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Gamesnert

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Everything posted by Gamesnert

  1. ... Why isn't it shown on the page Ace gave anyway? Well... I thought he meant that atleast... Well problem solved so no problem. EDIT: Mr.Hankey, my bad.
  2. It's not out yet. Please use search next time. Because the next thing is also something I actually don't HAVE to type... Go HERE and search for either: 1. Medit 2. Offedit 3. Alternate map editor Those 3 are community made versions, which are buggier, but you don't have to wait too long with 'em.
  3. This is the one from Battlefield69, except the last thing is false now. If this doesn't work, try making false true. =/ helpTab = call(getResourceFromName("helpmanager"), "addHelpTab", getThisResource(), false)
  4. It sure is possible! For example: http://development.mtasa.com/index.php? ... eDoorState http://development.mtasa.com/index.php? ... heelStates http://development.mtasa.com/index.php? ... LightState Also, if you strip it and use setElementHealth and set it to 1000, the doors should still be off. Anyway, I'm a bit busy... 2 jobs at the moment and I'm not so fast. ^^
  5. No I'm not that busy. "Employer" is on holiday. But we're a bit off-topic now so if you want to contact me, do it with PM's.
  6. I'll make it a bit difficult, but less difficult then it may be for you now. Which means I'll make it less difficult. Difficult huh? ^^ Anyway, "/lossantos" command isn't that hard. function gotoLosSantos(...) setElementPosition(player,<x coordinate>,<etc>) end addCommandHandler(...) You now have a semi-complete basic script. Go to the addCommandHandler page on the wiki to find out how to finish it.
  7. Ehm... Ik stop met Nederlands praten als je zo begint. Anyway, MTA.
  8. Well, there will always remain problems my friend!
  9. Tried this but still ain't working for me Why is it still not working? And have you tried reinstall? RICKY: Heb je al eens opnieuw installeren geprobeerd? En engels PROBEREN te praten (zonder nederlands) zal je probleem verhelpen, geloof me.
  10. Make a new "coreconfig.xml" and add: <mainconfig> <settings> <nick></nick> <host>127.0.0.1</host> <port>22004</port> <password/> <debugfile/> <console_pos>0.000000 0.000000</console_pos> <chat_font>1</chat_font> <chat_lines>15</chat_lines> <chat_color>0 0 128 100</chat_color> <chat_input_color>0 0 191 110</chat_input_color> <chat_scale>1.000000 1.000000</chat_scale> <chat_input_prefix_color>172 213 254 255</chat_input_prefix_color> <chat_input_text_color>172 213 254 255</chat_input_text_color> <chat_width>1.000000</chat_width> <chat_css_style_text>0</chat_css_style_text> <chat_css_style_background>0</chat_css_style_background> <chat_line_life>12000</chat_line_life> <chat_line_fade_out>3000</chat_line_fade_out> <chat_use_cegui>0</chat_use_cegui> <mtu_size>0</mtu_size> <menu_options>255</menu_options> </settings> <binds> <bind key="num_0" control="fire"/> <bind key="lctrl" control="fire"/> <bind key="mouse1" control="fire"/> <bind key="mouse_wheel_down" control="next_weapon"/> <bind key="q" control="previous_weapon"/> <bind key="num_dec" control="previous_weapon"/> <bind key="mouse_wheel_up" control="previous_weapon"/> <bind key="arrow_u" control="forwards"/> <bind key="w" control="forwards"/> <bind key="arrow_d" control="backwards"/> <bind key="s" control="backwards"/> <bind key="arrow_l" control="left"/> <bind key="a" control="left"/> <bind key="arrow_r" control="right"/> <bind key="d" control="right"/> <bind key="pgup" control="zoom_in"/> <bind key="x" control="zoom_in"/> <bind key="mouse_wheel_up" control="zoom_in"/> <bind key="pgdn" control="zoom_out"/> <bind key="z" control="zoom_out"/> <bind key="mouse_wheel_down" control="zoom_out"/> <bind key="enter" control="enter_exit"/> <bind key="e" control="enter_exit"/> <bind key="v" control="change_camera"/> <bind key="home" control="change_camera"/> <bind