addEventHandler("onClientGUIClick", root,
function()
if source == GUIEditor_Button[1] then
local getText = guiGetText(GUIEditor_Edit[1])
local getName = getPlayerName( localPlayer )
setText = guiSetText(GUIEditor_Memo[1], ""..getName.." : "..getText.."")
if (setText) then
getTexts = guiGetText(GUIEditor_Memo[1])
guiSetText(GUIEditor_Memo[1], ""..getTexts.."\n\ "..getName.." : "..getText.."")
end
end
end
Your using two guiSetText 's