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DLmass

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Everything posted by DLmass

  1. /me is getting angry becouse he can't get it *
  2. DLmass

    Router

    hey my router blocked my mtasa (can't connect to servers) can anyone help me?
  3. they are still getting hurted...
  4. x, y, size = 1844.5594482422, 1375.3376464844, 120 local greenzone = createColRectangle ( 1844.5594482422, 1375.3376464844, 284, 312.22 ) local greenzonemaparea = createRadarArea (1844.5594482422, 1375.3376464844, 284, 312.22, 0, 255, 0, 120) function greenzoneEnter ( thePlayer, matchingDimension ) if getElementType( thePlayer ) ~= "player" then return end triggerClientEvent(thePlayer, "zoneEnter", thePlayer) toggleControl ( thePlayer, "fire", false ) toggleControl ( thePlayer, "next_weapon", false ) toggleControl ( thePlayer, "previous_weapon", false ) setPedWeaponSlot ( thePlayer, 0 ) toggleControl ( thePlayer, "aim_weapon", false ) toggleControl ( thePlayer, "vehicle_fire", false ) toggleControl ( thePlayer, "vehicle_secondary_fire", false ) removeEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) end addEventHandler ( "onColShapeHit", greenzone, greenzoneEnter ) function greenzoneExit ( thePlayer, matchingDimension ) if getElementType( thePlayer ) ~= "player" then return end triggerClientEvent(thePlayer, "zoneExit", thePlayer) toggleControl ( thePlayer, "fire", true ) toggleControl ( thePlayer, "next_weapon", true ) toggleControl ( thePlayer, "previous_weapon", true ) toggleControl ( thePlayer, "aim_weapon", true ) toggleControl ( thePlayer, "vehicle_fire", true ) toggleControl ( thePlayer, "vehicle_secondary_fire", true ) removeEventHandler ("onClientPlayerDamage", getRootElement(), triggerEvent) end addEventHandler ( "onColShapeLeave", greenzone, greenzoneExit ) i tried to add: removeEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) but it diden't work... becouse players outside the greenzone can shoot players inside and that makes them die
  5. https://wiki.multitheftauto.com/wiki/Sho ... dComponent but i want to move them
  6. hey... how do i move my default hud components for all the players on the server? thanks in advance
  7. DLmass

    createPed

    how do i create a ped in a interior? thanks in advance!
  8. i can script gates and spawns and other :~ i want to help Ok can you show me a script YOU made like a gate or a spawn and if it works I'll hand admin rights IF you can acces my server (Which I port forwarded( but no one joined ) [DOUBLE POST] IP?? PORT??
  9. I have no credit card or debit card no money....
  10. i can script gates and spawns and other shits i want to help
  11. well i solved it, btw.. thanks for the help....
  12. Is this server hosted from your computer or somewhere else? = my computer It seems like the necessary HTTP port isn't open for the host.= i dont know
  13. hey... well the title talks when peoples join they are getting stuck on, downloading progress 0 b of 1202 kb idk whats wrong and it happening to me to. but not when i enter lan
  14. thx man you are the kindest man in the world some peoples have already learned scripting...... but not me, im learning like hell
  15. i still can't figure out where to put it........
  16. CLIENT: function createLoginWindow() local X = 0.375 local Y = 0.375 local Width = 0.25 local Height = 0.25 wdwLogin = guiCreateWindow(X, Y, Width, Height, "Please Log In", true) X = 0.0825 Y = 0.2 Width = 0.25 Height = 0.25 guiCreateLabel(X, Y, Width, Height, "Username", true, wdwLogin Y = 0.5 guiCreateLabel(X, Y, Width, Height, "Password", true, wdwLogin) X = 0.415 Y = 0.2 Width = 0.5 Height = 0.15 edtUser = guiCreateEdit(X, Y, Width, Height, "username", true, wdwLogin) Y = 0.5 edtPass = guiCreateEdit(X, Y, Width, Height, "password", true, wdwLogin) guiEditSetMaxLength(edtUser, 50) guiEditSetMaxLength(edtPass, 50) X = 0.415 Y = 0.7 Width = 0.25 Height = 0.2 btnLogin = guiCreateButton(X, Y, Width, Height, "Log In", true, wdwLogin) guiSetVisible(wdwLogin, false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () createLoginWindow() outputChatBox("Welcome to My MTA:SA Server, please log in.") if (wdwLogin ~= nil) then guiSetVisible(wdwLogin, true) else outputChatBox("An unexpected error has occurred and the log in GUI has not been created.") end showCursor(true) guiSetInputEnabled(true) end ) function createLoginWindow() -- create all our GUI elements ... -- now add our onClientGUIClick event to the button we just created addEventHandler("onClientGUIClick", btnLogin, clientSubmitLogin, true) function clientSubmitLogin(button,state) if button == "left" and state == "up" then -- get the text entered in the 'username' field local username = guiGetText(edtUser) -- get the text entered in the 'password' field local password = guiGetText(edtPass) -- if the username and password both exist if username and password then -- trigger the server event 'submitLogin' and pass the username and password to it triggerServerEvent("submitLogin", getRootElement(), username, password) -- hide the gui, hide the cursor and return control to the player guiSetInputEnabled(false) guiSetVisible(wdwLogin, false) showCursor(false) else -- otherwise, output a message to the player, do not trigger the server -- and do not hide the gui outputChatBox("Please enter a username and password.") end end end ) function loginHandler(username,password) -- check that the username and password are correct if username == "user" and password == "apple" then -- the player has successfully logged in, so spawn them if (client) then spawnPlayer(client, 1959.55, -1714.46, 10) fadeCamera(client, true) setCameraTarget(client, client) outputChatBox("Welcome", client) end else -- if the username or password are not correct, output a message to the player outputChatBox("Invalid username and password. Please re-connect and try again.",client) end end addEvent("submitLogin",true) addEventHandler("submitLogin",root,loginHandler) SERVER: function clientSubmitLogin(button,state) if button == "left" and state == "up" then -- get the text entered in the 'username' field local username = guiGetText(edtUser) -- get the text entered in the 'password' field local password = guiGetText(edtPass) -- if the username and password both exist if username and password then -- trigger the server event 'submitLogin' and pass the username and password to it triggerServerEvent("submitLogin", getRootElement(), username, password) -- hide the gui, hide the cursor and return control to the player guiSetInputEnabled(false) guiSetVisible(wdwLogin, false) showCursor(false) else -- otherwise, output a message to the player, do not trigger the server -- and do not hide the gui outputChatBox("Please enter a username and password.") end end end function loginHandler(username,password) -- check that the username and password are correct if username == "user" and password == "apple" then -- the player has successfully logged in, so spawn them if (client) then spawnPlayer(client, 1959.55, -1714.46, 10) fadeCamera(client, true) setCameraTarget(client, client) outputChatBox("Welcome.", client) end else outputChatBox("Invalid username and password. Please re-connect and try again.",client) end end addEvent("submitLogin",true) addEventHandler("submitLogin",root,loginHandler) The logingui is created as it should, but when i click on Login nothing happends...... what should i do i really need help
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