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AGENT_STEELMEAT

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Everything posted by AGENT_STEELMEAT

  1. If you tried to compile the script, or used the "upgrade" command, it failed. There is no 'i' symbol on line 1.
  2. Slightly better: --[[ CLIENTSIDE ]] --This function has many uses for clientside triggering of player exit/enter events. local isInWater = isElementInWater(localPlayer) addEvent("onClientPlayerExitWater", false); addEvent("onClientPlayerEnterWater", false); local function proccessWaterStates() local currentState = isElementInWater(localPlayer) if isInWater ~= currentState then if isInWater and not currentState then triggerEvent("onClientPlayerExitWater", localPlayer) else triggerEvent("onClientPlayerEnterWater", localPlayer) end end isInWater = currentState end addEventHandler("onClientRender", root, proccessWaterStates) --This stuff is relevant to the 'toxic water' stuff, and makes use of the code above setWaterColor(0, 255, 0) local function playerEnterToxicWater() local posX, posY, posZ = getElementPosition(source) fxAddTyreBurst(posX, posY, posZ, posX, posY, getWaterLevel(posX, posY, posZ)) triggerServerEvent("onPlayerHitToxicWater", localPlayer) end addEventHandler("onClientPlayerEnterWater", root, playerEnterToxicWater) --[[ SERVERSIDE ]] addEvent("onPlayerHitToxicWater", true) local function toxicWaterDeath() if client ~= source then return end if not isPedDead(source) then if isPedInVehicle(source) then blowVehicle(getPedOccupiedVehicle(source), true) else killPed(source) end end end addEventHandler("onPlayerHitToxicWater", root, toxicWaterDeath) You can put the processWaterStates function in it's own client-side script for use in many parts of a gamemode. Tested, should work MINUS the fxAddTyreBurst. That function seems to not be working.
  3. Change function onDummyPedKill(killer) to function onDummyPedKiller(_, killer)
  4. It already does - if the peds ID matches the length of the table, then you know its the last one.
  5. A better idea would be to simply add a link to a mibbit widget.
  6. Weird, I had: function isNumeric(text) if type(text) ~= "string" then text = tostring(text) end return tonumber(text) and true or false end
  7. Or you could just edit the keybind in the keybinds menu that the developers made just for this sort of thing. Also, define "substantial"...
  8. local function firedFiddyCal(weapon, ammo, clipammo, x, y, z, element) if ( weapon == 34) then -- sniper local px, py, pz = getElementPosition(source) local sound = playSound3D("sniper.wav", px, py, pz) setSoundMaxDistance(sound, 150) setTimer(destroyElement, 3000, 1, sound) if ( element and getElementType(element) == "player" ) then -- make blood fxAddBlood(x, y, z, 0, 0, 1, 1000, 1) fxAddBlood(x, y, z, 1, 0, 0, 1000, 1) fxAddBlood(x, y, z, 0, 1, 1, 1000, 1) fxAddBlood(x, y, z, 1, 1, 1, 1000, 1) fxAddBlood(x, y, z, 0, 1, 0, 1000, 1) end end end addEventHandler("onClientPlayerWeaponFire", root, firedFiddyCal) That's probably as efficient as it needs to be - a call to destroyElement is made 3 seconds after the shot is fired. Assuming that the sound is less than 3 seconds long, that should be enough.
  9. local pedModel = 23 local pedPositions = { {-3666.6447753906,-2015.8166503906,11.793441772461,124.23803710938}, {-3660.0227050781,-2013.6018066406,9.9486846923828,124.23803710938}, {-3652.7902832031,-2014.0773925781,8.7459049224854,124.23803710938}, {-3609.2392578125,-2068.7431640625,6.6531052589417,118.68984985352}, {-3600.7316894531,-2065.0659179688,6.3656249046326,123.07897949219}, {-3590.8957519531,-2061.6762695313,6.3656249046326,126.83633422852}, {-3585.2629394531,-2059.3198242188,6.2059550285339,122.42526245117} } --To start off, create the first ped local dummyPed = createPed(pedModel, pedPositions[1][1], pedPositions[1][2], pedPositions[1][3], pedPositions[1][4]) setElementData(dummyPed, "ID", 1, false) addEventHandler("onPedWasted", dummyPed, onDummyPedKill) --This function is triggered whenever one of the peds create by this script is killed. function onDummyPedKill(killer) local pedID = getElementData(source, "ID") if pedID = 1 then dummyPed = nil --Clear the 'dummyPed' variable from memory. end if pedID == #pedPositions then --Detect whether or not this is the last ped outputDebugString("Ped dummy killing spree complete!") removeEventHandler("onPedWasted", source, onDummyPedKill) --You could also remove this and use destroyElement(source) instead. triggerEvent("finish2", killer) return else local newID = pedID + 1 local dummyPed = createPed(pedModel, pedPositions[newID][1], pedPositions[newID][2], pedPositions[newID][3], pedPositions[newID][4]) setElementData(dummyPed, "ID", newID, false) addEventHandler("onPedWasted", dummyPed, onDummyPedKill) return end end To start, you create the first ped, and attach onPedWasted to the function onDummyPedKill - which will create the next ped if neccesary, or end the mission if it is the last ped. Also, I used a table to store the coordinates, so now you can just add entries to the table to expand the script, rather than adding a bunch of if statements.
