-
Posts
575 -
Joined
Everything posted by codeluaeveryday
-
Can you upload it somewhere else? I am using IE 8, firefox and stuff do not work on our school laptops, the school has added patches to stop us accessing it.
-
Unable to post on the mantis tracker so: SUGGESTIONS BROTHER: New design, the side panel and element creation panel should be different colors, and turn all the elements created into images from MTA:SA GUI.
-
THANKKKK YHOOOOOOOOO, I was sick of doing my own...
-
UVA was one of the first servers I played, then it disappeared for a long time, then they reopened it. The reason I liked it so much is because I am a weapons expert and GTA:SA physics expert. I can imagine where I will land if I jump off a building, I can imagine where a car will land before I take the jump. I can also count in milliseconds in my head, so I have a good reaction time. -- Clan leader of a basemode clan: K@N.
-
Once again another CIT group system look alike...
-
Your welcome Do you like my avatar I made with GIMP?
-
I was planning on using that as an alternative, but it would be nice if we could use this, I understand the risks, but they aren't that bad.
-
Ok, so I understand why MTA hasn't done this yet, but why should any other scripting language be allowed to do this when MTA's can't. Personally I would love to stop downloading files on the server side then transferring it client side, this could make it so much easy. I know it may use the clients bandwidth, but it cannot be as bad as triggering the file to the client. If this was to be accepted I'd make a facebook page reader for servers, otherwise i'm too lazy to do it now. Rate if you want this.
-
Wow this would put my admintag resource out of business...
-
Sooooooo!!! Do yah like my avatar? I can make more if you want, please do not copy my current one.
-
Just in case use this: Solidsnakes fixed: local whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) local mrwhoopieSkin = 264 local mrwhoopieVehicle = 423 addEventHandler ( 'onMarkerHit', whoopieMarker, function ( Hit ) if ( getElementType ( Hit ) == 'player' ) then triggerClientEvent ( Hit,"showGUIwhoopie", Hit ) end end ) addEventHandler ( "onMarkerLeave", whoopieMarker, function ( leavePlayer ) if ( getElementType ( leavePlayer ) == 'player' ) then triggerClientEvent ( leavePlayer, "hideGUIwhoopie", leavePlayer ) end end ) function enterVehicle ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) and ( mrwhoopieSkin ~= getElementModel ( thePlayer ) ) and ( seat == 0 ) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", thePlayer, 255, 0, 0 ) elseif ( mrwhoopieVehicle == getElementModel ( source ) ) and ( mrwhoopieSkin == getElementModel ( thePlayer ) ) and ( seat == 0 ) then setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", thePlayer, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo ( whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter", root, enterVehicle ) function removeBlipOnExit ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) then destroyElement ( blipwhoopie ) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent ( 'TakeAndGive', true ) addEventHandler ( 'TakeAndGive', root , function ( ) local Driver = getVehicleController ( whoopieVehicle ) if ( Driver ) then givePlayerMoney ( Driver, 2 ) takePlayerMoney ( source, 2 ) setElementHealth ( source, getElementHealth ( source ) + 20 ) outputChatBox ( "You Bought an Ice cream", source, 225, 225, 0 ) end end )
-
Upload the vehicle.txd file to a site, or send it to my Skype: Chrisinater22, we can use shaders to include it.
