--GUARDS & SOLDIERS--
local Wache1 = createPed ( 287, -1526.4870605469, 482.93798828125, 7.2046837806702, 7.895302772522 ) -- Only one rotation argument.
local Wache2 = createPed ( 287, -1534.2294921875, 483.25207519531, 7.2046837806702, 7.895302772522 )
local Wache3 = createPed ( 287, 96.026313781738, 1922.5693359375, 18.097467422485, 270 )
local Wache4 = createPed ( 287, 216.80000305176, 1878, 12.10000038147, 90 )
local Wache5 = createPed ( 287, 225.19999694824, 1873.1999511719, 12.699999809265, 180 )
local Wache6 = createPed ( 280, 247.5, 1859.3000488281, 13.10000038147, 0 )
local Wache7 = createPed ( 165, -2764.8000488281, 372.20001220703, 5.8000001907349, 270 )
local Wache8 = createPed ( 165, 1124.3000488281, -2039.9000244141, 70, 270 )
setPedArmor ( Wache1, 100 )
setPedArmor ( Wache2, 100 )
setPedArmor ( Wache3, 100 )
setPedArmor ( Wache4, 100 )
setPedArmor ( Wache5, 100 )
setPedArmor ( Wache6, 100 )
setPedArmor ( Wache7, 100 )
setPedArmor ( Wache8, 100 )
setElementFrozen ( Wache1, true )
setElementFrozen ( Wache2, true )
setElementFrozen ( Wache3, true )
setElementFrozen ( Wache4, true )
setElementFrozen ( Wache5, true )
setElementFrozen ( Wache6, true )
setElementFrozen ( Wache7, true )
setElementFrozen ( Wache8, true )
--PEDS CANNOT BE KILLED--
setElementHealth ( Wache1, 200 )
setElementHealth ( Wache2, 200 )
setElementHealth ( Wache3, 200 )
setElementHealth ( Wache4, 200 )
setElementHealth ( Wache5, 200 )
setElementHealth ( Wache6, 200 )
setElementHealth ( Wache7, 200 )
setElementHealth ( Wache8, 200 )
--WEAPONS--
function hp ( )
giveWeapon( Wache1, 31, 200 )
giveWeapon( Wache2, 31, 200 )
giveWeapon( Wache3, 31, 200 )
giveWeapon( Wache4, 31, 200 )
giveWeapon( Wache5, 31, 200 )
giveWeapon( Wache6, 31, 200 )
giveWeapon( Wache7, 31, 200 )
giveWeapon( Wache8, 31, 200 )
end
setTimer ( hp, 1000, 0 )
Your errors:
1: You we're using two extra rotation arguments, createPed only has one.
2: You we're using setPadFrozen, but it was setPedFrozen. But, I changed it to setElementFrozen as it's deprecated.