Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/02/24 in all areas

  1. Ah, thank you for your response, I think I'll stick with the marker not being visible behind the object.
    2 points
  2. Hello with setElementDimension()
    1 point
  3. You could try to use the dxDrawPrimitive3D function to mimic the marker and set postGUI to true, just keep in mind the downsides of postGUI. © MTA wiki
    1 point
×
×
  • Create New...