ClientSide
addEventHandler("onClientResourceStart", getRootElement(), function()
triggerServerEvent("onClientResourceStarted", localPlayer)
end)
addEvent("onPedWarped", true)
addEventHandler("onPedWarped", root, function(p)
setPedControlState(p, "accelerate", true)
end )
ServerSide
addEvent("onClientResourceStarted", true)
addEventHandler("onClientResourceStarted", root, function()
local hunter = createVehicle (411, 18.04815673828, 1997.5656738281, 17.640625)
local ped = createPed ( 2, 18.04815673828, 1998.5656738281, 17.640625)
warpPedIntoVehicle(ped, hunter)
triggerClientEvent(source, "onPedWarped", source, ped)
end )
Nótese que podría haber una DESINCRONIZACIÓN entre otros JUGADORES, del Hunter.