  10. Why don't you just play MTA, it's better.
  11. Everything should be done clientside, if it can be done clientside. The server should really only be there to sync, store, and manage data (accounts, admin stuff, element positions/variables, etc.) Use the element system (createElement, setElementData, getELementData) do your advantage.
  12. ------------------ System Information ------------------ Time of this report: 9/28/2011, 21:01:43 Machine name: TEHMACHINE Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: Default System BIOS Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz Memory: 8192MB RAM Available OS Memory: 8192MB RAM Page File: 3758MB used, 12621MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: AMD Radeon HD 6800 Series Manufacturer: ATI Technologies Inc. Chip type: ATI display adapter (0x6738) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_6738&SUBSYS_31001682&REV_00 Display Memory: 751 MB Dedicated Memory: 1008 MB Shared Memory: 3839 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic Non-PnP Monitor Monitor Model: unknown Monitor Id: Native Mode: unknown Output Type: HD15 Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll Driver File Version: 8.17.0010.1086 (English) Driver Version: 8.872.0.0 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 7/7/2011 23:28:26, 814592 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71EE2-2478-11CF-0C71-0A11BEC2C535} Vendor ID: 0x1002 Device ID: 0x6738 SubSys ID: 0x31001682 Revision ID: 0x0000 Driver Strong Name: oem7.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_NI:8.872.0.0:pci\ven_1002&dev_6738 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (VIA High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0441&SUBSYS_18492520&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: viahduaa.sys Driver Version: 6.00.0001.8700 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/4/2010 21:17:14, 1342064 bytes Other Files: Driver Provider: VIA Technologies, Inc. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: SPDIF Interface (TX0) (VIA High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0441&SUBSYS_18492520&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: viahduaa.sys Driver Version: 6.00.0001.8700 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/4/2010 21:17:14, 1342064 bytes Other Files: Driver Provider: VIA Technologies, Inc. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Logitech Dual Action Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC216 FF Driver: n/a Device Name: USB KEYBOARD Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x060B, 0x6220 FF Driver: n/a Device Name: USB KEYBOARD Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x060B, 0x6220 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x099A, 0x2515 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x099A, 0x2515 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x099A, 0x2515 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x1002, 0x4397 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 3/24/2011 23:29:26, 343040 bytes | Driver: usbd.sys, 3/24/2011 23:28:59, 7936 bytes | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC216 | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | OEMData: 03 00 08 10 0C 00 00 00 | | Driver: hidusb.sys, 11/20/2010 06:43:49, 30208 bytes | | Driver: hidclass.sys, 11/20/2010 06:43:49, 76800 bytes | | Driver: hidparse.sys, 7/13/2009 20:06:17, 32896 bytes | | | +-+ HID-compliant game controller | | | Vendor/Product ID: 0x046D, 0xC216 | | | Matching Device ID: hid_device_system_game | | | OEMData: 03 00 08 10 0C 00 00 00 ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + HID Keyboard Device | Vendor/Product ID: 0x060B, 0x6220 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | Driver: kbdhid.sys, 11/20/2010 06:33:25, 33280 bytes | Driver: kbdclass.sys, 7/13/2009 21:48:04, 50768 bytes | + HID Keyboard Device | Vendor/Product ID: 0x099A, 0x2515 | Matching Device ID: hid_device_system_keyboard
  13. Returning to 1.1 isn't an option as features in things I am scripting rely on 1.1.1. I am already using the latest nightly, and the compatibility trick didn't work.
  14. 1.0 worked fine, 1.1 work sorta ok, but 1.1.1 killed it. The modem most likely restarts has some sort of overload protection, I suppose.