-
Hey guys, I have a few codes which I have generated. I've created an updated country table for when calling the 'admin' resource for a country code, the old one was getting out dated. I spent a few minutes generating a new table. idCountry = { ['AD'] = 'Andorra', ['AE'] = 'United Arab Emirates', ['AF'] = 'Afghanistan', ['AG'] = 'Antigua & Barbuda', ['AI'] = 'Anguilla', ['AL'] = 'Albania', ['AM'] = 'Armenia', ['AN'] = 'Netherlands Antilles', ['AO'] = 'Angola', ['AQ'] = 'Antarctica', ['AR'] = 'Argentina', ['AS'] = 'American Samoa', ['AT'] = 'Austria', ['AU'] = 'Australia', ['AW'] = 'Aruba', ['AZ'] = 'Azerbaijan', ['BA'] = 'Bosnia and Herzegovina', ['BB'] = 'Barbados', ['BD'] = 'Bangladesh', ['BE'] = 'Belgium', ['BF'] = 'Burkina Faso', ['BG'] = 'Bulgaria', ['BH'] = 'Bahrain', ['BI'] = 'Burundi', ['BJ'] = 'Benin', ['BM'] = 'Bermuda', ['BN'] = 'Brunei Darussalam', ['BO'] = 'Bolivia', ['BR'] = 'Brazil', ['BS'] = 'Bahama', ['BT'] = 'Bhutan', ['BU'] = 'Burma', ['BV'] = 'Bouvet Island', ['BW'] = 'Botswana', ['BY'] = 'Belarus', ['BZ'] = 'Belize', ['CA'] = 'Canada', ['CC'] = 'Cocos (Keeling) Islands', ['CF'] = 'Central African Republic', ['CG'] = 'Congo', ['CH'] = 'Switzerland', ['CI'] = 'C“te D\'ivoire (Ivory Coast)', ['CK'] = 'Cook Iislands', ['CL'] = 'Chile', ['CM'] = 'Cameroon', ['CN'] = 'China', ['CO'] = 'Colombia', ['CR'] = 'Costa Rica', ['CS'] = 'Czechoslovakia', ['CU'] = 'Cuba', ['CV'] = 'Cape Verde', ['CX'] = 'Christmas Island', ['CY'] = 'Cyprus', ['CZ'] = 'Czech Republic', ['DD'] = 'German Democratic Republic', ['DE'] = 'Germany', ['DJ'] = 'Djibouti', ['DK'] = 'Denmark', ['DM'] = 'Dominica', ['DO'] = 'Dominican Republic', ['DZ'] = 'Algeria', ['EC'] = 'Ecuador', ['EE'] = 'Estonia', ['EG'] = 'Egypt', ['EH'] = 'Western Sahara', ['ER'] = 'Eritrea', ['ES'] = 'Spain', ['ET'] = 'Ethiopia', ['FI'] = 'Finland', ['FJ'] = 'Fiji', ['FK'] = 'Falkland Islands (Malvinas)', ['FM'] = 'Micronesia', ['FO'] = 'Faroe Islands', ['FR'] = 'France', ['FX'] = '"France, Metropolitan"', ['GA'] = 'Gabon', ['GB'] = 'United Kingdom (Great Britain)', ['GD'] = 'Grenada', ['GE'] = 'Georgia', ['GF'] = 'French Guiana', ['GH'] = 'Ghana', ['GI'] = 'Gibraltar', ['GL'] = 'Greenland', ['GM'] = 'Gambia', ['GN'] = 'Guinea', ['GP'] = 'Guadeloupe', ['GQ'] = 'Equatorial Guinea', ['GR'] = 'Greece', ['GS'] = 'South Georgia and the South Sandwich Islands', ['GT'] = 'Guatemala', ['GU'] = 'Guam', ['GW'] = 'Guinea-Bissau', ['GY'] = 'Guyana', ['HK'] = 'Hong Kong', ['HM'] = 'Heard & McDonald Islands', ['HN'] = 'Honduras', ['HR'] = 'Croatia', ['HT'] = 'Haiti', ['HU'] = 'Hungary', ['ID'] = 'Indonesia', ['IE'] = 'Ireland', ['IL'] = 'Israel', ['IN'] = 'India', ['IO'] = 'British Indian Ocean Territory', ['IQ'] = 'Iraq', ['IR'] = 'Islamic Republic of Iran', ['IS'] = 'Iceland', ['IT'] = 'Italy', ['JM'] = 'Jamaica', ['JO'] = 'Jordan', ['JP'] = 'Japan', ['KE'] = 'Kenya', ['KG'] = 'Kyrgyzstan', ['KH'] = 'Cambodia', ['KI'] = 'Kiribati', ['KM'] = 'Comoros', ['KN'] = 'St. Kitts and Nevis', ['KP'] = '"Korea, Democratic People\'s Republic of"', ['KR'] = '"Korea, Republic of"', ['KW'] = 'Kuwait', ['KY'] = 'Cayman Islands', ['KZ'] = 'Kazakhstan', ['LA'] = 'Lao People\'s Democratic Republic', ['LB'] = 'Lebanon', ['LC'] = 'Saint