createBlip ( 1552.4996337891, -1677.3264160156, 15.1953125, 30 )
createBlip ( -1604.5458984375, 712.25848388672, 12.8671875, 30 )
createBlip ( 2340.9245605469, 2456.0463867188, 13.96875, 30 )
function createSAPDTeam ( )
SAPDteam = createTeam ( "Army", 100, 149, 237 )
end
addEventHandler ( "onResourceStart", resourceRoot, createSAPDTeam )
function joinSAPD ( )
setPlayerTeam ( source, SAPDteam )
setElementModel ( source, 280 )
giveWeapon ( source, 3 )
setAccountData ( getPlayerAccount ( source ), "team", "police" )
outputChatBox ( "You are now SAPD agent.", source, 0, 255, 0 )
end
addEvent ( "setSAPD", true )
addEventHandler ( "setSAPD", root, joinSAPD )
function removeSAPD ( )
setPlayerTeam ( source, 0 )
takeWeapon ( source, 3 )
local playeraccount = getPlayerAccount ( source )
if ( getAccountData ( playeraccount, "standardskin" ) == 0 ) then
setElementModel ( source, 0 )
else
setElementModel ( source, getAccountData ( playeraccount, "standardskin" ) )
end
outputChatBox ( "You are now an unemployed.", source, 255, 0, 0 )
end
addEvent ( "removeSAPD", true )
addEventHandler ( "removeSAPD", root, removeSAPD )