key="space" control="jump"/> <bind key="rctrl" control="jump"/> <bind key="lshift" control="sprint"/> <bind key="num_1" control="look_behind"/> <bind key="mouse3" control="look_behind"/> <bind key="c" control="crouch"/> <bind key="tab" control="action"/> <bind key="lalt" control="walk"/> <bind key="rctrl" control="vehicle_fire"/> <bind key="lalt" control="vehicle_fire"/> <bind key="mouse1" control="vehicle_fire"/> <bind key="lctrl" control="vehicle_secondary_fire"/> <bind key="num_0" control="vehicle_secondary_fire"/> <bind key="a" control="vehicle_left"/> <bind key="arrow_l" control="vehicle_left"/> <bind key="d" control="vehicle_right"/> <bind key="arrow_r" control="vehicle_right"/> <bind key="arrow_u" control="steer_forward"/> <bind key="arrow_d" control="steer_back"/> <bind key="w" control="accelerate"/> <bind key="s" control="brake_reverse"/> <bind key="insert" control="radio_next"/> <bind key="4" control="radio_next"/> <bind key="mouse_wheel_up" control="radio_next"/> <bind key="delete" control="radio_previous"/> <bind key="r" control="radio_previous"/> <bind key="mouse_wheel_down" control="radio_previous"/> <bind key="F5" control="radio_user_track_skip"/> <bind key="capslock" control="horn"/> <bind key="lshift" control="horn"/> <bind key="2" control="sub_mission"/> <bind key="num_add" control="sub_mission"/> <bind key="space" control="handbrake"/> <bind key="rctrl" control="handbrake"/> <bind key="q" control="vehicle_look_left"/> <bind key="z" control="vehicle_look_left"/> <bind key="x" control="vehicle_look_right"/> <bind key="mouse3" control="vehicle_look_behind"/> <bind key="mouse2" control="vehicle_mouse_look"/> <bind key="num_4" control="special_control_left"/> <bind key="num_6" control="special_control_right"/> <bind key="num_5" control="special_control_down"/> <bind key="num_8" control="special_control_up"/> <bind key="delete" control="aim_weapon"/> <bind key="capslock" control="aim_weapon"/> <bind key="mouse2" control="aim_weapon"/> <bind key="y" control="conversation_yes"/> <bind key="p" control="conversation_yes"/> <bind key="n" control="conversation_no"/> <bind key="o" control="conversation_no"/> <bind key="g" control="group_control_forwards"/> <bind key="h" control="group_control_back"/> <bind key="mouse2" state="down" command="driveby" arguments="1"/> <bind key="mouse2" state="up" command="driveby" arguments="0"/> <bind key="g" state="down" command="enter_passenger" arguments=""/> <bind key="F12" state="down" command="screenshot" arguments=""/> <bind key="t" state="down" command="chatbox" arguments="chatboxsay"/> <bind key="y" state="down" command="chatbox" arguments="teamsay"/> <bind key="F11" state="down" command="radar" arguments="1"/> <bind key="F11" state="up" command="radar" arguments="0"/> <bind key="num_add" state="down" command="radar_zoom_in" arguments=""/> <bind key="num_sub" state="down" command="radar_zoom_out" arguments=""/> <bind key="num_8" state="down" command="radar_move_north" arguments=""/> <bind key="num_2" state="down" command="radar_move_south" arguments=""/> <bind key="num_6" state="down" command="radar_move_east" arguments=""/> <bind key="num_4" state="down" command="radar_move_west" arguments=""/> <bind key="num_0" state="down" command="radar_attach" arguments=""/> </binds> <favourite_servers> </favourite_servers> <recently_played_servers> </recently_played_servers> </mainconfig> Dunno why it wasn't present... Use this and fill nick in. (host is just 127.0.0.1 for me and port is my server port. And I deleted favorite and recently played )
  11. I'm having exactly the same problem. The game will load fine past the splash screen but when it gets on to the main menu, it freezes. I'm quoting you because there isn't even a file called 'coreconfig.xml', I don't know where you've gotten this from. There IS! C:\Program Files\Rockstar Games\GTA San Andreas\MTA (atleast, unless you have another hard disk letter...)
