( "nametags:chatbubble", true ) addEventHandler( "nametags:chatbubble", root, function( state ) if nametags[ source ] ~= nil and ( state == true or state == false or state == 1 ) then nametags[ source ] = state end end )
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Thanks Orange for this server it's really good, no lag, good pings...love it this is the real deal
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Just take all ur resources to MTA 1.3 server folder
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it was working like that but i stopped working
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<acl> <group name="Everyone"> <acl name="Default" /> <object name="user.*" /> <object name="resource.*" /> </group> <group name="Admin"> <acl name="Admin" /> <acl name="Moderator" /> <acl name="RPC" /> <object name="resource.admin" /> <object name="user.mabako" /> <object name="user.Samer" /> </group> <group name="Moderator"> <acl name="Moderator" /> </group> <group name="Console"> <acl name="Admin" /> <acl name="RPC" /> <acl name="Developer" /> <object name="user.Console" /> </group> <group name="RPC"> <acl name="RPC" /> <object name="resource.world" /> </group> <group name="sql"> <acl name="sql" /> <object name="resource.sql" /> </group> <group name="manageAccounts"> <acl name="manageAccounts" /> <acl name="IPandSerial" /> <object name="resource.players" /> </group> <group name="kickban"> <acl name="kickban" /> <acl name="IPandSerial" /> <object name="resource.parasite" /> <object name="resource.players" /> </group> <group name="IPandSerial"> <acl name="IPandSerial" /> <object name="resource.runcode" /> </group> <group name="Developer"> <acl name="Developer" /> <object name="user.mabako" /> <object name="user.Samer" /> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false" /> <right name="general.http" access="false" /> <right name="command.start" access="false" /> <right name="command.startall" access="false" /> <right name="command.stop" access="false" /> <right name="command.stopall" access="false" /> <right name="command.restart" access="false" /> <right name="command.restartall" access="false" /> <right name="command.refresh" access="false" /> <right name="command.refreshall" access="false" /> <right name="command.addaccount" access="false" /> <right name="command.delaccount" access="false" /> <right name="command.debugscript" access="false" /> <right name="command.chgpass" access="false" /> <right name="command.loadmodule" access="false" /> <right name="command.login" access="false" /> <right name="command.logout" access="false" /> <right name="command.upgrade" access="false" /> <right name="command.mute" access="false" /> <right name="command.unmute" access="false" /> <right name="command.kick" access="false" /> <right name="command.ban" access="false" /> <right name="command.banip" access="false" /> <right name="command.unbanip" access="false" /> <right name="command.shutdown" access="false" /> <right name="command.install" access="false" /> <right name="command.aexec" access="false" /> <right name="command.whois" access="false" /> <right name="command.whowas" access="false" /> <right name="command.run" access="false" /> <right name="command.srun" access="false" /> <right name="command.crun" access="false" /> <right name="function.executeCommandHandler" access="false" /> <right name="function.setPlayerMuted" access="false" /> <right name="function.addAccount" access="false" /> <right name="function.addBan" access="false" /> <right name="function.removeBan" access="false" /> <right name="function.removeAccount" access="false" /> <right name="function.setAccountPassword" access="false" /> <right name="function.kickPlayer" access="false" /> <right name="function.banIP" access="false" /> <right name="function.banPlayer" access="false" /> <right name="function.banSerial" access="false" /> <right name="function.getBansXML" access="false" /> <right name="function.unbanIP" access="false" /> <right name="function.unbanSerial" access="false" /> <right name="function.getClientIP" access="false" /> <right name="function.setServerPassword" access="false" /> <right name="function.getServerPassword" access="false" /> <right name="function.callRemote" access="false" /> <right name="function.startResource" access="false" /> <right name="function.stopResource" access="false" /> <right name="function.restartResource" access="false" /> <right name="function.createResource" access="false" /> <right name="function.copyResource" access="false" /> <right name="function.addResourceMap" access="false" /> <right name="function.addResourceConfig" access="false" /> <right name="function.removeResourceFile" access="false" /> <right name="function.setResourceDefaultSetting" access="false" /> <right name="function.removeResourceDefaultSetting" access="false" /> <right name="function.redirectPlayer" access="false" /> <right name="function.aclReload" access="false" /> <right name="function.aclSave" access="false" /> <right name="function.aclCreate" access="false" /> <right name="function.aclDestroy" access="false" /> <right name="function.aclSetRight" access="false" /> <right name="function.aclRemoveRight" access="false" /> <right name="function.aclCreateGroup" access="false" /> <right name="function.aclDestroyGroup" access="false" /> <right name="function.aclGroupAddACL" access="false" /> <right name="function.aclGroupRemoveACL" access="false" /> <right name="function.aclGroupAddObject" access="false" /> <right name="function.aclGroupRemoveObject" access="false" /> <right name="function.mysql_connect" access="false" /> <right name="function.mysql_close" access="false" /> <right name="function.mysql_errno" access="false" /> <right name="function.mysql_error" access="false" /> <right name="function.mysql_ping" access="false" /> <right name="function.mysql_select_db" access="false" /> <right name="function.mysql_escape_string" access="false" /> <right name="function.mysql_affected_rows" access="false" /> <right name="function.mysql_change_user" access="false" /> <right name="function.mysql_get_character_set_info" access="false" /> <right name="function.mysql_get_client_info" access="false" /> <right name="function.mysql_get_client_version" access="false" /> <right name="function.mysql_get_host_info" access="false" /> <right name="function.mysql_get_proto_info" access="false" /> <right name="function.mysql_get_server_info" access="false" /> <right