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eAi

Retired Staff
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Everything posted by eAi

  1. This was something we considered (and started writing I think). It'd be nice to have, and should really tie in with the MTA community site.
  2. eAi

    NPCs?

    Resources like Z-day/zombies shows some of what's possible: https://community.multitheftauto.com/index.html?p ... ils&id=347
  3. eAi

    Dynamic IP

    The only solution to this it to ask your ISP to provide you with a static IP. Or get another ISP. Or buy some hosting and direct its IP to your home computer, but then that kind of defies the point of saving money.
  4. eAi

    Hunger?

    Maxaxle: I'm not sure we have a policy against paying for scripts? As long as it's done legally, I see no reason why it's a bad thing, it can only encourage people to script for MTA. I'd say it's preferable that people post and offer to pay for scripts than expect people to script for them for free. At least it shows they appreciate that scripts don't grow on trees (except the element tree of course!) Can you please let moderators and team members judge what's allowed and what's not?
  5. It's only more efficient if you intend every client to get the element data. Otherwise, events can be more efficient as they're directed at single clients. Returning data to the server with element data sends that data to all the other clients too, which is probably not what you want here. So, I'd use events generally. Use element data for what it's intended for - synchronising the state of elements.
  6. The diplomacy... it buurrrnnssssssss.. Why not just say SA-MP. MTA and SA-MP are pretty much the only two online mods for GTA:SA that are worth mentioning anyway. One of those isn't worth mentioning.
  7. I've moved the backup to http://files.mtasa.com/documentation/wiki-backups/ And I've set up a cron-job to do this nightly. It'll keep the last 30 days of backups.
  8. It definitely needs more explosions - a lot of the time you almost miss what's happening, and explosions would help highlight that. I think the events need to affect the track more - I rarely saw an occasion when you couldn't have easily dodged the event. It's a good start though!
  9. You could try using WikiTaxi - that claims to help do this: http://www.wikitaxi.org/delphi/doku.php ... taxi/index I've made a database dump which you'll need if you want to use wikitaxi: https://wiki.multitheftauto.com/backup/page-artic ... 04.xml.bz2 It's 1MB in size, so should be pretty quick to download.
  10. You should put as much code as possible server-side. Compiling the script doesn't provide much protection.
  11. You'd have more luck specifying what you're after and asking for quotes.
  12. eAi

    setElementSyncer

    I don't really see why objects couldn't be synced in the same way - there might be issues when there are large numbers of them, say a stack of falling barrels.
  13. eAi

    setElementSyncer

    setElementSyncer is only supported on peds and vehicles. Objects aren't synced by players (I believe). The range that the sync happens at isn't the range that the element is streamed in - these are independent. Vehicles are synced within 130m of the player, peds within 100m of the player.
  14. You'll wait a long time as nobody has any idea what you're asking.
  15. You shouldn't need to, but an sqlite viewer will do it.
  16. It's unlikely your own computer would be good enough for a server, except for just playing with a few friends. You probably don't have enough upstream bandwidth and it's unlikely your computer is on enough. I don't know of any successful servers that are run on home PCs.
  17. No, he doesn't, but it's the kind of thing we're pretty good at working out
  18. eAi

    [DEV] Unicode support

    Those pages tell you the unicode character space for each language - what more do you need?
  19. eAi

    [DEV] Unicode support

    http://en.wikipedia.org/wiki/Arabic_alphabet http://en.wikipedia.org/wiki/Cyrillic_alphabet
  20. eAi

    [DEV] Unicode support

    Priorities I guess would be Cyrillic and Arabic. Less important are Chinese (simplified?) and Japanese. Supporting Cyrillic and Arabic would probably offset most of the complaints we have.
  21. eAi

    [DEV] Unicode support

    Can we load glyphs on demand and keep a cache of them? I believe other systems do this. Alternatively, perhaps we can have a language chooser that affects the glyph sets that are loaded. That could also lead to localisation eventually.
  22. eAi

    Strange thing

    Then you've probably got a bug in some script that gives them admin access of some sort. I'd suggest trying to upgrade to 1.0.4 rc - this fixes a few security issues.
  23. eAi

    Browser problems

    Sounds like a bug in your router. See if there's a software update for it. What router do you have?
  24. We've discussed this kind of thing before, but nobody has really been satisfied with any of the possible ways we thought of implementing it. Adding a system like you describe would be useful, but my feeling is that it adds too much of a burden on scripters to be that useful. They go from having a script that works pretty reliably to having to cope with lots of random edge cases. What if they want to do this with vehicles - surely everyone needs that vehicle downloaded? If not, how do other people see the vehicle? In the end, although the downloading is annoying and time consuming, it's certainly simpler for everyone.
  25. eAi

    what is that >

    Delete your acl.xml if it's corrupted, and reinstall MTA.
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