Martyz
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Everything posted by Martyz
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What errors do you get in debugscript?
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Man tai kaip tik labai lengva kažkaip buvo pereit prie LUA nuo Pawn (? taip vadinas? pamiršau ;D)
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EPG geriau ateitum
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aj nk gero, tu?
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change "mtadev" to "root" and"t9CPZJbJTe8FtnwC" to "" (if you have no pass)
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addEventHandler('onClientGUIClick', getRootElement(), function(button, state, absoluteX, absoluteY) if(source == GUIEditor.label[2]) if(button == 'left') then if(state == 'down') then guiLabelSetColor(source, red, green, blue) -- set your color when mouse is pushed elseif(state == 'up') then guiLabelSetColor(source, red, green, blue) -- set your color when mouse is released end end end end )
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Nepavadinčiau to reklama.
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Tau gaila, kad parašiau ar šiaip neturi ką veikt?
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Here is the correct way of using it: setTimer(unbindKey, 15000, 1, source, "F3", "down", "spawnScreen" ) But you should unbind it immediately when player dies and bind it after 15 sec.
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Okay, I see you are zero in scripting.. function drawText() dxDrawRectangle(sW-90,(sH/2)-50,70,40, tocolor(0,0,0,110)) dxDrawText ( hexColorHome..homeName.."("..homeAlivePlayers.."):".."#ffffff "..displayHome, sW-80, (sH/2.26), sW, sH, tocolor(255, 102, 1, 255), 1, "default-bold", 'right', 'center', false, false, false, true, true, 0, 0, 0) dxDrawText ( hexColorVisit..visitName.."("..visitAlivePlayers.."):".."#ffffff "..displayVisit, sW-80, (sH/2.17), sW, sH, tocolor(255, 0, 0, 255), 1, "default-bold", 'right', 'center', false, false, false, true, true, 0, 0, 0) end addEventHandler("onClientRender", root, drawText)
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Šiaip tik tą dieną, kai parašiau IP, paleidau servą, o kai būsiu 100% įsitikinęs, kad serveris normaliai veikia, sukursiu normalią temą su aprašymu ir t.t. Juk ne kokio defaultinio gamemodo, kaip play, serverio IP numečiau, jei kam įdomu pažiūrėt kitų lietuvių serverius, tas užeis
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Tai, kad nepastebiu nieko blogo čia, viskas matosi.
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tai prie ko čia?
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guiStaticImageLoadImage first parameter - theElement: The static image element to be changed. Your skinHover element is not static image, it's button. You should create an image instead of skinHover button OR remove the button and create an image instead of it in skinH function.
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Why should you do that? And why do you set the parameters in dxDrawText which should be strings, booleans, floats to nil? Just set clip parameter to false and alignX to 'right'.
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Užteko 10 sec ieškojimo: https://forum.multitheftauto.com/viewtopic.php?f ... ve#p479830
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Kas tau yra?
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Jei neturit ką veikt, užeikit ;D 82.135.154.77:22003
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show the script
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Nekrepkit dėmėsio, gi matot, kad nerimtas ;D
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Wtf is 2:31? also I didn't like invisible part. Everything else is OK, nice map !
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This should eliminate the 'bad element pointer' error: addEventHandler('onVehicleExplode', getRootElement(), function() setTimer( function(theVehicle) if(isElement(theVehicle)) then respawnVehicle(theVehicle) end end, 20000, 1, source) end )
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Can't help without script