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SnoopCat

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Everything posted by SnoopCat

  1. works whit water... and it changes white to black color but car doesnt works and i want car only whit random rgb colors..
  2. why u posted this? its for blending colors of Cars?
  3. shader water is diferent as the script
  4. but why the code i posted doent works if it works whit setWaterColor
  5. blending its possibly on cars.... i see it on server FFS racing.. and the script on the video is the same as the first one i posted but whit setWaterColor
  6. it changes but not like showed on video...
  7. i mean this... this is an example whit the same script i gived but whit setWaterColor.
  8. its change colors but not degraded
  9. can u send me the race_client via pm plz? i mean the fixed one.
  10. humm can i send u my race client via pm? cuz i dont want to post it here..
  11. i want to change vehiclecolors degraded randmly , i make this script (well not all by myself) for water color and works fine.... but when i chane it to setVehicleColor it doesnt works can someone helps? red = math.random(0, 255) green = math.random(0, 255) blue = math.random(0, 255) aRed = (1 + math.random(0, 1000)/1000) * 1.3 aGreen = (1 + math.random(0, 1000)/1000) * 1.3 aBlue = (1 + math.random(0, 1000)/1000) * 1.3 function changeColor() if ((red + aRed) < 0) or ((red + aRed) > 255) then aRed = aRed * -1 end red = red + aRed if ((green + aGreen) < 0) or ((green + aGreen) > 255) then aGreen = aGreen * -1 end green = green + aGreen if ((blue + aBlue) < 0) or ((blue + aBlue) > 255) then aBlue = aBlue * -1 end blue = blue + aBlue setVehicleColor(red, green, blue) end addEventHandler ( "onClientPreRender", root, changeColor ) PD:it only changes vehicle color randomly but not whit degraded
  12. umm srry but i dont understand
  13. hello i was checking my server debugscript 3 and this is what i get. here is the line its says where is the problem: function updateSpecs() local snr = 0 for k, v in ipairs(getElementsByType("player")) do if (getElementData(v, 'Player.Name')) then if getElementData(v, 'spectates') == getLocalPlayer() then snr = snr + 1 end end end stext = tostring("Spectators: "..snr) g_dxGUI['spectators']:text(stext) end im a little noob on scripting so idk what must be the problem... can someone helps me?
  14. hello there i have a script that add a admins list or lvl lists when u thype some comands it appears on chatbox, its only a Serverside lua, when i add new lvls it doesnt works and seems to be all ok can someone help me? function createAdminList() adminList = { } adminList["admin"] = {} adminList["super_mod"] = {} adminList["mod"] = {} adminList["junior"] = {} adminList["DueñoClan"] = {} for k, v in ipairs(getElementsByType("player")) do if not isGuestAccount(getPlayerAccount(v)) then if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)), aclGetGroup("Admin")) then table.insert(adminList["admin"], v) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)), aclGetGroup("SuperModerator")) then table.insert(adminList["super_mod"], v) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)), aclGetGroup("Moderator")) then table.insert(adminList["mod"], v) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)), aclGetGroup("juniors")) then table.insert(adminList["junior"], v) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(v)), aclGetGroup("DueñoClan")) then table.insert(adminList["DueñoClan"], v) end end end end return adminList end function AdminList(sourcePlayer, command) local adminList = createAdminList() if #adminList["admin"] == 0 then outputConsole("No hay usuario De nivel 4", sourcePlayer,false ) else for k, v in ipairs(adminList["admin"]) do outputChatBox("Nivel 4: " .. getPlayerName(v), getRootElement (), 255, 0, 0, false) end end if #adminList["super_mod"] == 0 then outputConsole("No hay usuario De Nivel 3", sourcePlayer,false ) else for k, v in ipairs(adminList["super_mod"]) do outputChatBox("Nivel 3: " .. getPlayerName(v), getRootElement (), 0, 255, 0, false) end end if #adminList["mod"] == 0 then outputConsole("No hay usuarios De nivel 2", sourcePlayer,false ) else for k, v in ipairs(adminList["mod"]) do outputChatBox("Nivel 2: " .. getPlayerName(v), getRootElement (), 255, 0, 255, false) end end if #adminList["junior"] == 0 then outputConsole("No hay Juniors", sourcePlayer,false ) else for k, v in ipairs(adminList["junior"]) do outputChatBox("Nivel Junior: " .. getPlayerName(v), getRootElement (), 255, 255, 0, false) end end if #adminList["DueñoClan"] == 0 then outputConsole("No hay Dueños de clanes", sourcePlayer,false ) else for k, v in ipairs(adminList["DueñoClan"]) do outputChatBox("DueNos Clanes: " .. getPlayerName(v), getRootElement (), 0, 0, 255, false) end end outputChatBox("--------------------", sourcePlayer, 0, 255, 0, false) end addCommandHandler("admins", AdminList) addCommandHandler("lvl", AdminList) addCommandHandler("lvls", AdminList) addCommandHandler("LVL", AdminList) addCommandHandler("LVLS", AdminList)
  15. aewesome map but first portal bugged
  16. AWESOME best MTA map ever....
  17. yup but how i make it change colors by degrade?
  18. the one posted zorrigas is working but it is not like degrading
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