Equipment Used
Netgear Dual Speed Hub DS 104 (4 Port Connection Hub)
100 Mbps Network
2 CAT-5 Wires
2 computers were used in this network test.
Server Computer Spec
AMD Athlon XP 2100+
512 Mb DDR RAM
Geforce 4 MX 420
80 Gb Hard Drive
16x DVD
32x CD-RW
17" Monitor
Client Computer Spec
AMD Athlon 700 Mhz
256 Mb SD RAM
Geforce 3 TI 200
20 Gb Hard Drive
2.5x DVD-RW
4x CD-RW
17" Monitor
Server Settings
The pictures below show the settings that were used for this test.
Bugs/Problems Found
1. When I drownded in a car I respawned in the car I drowned in on the roof. This only happened once out of the three times I tried it. Also my life only dropped to 800 till I respawned.
I then drove off the roof and carried on driving around (which ment I was teamless). Then I drove into the sea again but this time I had to wait till my life count had gone down to 0. Then I respawned randomly on Staunton Island with 100 health and no weapons. My player would no longer spawn on the roof and could not be killed by the "client computer" player and I could not kill the "client computer" player.
2. When I used the "guns cheat" and respawned on the roof I lobbed a molotov cocktail (using the "client computer" player) and when it landed the game froze.
3. After the "client computer" player left the game (when he was on the respawn roof) the green dot to show where he was, was still on the mini map.
4. At one point when I was playing, the "client computer" player was invisible to me, I could only see the blue arrow above him. The wired thing was, he could see me.
Server Computer
Client Computer
5. I found a car near the Diablos base that you forgot to take out. Its not a big bug/problem but I'm just telling you what I came across.
6. After the client computer left the server it said "You died", even though the client computer wasn't in the server anymore (and the client computer was still working, it didn't explode like a computer does when it dies. It looks like the MTA client program lied ).
7. When the client computer joined my server, it recieved a message saying "The server is full at the moment". The wired thing was, was that the client computer still connected to my server anyway. This seemed to happen everytime the client computer connected to my server.
Server Computer
Client Computer
8. The client computer could start the game, which I don't think you wanted to happen.
Server Computer
Client Computer
9. You can't see the other players strafe, instead they just turn and walk the way they are strafing. You can see your self strafe on your own computer but when you see other players they don't strafe. You probabily already knew this but I'm just saying what I came across as I said earlier
10. Even though I'm suspecting you will be adding police into the game in a future version of MTA, you forgot to take the police helicopter out. You can gain a wanted level by shooting the people on the roof (the one that has NPC on it) or by shooting too many players too many times. But the good thing is that the police helicopter doesn't actually shoot at you, it just follows you around.
11. Cars started spawning at random places.
12. When I was minimizing the game (on the server computer) to paste one of the pictures I had taken and I recieved a run time error, which closed the server and anything related to MTA (including Grand Theft Auto 3). This only happened once.
13. You could kill the team leaders on the respawn roof using weapons that aren't supported by MTA (yet). Even though it doesn't affect the game much it does look a bit stupid
14. You forgot to take out the train (which won't real matter if your going to syncronise it in a future version of MTA)
15. Players have 900 health, but they die when it goes to about 800 (well they disappear ). I have recently been told by "me" (the person on the forums not actually me ) that MTA did this to avoid the wasted message you get in Grand Theft Auto 3, but my thought would be to put the player's health at 101 and you die when it gets to 1. It will look better
16. If a Diablo player killed a Mafia player in the Mafia's base, when the Mafia player respawns the Diablo player automatically shoots at him when the Diablo player isn't even looking at the Mafia player or pressing the shoot button!
I hope this helps you in developing future versions of MTA. If I do any more testing I will add it to this post