addEventHandler ( "onResourceStart", resourceRoot,
function ()
local gate1 = createObject(971, 0, 0, 5)
local gate2 = createObject(971, 0, 0, 5)
local Car1 = createVehicle ( 567, -1736, -2895, 55, 0, 0, 236 )
local Car2 = createVehicle ( 567, -1744, -2913.3000488281, 55, 0, 354.488, 220 )
attachElements( gate1, Car1, 0.4, 6.2, -0.6, 90, 90, 90 )
attachElements( gate2, Car1, 0.4, 13.2, -0.6, 90, 90, 90 )
addVehicleUpgrade ( Car1, 1087 )
addVehicleUpgrade ( Car2, 1087 )
end)
function attach(thePlayer)
if not isPedInVehicle(thePlayer) then return end
local vehicle = getPedOccupiedVehicle(thePlayer)
local car1gate1 = createObject(971, 0, 0, 5)
local car1gate2 = createObject(971, 0, 0, 5)
attachElements( car1gate1, vehicle, 0.4, 6.2, -0.6, 90, 90, 90 )
attachElements( car1gate2, vehicle, 0.4, 13.2, -0.6, 90, 90, 90 )
addVehicleUpgrade ( vehicle, 1087 )
end
addCommandHandler ( "spatula", attach)