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Everything posted by diegofkda
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If you got the latest version, install 1.0.4 and see if the problem keeps. If you don't have the latest, install it.
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His object crashes in single player too. His problem can be solved making the collisions with objects. Like: objecttype = getElementsByType ( "object") if objecttype == 1097 then myobject = createObject ( 1097, 0, 0, 0 ) attachElements ( myobject, objecttype ) I'm sure that won't work, but its an idea and well there wasn't any word from volk-rus .
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It's a Map Editor issue, try to get the latest resources.
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Not yet, I wasn't sure of something (just I wanted to check if my gta had any modification, but it hasn't) Well, I'm reporting.
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I explained fine... Sync the hour and mins between players, I mean, display the same hour for all players, but the hour depends of the FPS, its not the same hour for all players.
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Do someone know how to sync the hour and mins between players? as I can see, the hour is different between players, the hour depends of the FPS.
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Dah, cierto , un año scripteando en un Race DM y nunca he querido editar esa parte...
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Vice City has nice mods (not like San Andreas for me), but there was an exelent GTA:San Vice, it has a nice story line...
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No, el votemanager es el que se encarga de detectar los mapas de un cierto modo de juego.
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txd.lua txd = engineLoadTXD ( "data/euros.txd" ) engineImportTXD ( txd, 587 ) --VC TEM Q PONER É ID DO OBJETO!!! meta.xml <meta> <script src="client.lua" type="client" /> <file src="txdarquivo.txd" /> </meta>
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*Bump* (sorry for that) But I really liked this idea, so volk-rus, you should test this with MTA:SA 1.1 (there is a stream fix that would help you).
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No, this isn't the end, there is one stream issue, creating many GUI Fonts will make the objects fade in and out. For example, restart this resource 10 times (restart it slow) dc = guiCreateFont ( "dc.ttf", 90 ) Just create it, add the font in meta.xml, add it to your local server, restart it 10 times and see how the objects lag and fade in and out.
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It's a really good idea, I loved that, but there is a little problem, it will increase the car jacking for some servers (I can't imagine how for freeroam).
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Ooops so, actualize the marker every 50 ms # function createBall () ball = createObject ( 1097, 0, 0, 5 ) -- just an example the 1097 ballMarker = createMarker ( 0, 0, 0, "cylinder", 0.5, 0, 0, 0, 0 ) -- set the alpha to 0, note that the size isn't the correct I guess setTimer ( function () local x, y, z = getElementPosition ( ball ) setElementPosition ( ball, x, y, z ) end, 50, 0 ) addEventHandler ( "onMarkerHit", ballMarker, handleBall ) end function handleBall(player) attachElements ( ball, player ) bindKey ( player, "O", "down", giveball ) end function giveball(player) randomp = getRandomPlayer() attachElements ( ball, randomp ) unbindKey ( player, "O", "down", giveball ) end
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Remove the files editor_bump and editor_test. Check your Internet. When you got the crash? on "Entering the game..." message or downloading the files?
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Este problema é muito mais complexa, você sabe que é um arquivo TXD?
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Well, I always use the latest editor, but this time something weird happened. Seems to happen random times when moving / rotating an object, and it doesm't seem to have any reason & seem to happen with huge objects.
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The image at my signature? damn, a problem happened in the root and all servers crashed for a while.
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Well, my server has a scrollbar that sets the namecolor, and it triggers the event, I started to play with it as many people did (60+ players playing my server ) and nothing happened . Well, I'm testing it with 1.0.5, and maybe you are getting problems because of your local server, and the difference in quality... I'm hosting my server with a +100 euros root machine, obviously the conection will be 100 times more slow in your local server (the 1.1 local server really sucks for me).
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There are .map to IPL conversors that would help you.
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You should set your rank to "Administrator" or something like that, you aren't moderator now .
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Oi! O script correto é: Cria 2 arquivos: client.lua function playAudio() playSound ( "song.mp3" ) end addEventHandler ( "onClientResourceStart", resourceRoot, playAudio ) meta.xml <meta> <file src="song.mp3" /> <script src="client.lua" type="client" /> </meta> Vc tem que renomear o arquivo de musica song.mp3