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HunT

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Everything posted by HunT

  1. timer ?? I have more commands with minigun ramp etc.. and automatic remove the mg or ramp on nextmap.
  2. getRootElement (),player) no work and setTimer (destroyElement no work The Player have always granate why?
  3. local sorry = sorry for my patetic eng. findPlayer = namepart ------------------------- hi guys i have problem for stop function createProjectile This script give granate to player with command.But give granate for ever and no one time (one map) serverside : function granate (thePlayer, commandName, ...) player = findPlayer(...) if not player then outputChatBox("* /givegran: player not found", thePlayer) elseif isPedInVehicle(player) then local vehicle = getPedOccupiedVehicle(player) local x, y, z = getElementPosition ( vehicle ) local rx, ry, rz = getVehicleRotation ( vehicle ) local shark = createObject ( 1608, x, y, z, rx, ry, rz ) attachElements ( shark, vehicle, 0, -3.5, 0, 0, 0, 0) setElementAlpha(vehicle, 0) setElementAlpha(player, 0) triggerClientEvent ("shark_key", getRootElement (), object) end end addCommandHandler("givegran", granate) client side : addEvent ("shark_key", true) function fire_rocket () local x, y, z = getElementPosition (getPedOccupiedVehicle (getLocalPlayer())) createProjectile ( getLocalPlayer(), 16, x, y, z + 1, 1.0, 0, rx, ry, rz) end function bind_key_function () bindKey ("mouse2", "down", fire_rocket) local attachedElements = getAttachedElements ( getPedOccupiedVehicle (getLocalPlayer()) ) for ElementKey, ElementValue in ipairs ( attachedElements ) do setElementCollisionsEnabled (ElementValue, false) end end addEventHandler ("shark_key", getLocalPlayer(), bind_key_function) help please and "sorry"
  4. Fixed change the true/false aTab1.Admin = guiCreateButton ( 0.71, 0.305, 0.27, 0.04, "Give admin rights", true/false, aTab1.Tab, "setgroup" )
  5. Hi guyz.Please help me for remove for ever this function/button. This. Please guys
  6. Dont is stole. . .But is my script. Yury i hate u
  7. This is my script. Castillo remove please.
  8. HunT

    [info]Play Again

    Work Tnx drifterCZE
  9. Tnx guys. The map is free download = change the txd. I use this txd for shade whi many players run in mta with commodor 64
  10. HunT

    [info]Play Again

    Tnx Test and reply.
  11. players = noobs Is possible remove the play again in race mode? Many players select again again again. Help pliz
  12. Callate is only example. But this? function omg ( ) ramp = createObject moveObject ramp bindKey omg ???
  13. Without attachElements. Example (Raw) local x, y, z = getElementPosition ( source ) local rx, ry, rz = getElementRotation ( source ) local X, Y, Z = getElementPosition ( source ) local omg = ramp+moved ramp = createObject ( 1634, x, y + 6, z -1, rx, ry, rz + 180) moved = moveObject ( ramp, 100, X + 3, Y, Z) bindKey ( "mouse2", "down", omg )
  14. The tube for teleports is original I use this Txd for shade why many players lag with other custom Txd :l(example loops).
  15. No work because the problem is attachElements (imho). I want bindKey with function lol = createObject moveObject lol, x+1 and destroyElement lol 100. I reply with iphone
  16. Sorry For Delay Castillo.I Test Tnx.
  17. St3reo Project v8 Super Mario Portal Marker : 25 Custom Txd ----------- Script: playSound createWater createObject Teleport moveObject setElementVelocity destroyElement ----------- ST3REO PRODUCTION PRO|Race 1.0 ----------- Movie Helper by Kuba v.0.1 Free Download https://community.multitheftauto.com/ind ... ls&id=2131
  18. HunT

    Nexon Maps

    Nice For DD Time Good Job.
  19. Client side yep castillo. --[[ ===================================================== Racemap : Mortal Kombat v2 ===================================================== ]]-- local root = getRootElement() local this = getThisResource() local resourceRoot = getResourceRootElement(this) local localPlayer = getLocalPlayer() local Marker = {} addEventHandler("onClientResourceStart", resourceRoot, function() Marker[1] = createMarker(2404.4, -3551.9, 7.6, "corona", 5, 0, 0, 0) outputChatBox ("Mortal Kombat v2", 255, 255, 0, true) local stereo1 = engineLoadTXD ( "shade.txd" ) engineImportTXD ( stereo1, 3458 ) setCloudsEnabled ( false ) setMinuteDuration(60000) setTimer (function() setTime (0, 0) end , 60000, 0) setWaterColor( 100, 0, 0 ) setWaveHeight ( 0 ) setSkyGradient( 100, 0, 0, 100, 0, 0 ) end ) addEventHandler("onClientResourceStop", root, function(res) if res == this then end end ) addEventHandler("onClientMarkerHit", root, function(player, matchingDimension) if not matchingDimension then return end if player == localPlayer and isPedInVehicle(player) then local vehicle = getPedOccupiedVehicle(player) if source == Marker[1] then local x, y, z = getElementPosition ( source ) local rx, ry, rz = getElementRotation ( source ) local ramp = createObject ( 1634, x, y, z, rx, ry, rz ) attachElements ( ramp, vehicle, 0, 6, -1, 0, 0, 180 ) move1 = moveObject ( ramp, 100, 1, 0, 0 ,0 ,0 ,0) bindKey ( "mouse2", "down", move1 ) end end end ) I always use this script for my maps. My question: is it possible to move an attached object to the vehicle?
  20. noob = local vehicle = getPedOccupiedVehicle(player) hi all.i have problem with this script. if source == Marker[1] then local x, y, z = getElementPosition ( source ) local rx, ry, rz = getElementRotation ( source ) local ramp = createObject ( 1634, x, y, z, rx, ry, rz ) attachElements ( ramp, vehicle, 0, 6, -1, 0, 0, 180 ) move1 = moveObject ( ramp, 100, 1, 0, 0 ,0 ,0 ,0) bindKey ( "mouse2", "down", move1 ) createObject work attachElements work moveObject no bindKey no debugscript 3 = ERROR: attempt to call a boolean value Sorry i am . . . scripter
  21. HunT

    pliz help

    Because file .zip have directory inside.
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