I was just wondering how I would go about making a car option menu for turning on/off the lights and engine, putting an alarm on it (possibly), and locking/unlocking the car (to others). Perhaps if I started with key binds, it would make things easier.
In the meantime, I guess I'll setup the folder and meta.xml for the whole thing...
If this gets anywhere, I might add a specific-part-repairer, such as repairing only the windshield, or only the front bumper, etc.
EDIT: I got a basic script set up, but the script editor persists in telling me it has errors. What's wrong with it?
bindkey ( player, "[", "setVehicleEngineState ( theVehicle, true )" )
bindkey ( player, "]", "setVehicleEngineState ( theVehicle, false )" )
end keyturn
function lights
bindkey ( player, ";", "setVehicleOverrideLights ( theVehicle, true)" )
bindkey ( player, "'", "setVehicleOverrideLights ( theVehicle, false)" )
end lights