  12. Might have to do something with this: Since it is in main menu. I don't think so but you might want to check it. I can't find your exact problem either... And I'm not a Vista expert, so you probably can't use my help anymore.
  13. Version? Any other info at all? Could you please give us some more info? The more info we have, the easier and faster this'll be solved.
  14. SQL storage is something I'll start with today. If I'll make an supporting resource, it OFCOURSE has export functions etc etc... Lol. I need to know the customers demand. But the forums has PM's for that. We're a little off-topic And well, I have a small "job" at a (little) bigger server and I shouldn't waste ALL of my time. But well, I'll start on it soon, the less time I "waste" ("" because I need it for my own scripts too )
  15. Hmmm... Well actually I have almost the same code, so I don't need this. It's good for starters though, and I think I'm going to start with SQL soon... Anyway, keep up the good work.
  16. Client side? Can it be server side? Anyway, looks allright. I'll see what I'll do against Rhinoesh >
  17. Definable keys? Well, for as far as I know you can just edit helpmanager (or something) to change the keys. Otherwise you can just make a small script to read something like: Or..... Something... And I think xmlNodeGetValue is the right scripting command to read it out. Don't know for sure though...
  18. Which client are you guys using? My DP2.1 works just fine. (even with serial gen down... LOL)
  19. I now understand how they did it in battlefield 69. A bit of a laugh though... LOL. They pasted a RC cam on the tank... Here's the (partial) code: addEventHandler ("onVehicleEnter", root, function ( player, seat, jacked ) if getVehicleID(source) == 476 then triggerClientEvent (player, "rustlerEnter", player ) local x, y, z = getElementPosition(source) local rotX, rotY, rotZ = getVehicleRotation(source) bomb1 = createObject( 3790, x, y, z - 1, rotZ - 90, rotY, rotZ) attachElementToElement (bomb1, source, 0, 0, -1.2, 0, 0, -1.5 ) elseif getVehicleID(source) == 432 then local x, y, z = getElementPosition (source) if not (pot[source]) then pot[source] = createVehicle (594, x + 3, y, z) attachElementToElement (pot[source], source, 0, 4, 0.5, 0, 0, 0) setElementParent (pot[source], source) setElementHealth (pot[source], 2000) setElementHealth (source, 2000) setElementAlpha (pot[source], 0) end triggerClientEvent (getVehicleOccupant(source), "damageVehicle", source ) triggerClientEvent (getVehicleOccupant(source), "enterRhino", source ) elseif getVehicleID(source) == 520 or getVehicleID(source) == 425 then triggerClientEvent (getVehicleOccupant(source), "enterRhino", source ) elseif getVehicleID(source) == 578 then if getTeamName(getPlayerTeam(player)) == "Ally" then for k,v in pairs(axisBlip) do setElementVisibleTo(v, root, true) end elseif getTeamName(getPlayerTeam(player)) == "Axis" then for k,v in pairs(allyBlip) do setElementVisibleTo(v, root, true) end end end end) addEventHandler ("onVehicleDamage", getRootElement(), function (loss) if getVehicleID(source) == 594 then local tank = getElementParent (source) if ( getVehicleOccupant(tank) ~= false ) then triggerClientEvent (getVehicleOccupant(tank), "damageVehicle", source, loss ) end setElementHealth (tank, getElementHealth(source)) end end) Also the solution to how to let the Rhino's front lights work... LOL.
  20. Ehm... If you tell which parts you really don't understand.
  21. Believe me: If you don't learn starting by yourself, you only make it yourself even MORE difficult... Keep reading the scripting introduction VERY well, and eventually, you'll learn. It's indeed very hard in the start, but read it and eventually you'll beat it! (lol)
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