name="function.mysql_get_server_version" access="false" /> <right name="function.mysql_hex_string" access="false" /> <right name="function.mysql_info" access="false" /> <right name="function.mysql_insert_id" access="false" /> <right name="function.mysql_query" access="false" /> <right name="function.mysql_unbuffered_query" access="false" /> <right name="function.mysql_set_character_set" access="false" /> <right name="function.mysql_stat" access="false" /> <right name="function.mysql_warning_count" access="false" /> </acl> <acl name="Moderator"> <right name="command.repairvehicle" access="true" /> <right name="command.repairvehicles" access="true" /> <right name="command.fillvehicle" access="true" /> <right name="command.fillvehicles" access="true" /> <right name="command.respawnvehicle" access="true" /> <right name="command.respawnvehicles" access="true" /> <right name="command.getvehicle" access="true" /> <right name="command.gotovehicle" access="true" /> <right name="command.temporaryvehicle" access="true" /> <right name="command.setskin" access="true" /> <right name="command.get" access="true" /> <right name="command.goto" access="true" /> <right name="command.announce" access="true" /> <right name="command.modchat" access="true" /> <right name="command.createshop" access="true" /> <right name="command.deleteshop" access="true" /> <right name="command.setdropoff" access="true" /> <right name="command.kick" access="true" /> <right name="command.setname" access="true" /> <right name="command.freeze" access="true" /> <right name="command.sethealth" access="true" /> <right name="command.setvehiclecolor" access="true" /> <right name="command.giveitem" access="true" /> <right name="command.freecam" access="true" /> <right name="command.spectate" access="true" /> <right name="command.getpos" access="true" /> <right name="command.toggleooc" access="true" /> <right name="command.staffduty" access="true" /> <right name="command.acceptreport" access="true" /> </acl> <acl name="Admin"> <right name="general.ModifyOtherObjects" access="true" /> <right name="general.http" access="true" /> <right name="command.start" access="true" /> <right name="command.startall" access="true" /> <right name="command.stop" access="true" /> <right name="command.stopall" access="true" /> <right name="command.restart" access="true" /> <right name="command.restartall" access="true" /> <right name="command.refresh" access="true" /> <right name="command.refreshall" access="true" /> <right name="command.addaccount" access="true" /> <right name="command.delaccount" access="true" /> <right name="command.ban" access="true" /> <right name="command.banip" access="true" /> <right name="command.unbanip" access="true" /> <right name="command.shutdown" access="true" /> <right name="command.whois" access="true" /> <right name="command.whowas" access="true" /> <right name="command.createinterior" access="true" /> <right name="command.deleteinterior" access="true" /> <right name="command.setinterior" access="true" /> <right name="command.setinteriorinside" access="true" /> <right name="command.setinteriorname" access="true" /> <right name="command.setinteriorprice" access="true" /> <right name="command.createvehicle" access="true" /> <right name="command.setwindowstinted" access="true" /> <right name="command.setvehiclefaction" access="true" /> <right name="command.reloadpermissions" access="true" /> <right name="command.adminchat" access="true" /> <right name="command.createteleport" access="true" /> <right name="command.deleteteleport" access="true" /> <right name="command.createatm" access="true" /> <right name="command.createbank" access="true" /> <right name="command.deleteatm" access="true" /> <right name="command.deletebank" access="true" /> <right name="command.createfaction" access="true" /> <right name="command.setfaction" access="true" /> <right name="command.setfactionrights" access="true" /> <right name="command.setfactionrank" access="true" /> <right name="command.createtext" access="true" /> <right name="command.deletetext" access="true" /> <right name="command.createfuelpoint" access="true" /> <right name="function.executeCommandHandler" access="true" /> <right name="function.setPlayerMuted" access="true" /> <right name="function.addAccount" access="true" /> <right name="function.addBan" access="true" /> <right name="function.removeBan" access="true" /> <right name="function.removeAccount" access="true" /> <right name="function.setAccountPassword" access="true" /> <right name="function.kickPlayer" access="true" /> <right name="function.banIP" access="true" /> <right name="function.banPlayer" access="true" /> <right name="function.banSerial" access="true" /> <right name="function.getBansXML" access="true" /> <right name="function.unbanIP" access="true" /> <right name="function.unbanSerial" access="true" /> <right name="function.getClientIP" access="true" /> <right name="function.setServerPassword" access="true" /> <right name="function.getServerPassword" access="true" /> <right name="function.callRemote" access="true" /> <right name="function.startResource" access="true" /> <right name="function.stopResource" access="true" /> <right name="function.restartResource" access="true" /> <right name="function.createResource" access="true" /> <right name="function.copyResource" access="true" /> <right name="function.addResourceMap" access="true" /> <right name="function.addResourceConfig" access="true" /> <right name="function.removeResourceFile" access="true" /> <right name="function.setResourceDefaultSetting" access="true" /> <right name="function.removeResourceDefaultSetting" access="true" />
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A.Than don't wake up Q.Good Ass u have how u made it
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A.I'm preparing my weapons to kill Qaisjp Q.Wbu?
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A.Sound good Q.What about a permbanana
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A.Didn't started yet Q.Yu love Cookies?
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Samer kills Mario with a dildo
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https://community.multitheftauto.com/index.php?p= ... ls&id=3010 Stolen Resource from FWCentral:RPG and it's not his credits and Axel's one
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Hmm can we know the error on Debugscript? /debugscript 3
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the fagg*t m*ron