function joinHandler()
local x = 1686.04
local y = -2333.92
local z = 13.54
spawnPlayer(source, x, y, z)
fadeCamera(source, true)
setCameraTarget(source, source)
outputChatBox("Welcome to SALP:RPG", source)
setPlayerTeam" class="kw6">setPlayerTeam" class="kw6">setPlayerTeam" class="kw6">setPlayerTeam(source, getTeamFromName("Civilians"))
end
addEventHandler("onPlayerJoin", getRootElement(), joinHandler)
In the second script you spawn 1 vehicle every time you hit the marker.