myyusuf
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Everything posted by myyusuf
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server addEvent("GUIwins",true) addEventHandler("GUIwins",root,function() wins = getElementData(source,"wins") triggerClientEvent(source,"GUIwins",source,wins) end ) addEvent("GUIpoints",true) addEventHandler("GUIpoints",root,function() points = getElementData(source,"points") triggerClientEvent(source,"GUIpoints",source,points) end ) addEvent("GUIsecond",true) addEventHandler("GUIsecond",root,function() second = getElementData(source,"second") triggerClientEvent(source,"GUIsecond",source,second) end ) addEvent("GUIthird",true) addEventHandler("GUIthird",root,function() third = getElementData(source,"third") triggerClientEvent(source,"GUIthird",source,third) end ) addEvent("GUIrank",true) addEventHandler("GUIrank",root,function() rank = getElementData(source,"rank") triggerClientEvent(source,"GUIrank",source,rank) end ) client triggerServerEvent("GUIwins",getLocalPlayer()) triggerServerEvent("GUIpoints",getLocalPlayer()) triggerServerEvent("GUIsecond",getLocalPlayer()) triggerServerEvent("GUIthird",getLocalPlayer()) triggerServerEvent("GUIrank",getLocalPlayer()) addEvent ( "GUIwins", true ) addEventHandler ( "GUIwins", root, function ( wins ) if ( wins ) then GUIEditor_Label[10] = guiCreateLabel ( 49,72,246,21,"" ..wins.. "",false,GUIEditor_Tab[1]) end end ) addEvent ( "GUIpoints", true ) addEventHandler ( "GUIpoints" ,root, function ( points ) if ( points ) then GUIEditor_Label[11] = guiCreateLabel ( 54,101,246,21,"" ..points.. "",false,GUIEditor_Tab[1]) end end ) addEvent ( "GUIsecond", true ) addEventHandler ( "GUIsecond",root, function ( second ) if ( second ) then GUIEditor_Label[12] = guiCreateLabel ( 98,131,246,21,"" ..second.. "",false,GUIEditor_Tab[1]) end end ) addEvent ( "GUIthird", true ) addEventHandler ( "GUIthird", root, function ( third ) if ( third ) then GUIEditor_Label[13] = guiCreateLabel ( 88,160,246,21,"" ..third.. "",false,GUIEditor_Tab[1]) end end ) addEvent ( "GUIrank", true ) addEventHandler ( "GUIrank", root, function ( rank ) if ( rank ) then GUIEditor_Label[14] = guiCreateLabel ( 49,188,246,21,"" ..rank.. "",false,GUIEditor_Tab[1]) end end ) how can i make trigger in every 10 second? when data changes it doenst seen on gui.
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-- server!!! function stafftag(text, msgtype) local root = getRootElement() local account = getPlayerAccount ( source ) local name = getPlayerName(source) if (msgtype == 0) then if isGuestAccount ( source ) then outputChatBox("#000000[GUEST] #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) else outputChatBox(name .. ":#0066FF " .. text, root, 255, 255, 255, true) end end end addEventHandler("onPlayerChat", root, stafftag) is this code is right?
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so it will be saved on server files. if i move the server files to another hosting, the datas will be moved too? no, u need move rigistry.db too okay now i get it. thank you for answering.
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so it will be saved on server files. if i move the server files to another hosting, the datas will be moved too?
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thanks for answering. so where will the data saved? also can i will edit the data by handler?
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you may forgot the give admin rights to scoreboard.
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thanks for the answers guys thank you Sniper, but i am wondering when i restart script data will be losed?
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you are right but i dont know to use SQL.
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hello scripters, i have a stats script that worked on XML system. so i wanted to make top list. like a top wins, 2nd, 3th, points. if anyone can make that for fair price, pm me!
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Pm it to him... i was talking with you.
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i need something. i have a stats system that worked on XML. i want make a top commands like top wins, top 2nd, top 3th, top points, top wins on this map etc... if you can make it, pm me.
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http://pastebin.com/Bdr7hzLp WARNING: gui.lua:78: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] WARNING: gui.lua:82: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] WARNING: gui.lua:86: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] WARNING: gui.lua:90: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] WARNING: gui.lua:94: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] i dont know mean of these edit: code updated
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thanks but dont work at map starting. i know i have to use setTimer. but how can i make worked that without setTimer? Add this : addEvent("onMapStarting",true) Type : addEvent("onMapStarting",true) function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa) not worked and non errors on /debugscript 3
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thanks but dont work at map starting. i know i have to use setTimer. but how can i make worked that without setTimer?
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function zaa() for index , player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r,b,g = getTeamColor ( getplayerteam ( player) ) local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) addEventHandler("onMapStarting",getRootElement(),zaa) what is wrong with this code? can somebody help me please?
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http://tinyurl.com/6mwqgpj if you like it pm me
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yeah really bad idea. i solved the problem. thanks for helping
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I not understand what you mean. You need trigger this event each 100 mms? yes that what im trying.
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last question. where am i wrong on this code? setTimer ( triggerServerEvent, 100, 1, "GUIwins",getLocalPlayer()) setTimer ( triggerServerEvent, 100, 1, "GUIpoints",getLocalPlayer()) setTimer ( triggerServerEvent, 100, 1, "GUIsecond",getLocalPlayer()) setTimer ( triggerServerEvent, 100, 1, "GUIthird",getLocalPlayer()) setTimer ( triggerServerEvent, 100, 1, "GUIrank",getLocalPlayer()) it doesnt trigger in every 100 ms.
