Hey guys!
Well, i solved the crashing server problem. But now i have another prob: GUI changes (like hiding or showing windows) are synced for all the players, not for the local only, like it should be.
D: !
local rootElement = getRootElement() function aRegister ( localPlayerName, username_register , password_register) if ( password_register ~= nil ) then if ( string.len ( password_register ) < 4 ) then outputChatBox ( "Tu clave de acceso debe tener al menos cuatro caracteres.", localPlayerName, 243, 0, 0 ) elseif ( addAccount ( username_register , password_register ) ) then local theAccount = getAccount ( username_register ) outputChatBox ( "Bienvenido a Drift City, '"..username_register..", Recuerda tu clave: '"..password_register.."'", localPlayerName, 109, 243, 0 ) outputChatBox ( "Por razones de seguridad, debes loguearte. Por favor logueate para continuar.", localPlayerName, 109, 243, 0 ) setAccountData ( theAccount, "dc.listo", 0 ) setAccountData ( theAccount, "dc.auto", 0 ) setAccountData ( theAccount, "dc.dinero", 20000 ) setAccountData ( theAccount, "dc.consecionario", 0 ) triggerClientEvent ( localPlayerName, "esconRegistro", getRootElement() ) elseif ( getAccount ( username_register ) ) then outputChatBox ( "Ya existe una cuenta con este nombre.", localPlayerName, 243, 0, 0 ) else outputChatBox ( "Error desconocido. Contacta a un administrador.", localPlayerName, 243, 0, 0 ) end else outputChatBox ( "Debes escribir una clave de acceso!", localPlayerName, 243, 0, 0 ) end end addEvent("onRegister", true) addEventHandler("onRegister", getRootElement(), aRegister) function aLogin (localplayername, username_login , password_login ) if ( password_login ~= nil ) then if ( string.len ( password_login ) < 4 ) then outputChatBox ( "Tu clave de acceso debe ser de mas de cuatro caracteres.", localplayername, 243, 0, 0) elseif (getAccount (username_login, password_login) ) then local theAccount = getAccount (username_login, password_login) if (theAccount) then local playerlogin = logIn (source, theAccount, password_login) if (playerlogin) then setElementData ( source, "username", username_login ) setElementData ( source, "password", password_login ) outputChatBox ( "Bienvenido a Drift City, "..username_login.."!", localplayername, 109, 243, 0 ) triggerClientEvent ( localplayername, "esconLogin", getRootElement() ) local dinero = getAccountData ( theAccount, "dc.dinero" ) setPlayerMoney ( source, dinero ) local status = getAccountData ( theAccount, "dc.listo" ) local consecionario = getAccountData ( theAccount, "dc.consecionario" ) local vehiculo = getAccountData ( theAccount, "dc.auto" ) if ( status == "0" ) then outputChatBox ( "Asi que eres nuevo por aqui, eh?", localplayername, 109, 243, 0 ) outputChatBox ( "Vas a necesitar un auspiciador para iniciarte.", localplayername, 109, 243, 0 ) outputChatBox ( "Elige un consecionario y comenzemos de una vez.", localplayername, 109, 243, 0 ) triggerClientEvent ( "abrirCons", getRootElement() ) elseif ( status == "1" ) then spawnPlayer ( source, 0, 0, 0 ) outputChatBox ( "Bienvenido de vuelta!", source, 109, 243, 0 ) local color = getAccountData ( theAccount, "dc.autocolor" ) if ( consecionario == "grotti" ) then local auto = createVehicle ( vehiculo, 554.3156, -1278.9517, 22.0508 ) setVehicleColor ( auto, color, color ) setVehicleDamageProof ( auto, true ) warpPlayerIntoVehicle ( source, auto ) elseif ( consecionario == "autobahn" ) then local auto = createVehicle ( vehiculo, 2135.6921, 1409.2946, 13.6231 ) setVehicleColor ( auto, color, color ) setVehicleDamageProof ( auto, true ) warpPlayerIntoVehicle ( source, auto ) elseif ( consecionario == "wang" ) then local auto = createVehicle ( vehiculo, -1933.7096, 271.9773, 45.6677 ) setVehicleColor ( auto, color, color ) setVehicleDamageProof ( auto, true ) warpPlayerIntoVehicle ( source, auto ) end end end end elseif (theAccount ~= getAccount (username_login, password_login) ) then outputChatBox ( "Contrasena erronea!", localplayername, 243, 0, 0 ) else outputChatBox ( "Esa cuenta no existe!", localplayername, 243, 0, 0 ) end else outputChatBox ( "Debes escribir usuario y contrasena!", localplayername, 243, 0, 0 ) end end addEvent("onLogin", true) addEventHandler("onLogin", getRootElement(), aLogin) --Funciones de Consecionarios function defGrotti ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.consecionario", "grotti" ) triggerClientEvent ( "esconCons", localPlayerName ) triggerClientEvent ( "abrirConsGrotti", localPlayerName ) end addEvent ( "definirGrotti", true ) addEventHandler ( "definirGrotti", getRootElement(), defGrotti ) function defAutobahn ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.consecionario", "autobahn" ) triggerClientEvent ( "esconCons", localPlayerName ) triggerClientEvent ( "abrirConsAutobahn", localPlayerName ) end addEvent ( "definirAutobahn", true ) addEventHandler ( "definirAutobahn", getRootElement(), defAutobahn ) function defWang ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.consecionario", "wang" ) triggerClientEvent ( "esconCons", localPlayerName ) triggerClientEvent ( "abrirConsWang", localPlayerName ) end addEvent ( "definirWang", true ) addEventHandler ( "definirWang", getRootElement(), defWang ) --Funciones de Vehículos --GROTTI --Sentinel function defGrottiSentinel ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 405 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirGrottiSentinel", true ) addEventHandler ( "definirGrottiSentinel", getRootElement(), defGrottiSentinel ) --Primo function defGrottiPrimo ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 547 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirGrottiPrimo", true ) addEventHandler ( "definirGrottiPrimo", getRootElement(), defGrottiPrimo ) --Elegant function defGrottiElegant ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 507 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirGrottiElegant", true ) addEventHandler ( "definirGrottiElegant", getRootElement(), defGrottiElegant ) --AUTOBAHN --Infernus function defAutobahnInfernus ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 411 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirAutobahnInfernus", true ) addEventHandler ( "definirAutobahnInfernus", getRootElement(), defAutobahnInfernus ) --Cheetah function defAutobahnCheetah ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 415 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirAutobahnCheetah", true ) addEventHandler ( "definirAutobahnCheetah", getRootElement(), defAutobahnCheetah ) --Banshee function defAutobahnBanshee ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 429 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirAutobahnBanshee", true ) addEventHandler ( "definirAutobahnBanshee", getRootElement(), defAutobahnBanshee ) --WANG --Jester function defWangJester ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 559 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirWangJester", true ) addEventHandler ( "definirWangJester", getRootElement(), defWangJester ) --Sultan function defWangSultan ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData ( theAccount, "dc.auto", 560 ) setAccountData ( theAccount, "dc.listo", 1 ) local color = randInt ( 0, 125 ) setAccountData ( theAccount, "dc.autocolor", color ) triggerClientEvent ( "esconConsCualq", localPlayerName ) outputChatBox ( "Hemos terminado. Reconectate y logueate!", localPlayerName, 109, 243, 0 ) end addEvent ( "definirWangSultan", true ) addEventHandler ( "definirWangSultan", getRootElement(), defWangSultan ) --Elegy function defWangElegy ( localPlayerName ) local nombre = getElementData ( source, "username" ) local theAccount = getAccount ( nombre ) setAccountData