function speed (player)
if player == localPlayer then
addEventHandler ( "onClientRender", root, draw )
end
end
addEventHandler ("onClientVehicleEnter", root, speed)
function hideSpeed (player)
if player == localPlayer then
removeEventHandler ( "onClientRender", root, draw )
end
end
addEventHandler("onClientVehicleExit", root, hideSpeed)
Sometimes it outputs: "addEventHandler: 'onClientRender' with this function is already handled". Why?