1: How i can enable colorcodes in dxDrawText? (Color Codes in NameTags)
2: What's wrong?
addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),
function()
executeSQLCreateTable ( "pointsystem", "points INT, serial TEXT" )
end)
addEventHandler ("onPlayerJoin",getRootElement(),
function()
local serial = getPlayerSerial(source)
executeSQLUpdate ( "pointsystem", "serial = '"..serial.."'")
end)
addEventHandler ("onPlayerRaceWasted",getRootElement(),
function()
local serial = getPlayerSerial(source)
local Points = executeSQLSelect ( "pointsystem", "points","serial = '" .. serial .. "'")
local givepoints2 = tonumber(Points[1]["points"]) + 3
executeSQLUpdate ( "pointsystem", "points = '"..givepoints2.."'","serial = '" .. serial .. "'" )
outputChatBox("#ff0000You reicive 3 points!",getRootElement(),255,0,0,true)
end)
function checkWinAndIfWinGiveWinCash ()
local getrank = exports.race:getPlayerRank(source)
if (getrank == 1) then
local serial = getPlayerSerial(source)
local Points = executeSQLSelect ( "pointsystem", "points","serial = '" .. serial .. "'")
local player = allAlivePlayers[1]
local playerCount = getPlayerCount()
local pointsToWin = playerCount * 2
local givepoints = tonumber(Points[1]["points"]) + pointsToWin
executeSQLUpdate ( "pointsystem", "points = '"..givepoints.."'","serial = '" .. serial .. "'" )
outputChatBox ("#ff0000["..getPlayerName(player).." #ff0000wins 10 points]",getRootElement(),255,0,0,true)
end
end
addEventHandler ("onPlayerWasted",getRootElement(),checkWinAndIfWinGiveWinCash)
addEventHandler ("onPlayerQuit",getRootElement(),checkWinAndIfWinGiveWinCash)