No, you don't get me.
Is it possible to spray like Paint, but applied to textures? That's what I mean.
Possible, but extremely difficulty, MTA can set shader value only. Let me know if I understood you, did you want a Photoshop program for MTA applied to textures?
Upgraded graphics & textures, with a good gameplay, new sound weapons, new aim textures, a retextured radar... all that is very easy to do with shaders and DX functions, they will work in all computers.
Well, your problem might be that you didn't configured your server completely fine or it's the server the problem.
Please, specify:
What's the server you're playing on? Does it happen in ALL servers on only in one?
I hate this topic. An useless competition of two very different mods, just play MTA if you don't like SA-MP, end.
It was a big bump anyway, I would lock this topic because SA-MP doesn't deserve a mentioning here if you guys really hate it...
Lo de desbanear, no decimos como desbanear pero si quieres un desban podrías contactar al autor del server via foros, y lo segundo, te digo altiro y completamente confirmado que NO, es imposible que algún día pase eso.
El return lo que hace es devolver algun resultado fuera de la función... me explico...
Esto crearía una funcion llamada getPedDickSize():
function getPlayerDickSize()
skin = getElementModel ( getLocalPlayer() )
number = skin+skin
return number
end
playerDick = getPlayerDickSize()
outputChatBox ( tostring ( playerDick ) )