Lucia', ['LI'] = 'Liechtenstein', ['LK'] = 'Sri Lanka', ['LR'] = 'Liberia', ['LS'] = 'Lesotho', ['LT'] = 'Lithuania', ['LU'] = 'Luxembourg', ['LV'] = 'Latvia', ['LY'] = 'Libyan Arab Jamahiriya', ['MA'] = 'Morocco', ['MC'] = 'Monaco', ['MD'] = '"Moldova, Republic of"', ['MG'] = 'Madagascar', ['MH'] = 'Marshall Islands', ['ML'] = 'Mali', ['MM'] = 'Myanmar', ['MN'] = 'Mongolia', ['MO'] = 'Macau', ['MP'] = 'Northern Mariana Islands', ['MQ'] = 'Martinique', ['MR'] = 'Mauritania', ['MS'] = 'Monserrat', ['MT'] = 'Malta', ['MU'] = 'Mauritius', ['MV'] = 'Maldives', ['MW'] = 'Malawi', ['MX'] = 'Mexico', ['MY'] = 'Malaysia', ['MZ'] = 'Mozambique', ['NA'] = 'Nambia', ['NC'] = 'New Caledonia', ['NE'] = 'Niger', ['NF'] = 'Norfolk Island', ['NG'] = 'Nigeria', ['NI'] = 'Nicaragua', ['NL'] = 'Netherlands', ['NO'] = 'Norway', ['NP'] = 'Nepal', ['NR'] = 'Nauru', ['NT'] = 'Neutral Zone', ['NU'] = 'Niue', ['NZ'] = 'New Zealand', ['OM'] = 'Oman', ['PA'] = 'Panama', ['PE'] = 'Peru', ['PF'] = 'French Polynesia', ['PG'] = 'Papua New Guinea', ['PH'] = 'Philippines', ['PK'] = 'Pakistan', ['PL'] = 'Poland', ['PM'] = 'St. Pierre & Miquelon', ['PN'] = 'Pitcairn', ['PR'] = 'Puerto Rico', ['PT'] = 'Portugal', ['PW'] = 'Palau', ['PY'] = 'Paraguay', ['QA'] = 'Qatar', ['RE'] = 'R‚union', ['RO'] = 'Romania', ['RU'] = 'Russian Federation', ['RW'] = 'Rwanda', ['SA'] = 'Saudi Arabia', ['SB'] = 'Solomon Islands', ['SC'] = 'Seychelles', ['SD'] = 'Sudan', ['SE'] = 'Sweden', ['SG'] = 'Singapore', ['SH'] = 'St. Helena', ['SI'] = 'Slovenia', ['SJ'] = 'Svalbard & Jan Mayen Islands', ['SK'] = 'Slovakia', ['SL'] = 'Sierra Leone', ['SM'] = 'San Marino', ['SN'] = 'Senegal', ['SO'] = 'Somalia', ['SR'] = 'Suriname', ['ST'] = 'Sao Tome & Principe', ['SU'] = 'Union of Soviet Socialist Republics (no longer exi', ['SV'] = 'El Salvador', ['SY'] = 'Syrian Arab Republic', ['SZ'] = 'Swaziland', ['TC'] = 'Turks & Caicos Islands', ['TD'] = 'Chad', ['TF'] = 'French Southern Territories', ['TG'] = 'Togo', ['TH'] = 'Thailand', ['TJ'] = 'Tajikistan', ['TK'] = 'Tokelau', ['TM'] = 'Turkmenistan', ['TN'] = 'Tunisia', ['TO'] = 'Tonga', ['TP'] = 'East Timor', ['TR'] = 'Turkey', ['TT'] = 'Trinidad & Tobago', ['TV'] = 'Tuvalu', ['TW'] = '"Taiwan, Province of China"', ['TZ'] = '"Tanzania, United Republic of"', ['UA'] = 'Ukraine', ['UG'] = 'Uganda', ['UM'] = 'United States Minor Outlying Islands', ['US'] = 'United States of America', ['UY'] = 'Uruguay', ['UZ'] = 'Uzbekistan', ['VA'] = 'Vatican City State (Holy See)', ['VC'] = 'St. Vincent & the Grenadines', ['VE'] = 'Venezuela', ['VG'] = 'British Virgin Islands', ['VI'] = 'United States Virgin Islands', ['VN'] = 'Viet Nam', ['VU'] = 'Vanuatu', ['WF'] = 'Wallis & Futuna Islands', ['WS'] = 'Samoa', ['YD'] = 'Democratic Yemen', ['YE'] = 'Yemen', ['YT'] = 'Mayotte', ['YU'] = 'Yugoslavia', ['ZA'] = 'South Africa', ['ZM'] = 'Zambia', ['ZR'] = 'Zaire', ['ZW'] = 'Zimbabwe', ['ZZ'] = 'Unknown' } Usage: exports['admin']:getPlayerCountry(thePlayerElement) Skins table: skins = {0, 7, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 66, 67, 68, 69, 70, 71, 72, 73, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288} More coming soon!!!
-
I never ever see page 2, I need new glasses ey.
