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Castillo

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Everything posted by Castillo

  1. Castillo

    Como es?

    Estas creando un bind ( mal hecho ) para que ponga un event handler, es alrevez.
  2. Castillo

    Como es?

    'thePlayer' no esta definido, ademas de que no tiene sentido.
  3. Because you did it wrong, arguments for destroyElement go after the setTimer arguments. setTimer ( destroyElement, 5000, 1, Label )
  4. setTimer + destroyElement
  5. Because you are doing it wrong. Label = guiCreateLabel(0.00, 0.97, 1.00, 0.03,getPlayerName( source ):gsub("#%x%x%x%x%x%x", "") .." has been logged in !", true)
  6. triggerClientEvent ( "onlog", getRootElement(), source )
  7. Show me how you trigger: "onlog".
  8. Because you aren't filling the argument for getPlayerName.
  9. Castillo

    XML ID's

    Same way you defined everything else.
  10. You can edit the script to do what you need.
  11. Castillo

    Question

    They are encrypted inside the "internal.db" file.
  12. That's because you are using the same variable name for every player, you must use tables intead.
  13. Castillo

    Como es?

    createColRectangle bindKey unbindKey setElementPosition onColShapeHit onColShapeLeave
  14. function spawningAfterLogin () local playerAccount = getPlayerAccount(source) local playerX = getAccountData (playerAccount, "LastPositionX") local playerY = getAccountData (playerAccount, "LastPositionY") local playerZ = getAccountData (playerAccount, "LastPositionZ") local playerSkin = getAccountData (playerAccount, "Skin") local playerHealth = getAccountData (playerAccount, "Health") local playerArmor = getAccountData (playerAccount, "Armor") local playerMoney = getAccountData (playerAccount, "Money") local playerInterior = getAccountData (playerAccount, "Interior") local playerDimension = getAccountData (playerAccount, "Dimension") local playerWanted = getAccountData (playerAccount, "Wanted") local playerJob = getAccountData (playerAccount, "Job") local team = getTeamFromName ( playerJob ) if ( team ) then r, g, b = getTeamColor ( team ) end spawnPlayer (source, playerX,playerY,playerZ, -0, playerSkin, 0, 0, nil) fadeCamera(source, true, 3) setPlayerMoney (source, playerMoney) setElementDimension (source, playerDimension) setPlayerTeam (source, team) createBlipAttachedTo ( source, 0, 2, r or 255, g or 255, b or 255, 0, 65535, root ) setElementInterior (source, playerInterior) setTimer (setElementHealth, 500, 1, source, playerHealth) setTimer (setPedArmor, 500, 1, source, playerArmor) setTimer (setPlayerWantedLevel, 500, 1, source, playerWanted) setCameraTarget (source, source) showCustomHudComponent (source,"all",true) showPlayerHudComponent ( source, "radar", true ) end addEvent ( "onLoginSpawn", true ) addEventHandler ( "onLoginSpawn", root, spawningAfterLogin )
  15. Client or server side?
  16. And the problem is...?
  17. Before: local r, g, b = getTeamColor(getPlayerTeam(source)) put this: if ( not getPlayerTeam ( source ) ) then outputChatBox ( "NO TEAM" ) end
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