  15. Going back to 1.0.5 or 1.1 isn't an option for me - I think it's an MTA issue. Possibly using to much bandwidth while connecting to the server?
  16. Not neccesary, already talked with towncivillian over IRC and everything is up to date... ------------------ System Information ------------------ Time of this report: 9/28/2011, 21:01:43 Machine name: TEHMACHINE Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: Default System BIOS Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz Memory: 8192MB RAM Available OS Memory: 8192MB RAM Page File: 3758MB used, 12621MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: AMD Radeon HD 6800 Series Manufacturer: ATI Technologies Inc. Chip type: ATI display adapter (0x6738) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_6738&SUBSYS_31001682&REV_00 Display Memory: 751 MB Dedicated Memory: 1008 MB Shared Memory: 3839 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic Non-PnP Monitor Monitor Model: unknown Monitor Id: Native Mode: unknown Output Type: HD15 Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll Driver File Version: 8.17.0010.1086 (English) Driver Version: 8.872.0.0 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 7/7/2011 23:28:26, 814592 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71EE2-2478-11CF-0C71-0A11BEC2C535} Vendor ID: 0x1002 Device ID: 0x6738 SubSys ID: 0x31001682 Revision ID: 0x0000 Driver Strong Name: oem7.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_NI:8.872.0.0:pci\ven_1002&dev_6738 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (VIA High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0441&SUBSYS_18492520&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: viahduaa.sys Driver Version: 6.00.0001.8700 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/4/2010 21:17:14, 1342064 bytes Other Files: Driver Provider: VIA Technologies, Inc. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: SPDIF Interface (TX0) (VIA High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0441&SUBSYS_18492520&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: viahduaa.sys Driver Version: 6.00.0001.8700 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/4/2010 21:17:14, 1342064 bytes Other Files: Driver Provider: VIA Technologies, Inc. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Logitech Dual Action Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC216 FF Driver: n/a Device Name: USB KEYBOARD Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x060B, 0x6220 FF Driver: n/a Device Name: USB KEYBOARD Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x060B, 0x6220 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x099A, 0x2515 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x099A, 0x2515 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x099A, 0x2515 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x1002, 0x4397 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 3/24/2011 23:29:26, 343040 bytes | Driver: usbd.sys, 3/24/2011 23:28:59, 7936 bytes | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC216 | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | OEMData: 03 00 08 10 0C 00 00 00 | | Driver: hidusb.sys, 11/20/2010 06:43:49, 30208 bytes | | Driver: hidclass.sys, 11/20/2010 06:43:49, 76800 bytes | | Driver: hidparse.sys, 7/13/2009 20:06:17, 32896 bytes | | | +-+ HID-compliant game controller | | | Vendor/Product ID: 0x046D, 0xC216 | | | Matching Device ID: hid_device_system_game | | | OEMData: 03 00 08 10 0C 00 00 00 ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + HID Keyboard Device | Vendor/Product ID: 0x060B, 0x6220 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | Driver: kbdhid.sys, 11/20/2010 06:33:25, 33280 bytes | Driver: kbdclass.sys, 7/13/2009 21:48:04, 50768 bytes | + HID Keyboard Device | Vendor/Product ID: 0x099A, 0x2515 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | Driver: kbdhid.sys, 11/20/2010 06:33:25, 33280 bytes
  17. Hi all, I am having issues connecting to most MTA servers in 1.1.1. When I connect, I can join the game, but the screen stays black until I eventually time out. While I'm waiting, my modem/router will often restart and the entire connection will die. Servers I have tried to connect to: -CIT -SAES -Vallhalla -Full Theft Auto <- only one that sorta works, I'm a developer there -SAUR -Mini-missions All my network drivers are up to date. Any ideas?
  18. Repeat step 1, and then re-install MTA.
  19. 1 - Panic 2 - Read the directions (https://wiki.multitheftauto.com/wiki/fixdb)
  20. If you use a static gui image yes.
  21. You sure are dumb for a 22 year old. Maybe you should find a new hobby, scripting isn't for you.
  22. local serverName = "SERVER_NAME_HERE" addEventHandler("onClientResourceStart", root, function() local _,y = guiGetScreenSize() local label = guiCreateLabel(0, 0, 0, 0, serverName, false) guiSetPosition(label, 5, y - ( guiLabelGetFontHeight(label) + 5), false) end) Untested.
  23. Any server you run that uses those scripts is going to suck. Just sayin'
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