-
Fixed a lot of bugs, but I really do not want to see you giving up, you did a great job, please do not rely on us to finish this, you can do it: client: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) addEvent("showGUIwhoopie",true) addEventHandler("showGUIwhoopie",getRootElement(), function showGUIwhoopie() guiSetVisible (GUIEditor_Window[1],true) showCursor(true) end ) addEvent("hideGUIwhoopie",true) addEventHandler("hideGUIwhoopie",getRootElement(), function () guiSetVisible(GUIEditor_Window[1],false) showCursor (false) end) addEventHandler("onClientGUIClick",getRootElement(), function (player) if (source == GUIEditor_Button[2]) then guiSetVisible (GUIEditor_Window[1],false) showCursor (false) elseif (source == GUIEditor_Button[1]) then money = getPlayerMoney (localPlayer) if (money <= 2) then outputChatBox ("You cant pay $2?",225,0,0) else triggerServerEvent("giveMoney", localPlayer) end end end) server: whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) function showGUI(hitPlayer) triggerClientEvent (hitPlayer,"showGUIwhoopie",getRootElement(),hitPlayer) end addEventHandler ("onMarkerHit",whoopieMarker,showGUI) addEventHandler("onMarkerLeave",whoopieMarker, function (leavePlayer) triggerClientEvent(leavePlayer,"hideGUIwhoopie",leavePlayer) end) addEvent("giveMoney",true) addEventHandler("giveMoney",getRootElement(), function giveMoney() outputChatBox ("You buy a Ice cream", source, 225, 225, 0) takePlayerMoney(source, 2) setElementHealth ( source, getElementHealth(source) + 20 ) end ) -- Only Mr.Whoopie addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() mrwhoopieSkin = { [264]=true } mrwhoopieVehicle = { [423]=true } end ) function enterVehicle ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle[getElementModel ( source )] ) and ( not mrwhoopieSkin[getElementModel ( thePlayer )] ) and (seat == 0) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", thePlayer, 255, 0, 0 ) else if ( mrwhoopieVehicle[getElementModel ( source )] ) and ( mrwhoopieSkin[getElementModel ( thePlayer )] ) and (seat == 0) then setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", thePlayer, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo(whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), enterVehicle ) function removeBlipOnExit ( thePlayer, seat, jacked ) if ( getElementModel ( source ) == 423 ) then destroyElement(blipwhoopie) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit )
-
MTA recently fixed this bug where clicking the GUI gridlist wasn't in onClientGUIClick, it is in the newer server update now.
-
Yeah, that would be pretty good if they had a function for it.
-
Denny doesn't quite understand, it said nothing about changing ped clothing, you can change the ped, well no shit Sherlock. I'm certain that ped clothing cannot be replaced.
-
If that getServerName doesn't work, which it should, people could make a php code to get the server name and return it.
-
instead use this, because your code looks normal to the vehicle element, but not to the other element. function col() for k, z in ipairs(getElementsByType("vehicle")) do for i,v in ipairs(getElementsByType("vehicle")) do setElementCollidableWith(k, v, false) end end end addEventHandler("onClientRender", root, col) You probably should use setTimer, and make it every 500 ms.
-
I am unsure of the /do command as I'm sure its an RP command, but I can help you with the /me command locally, I made this small script for my K@N Zombies server some time ago: You may also use the function again: function outputNearElement(message, element, red, green, blue, bool, chatRadius) local posX, posY, posZ = getElementPosition(element) local chatSphere = createColSphere(posX, posY, posZ, chatRadius) local nearbyPlayers = getElementsWithinColShape(chatSphere, "player") destroyElement(chatSphere) for i, v in ipairs(nearbyPlayers) do outputChatBox(message, v, red, green, blue, bool) end end addEventHandler('onPlayerChat', getRootElement(), function(message, mType) if mType == 1 then cancelEvent() outputNearElement('* '..getPlayerName(source):gsub('#%x%x%x%x%x%x', '')..' '..message, source, 255, 0, 255, true, 30) end end )
-
Both your codes will not work, loss is not defined in the client render. function drawDamage ( ) dxDrawText ( damageLoss, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" ) end addEventHandler ( 'onClientPedDamage', root, function ( attacker, weapon, _, loss ) if attacker and getElementType(attacker) == 'ped' then damageLoss = tostring(loss) addEventHandler ( 'onClientRender', root, drawDamage ) messageTimer = setTimer ( removeEventHandler, 5000, 1, 'onClientRender', drawDamage ) end end )
-
getServerName
-
Your wrong, most of the settings are literally in the fr_server.lua and fr_client.lua, its really cool the way they coded it.
-
Yeah, add break to the loop, it was 1am when I wrote this one, I was tired. People miss things, I've seen Castillo miss many things in his codes, then 1 month later he fixes them, he still hasn't fixed his gang system bug I commented with.