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[DooD]Heavyair

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Everything posted by [DooD]Heavyair

  1. take a look at LIL TOADYS thread about serial problems ( stickied at top ) should have everything u need
  2. thank u i shall give it a go Amazing script i think i just confused myself a bit when i said i was using the BROPH resource i meant the one that is built into mta its the freeroam gamemode by BROPHY thanx for the help EDIT : hope im not being a pain but how did u get the settings for attaching the bomb to the vehicles as i would like to include more and have no idea how u figured out where they should be
  3. i have tried to run your Bomber script with the BROPH resource but it doesnt seem to create any reload points sorry if im being dumb but have i missed something im supposed to change or should it just work as is i read the readme with it but i am unsure as to how to set up the reload markers Thanx for any reply
  4. any chance u could post the working script it sounds awesome Thanx for any reply and hope im not being to cheeky
  5. thank u very much for the reply i will give it a go
  6. hello i hope u dont mind me asking but is there a way to set the bomb on any plane that flys through the checkpoint and not just a rustler thanx for any reply even to say u dont want me messin with your script
  7. thanx for the reply i have found it thanx brilliant bit of scripting
  8. have just given map editor a go and must say it is very good one problem though i cant seem to find the maps so as to load them into another resource (freeroam , deatmatch , etc. ) i saw in the txt file u said look in map editor resource but i cant seem to find anything any help would be appreciated
  9. might sound dumb but just run broph resource and it has freeroam map built in unless u mean u want a different map i have managed to make a map in race version and convert it with the MIRC converter but its not easy i dont know where to look for other maps but u could try resources on the mta home page hope this helps
  10. had same problem only way i can find round it is to uninstall avg not advisable i know but needs must
  11. not really a fix but a work around i found a script called airbrake which is like no clip for vehicles in mta if you use it in the train you never derail and can drive all the way around the track here u go local thisResourceRoot = getResourceRootElement(getThisResource()) function activateBreak ( ) if ( carbreak ) then carbreak = nil setGravity ( 0.008 ) removeEventHandler ( "onClientRender", getLocalPlayer(), checkBreak ) else carbreak = 1 local vehicle = getPlayerOccupiedVehicle ( getLocalPlayer() ) setElementVelocity ( vehicle, 0, 0, 0 ) setGravity ( 0.0002 ) addEventHandler ( "onClientRender", getLocalPlayer(), checkBreak ) end end addCommandHandler ( "airbrake" , activateBreak ) function thisResourceStart () bindKey ( "f9", "down", activateBreak, "AirBreakDance" ) end function checkBreak() if isPlayerInVehicle (getLocalPlayer()) then local vehicle = getPlayerOccupiedVehicle ( getLocalPlayer() ) setElementVelocity ( vehicle, 0, 0, 0 ) local px, py, pz = getElementPosition ( vehicle ) local rx, ry, rz = getVehicleRotation ( vehicle ) setVehicleRotation ( vehicle, 0, 0, rz) if ( getKeyState ( "num_8") ) then local x = (2)*math.cos((rz+90)*math.pi/180) local y = (2)*math.sin((rz+90)*math.pi/180) local nx = px + x local ny = py + y setVehicleRotation ( vehicle, 0, 0, rz) setElementPosition ( vehicle, nx, ny, pz ) end if ( getKeyState ( "num_5") ) then local x = (-2)*math.cos((rz+90)*math.pi/180) local y = (-2)*math.sin((rz+90)*math.pi/180) local nx = px + x local ny = py + y setVehicleRotation ( vehicle, 0, 0, rz) setElementPosition ( vehicle, nx, ny, pz ) end if ( getKeyState ( "num_4") ) then setVehicleRotation ( vehicle, 0, 0, rz + 5) end if ( getKeyState ( "num_6") ) then setVehicleRotation ( vehicle, 0, 0, rz - 5) end if ( getKeyState ( "num_add") ) then setElementPosition ( vehicle, px, py, pz + 2) end if ( getKeyState ( "num_sub") ) then setElementPosition ( vehicle, px, py, pz - 2) end end end addEventHandler ( "onClientResourceStart", thisResourceRoot, thisResourceStart ) dont know if this will help but my son quite likes it as he likes driving the trains
  12. dont know what happened but it was a problem with windows reformat and reinstall and it works perfect first time very odd
  13. im pretty sure i am connecting to right ip i have set all pcs with static ips i did have it working fine before but i just cant figure out whats different i have had problems with the router before but they were all due to needing the ports set up and static ips and such all that is sorted now but it just wont stay connected when u say local host do u mean 127.0.0.1 or something like that because when i started with dp1 that worked for the pc running as the server thanx for the reply ( running windows xp service pack 2 ) all of the pcs EDIT : just came across this gonna give it a go will post if it works EDIT 2 : no change i am going to try and set the server up on pc thats not connecting and try doing things the other way round just to make sure its not the router once again will post any change as i know a lot of people r looking for an answer to this EDIT : 3 mta server wont even start on problem pc / server window pops up for about a second and gone again dont know what is goin on but think its an issue with windows but will keep trying
  14. i have been playing mta deathmatch with my two sons since dp1 and recently had to reformat their pcs with a lot of help from LIL TOADY i got their serial numbers and that sorted but now one of their pcs keeps giving me connection timed out when trying to join my server also all servers report unscanned in the server browser i have seen a lot of other posts about the unscanned servers and have already dealt with that issue (forwarding ports and such ) but i cant understand why the quick connect times out does anyone know if this is just a router issue or something with mta any ideas would be appreciated
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