Hi, this is likely a problem with your spawn code. In your code add an event called onPlayerSpawn for server or onClientPlayerSpawn for the client side and use the function fadeCamera.
Here is an example for the client side:
addEventHandler('onClientPlayerSpawn', localPlayer, function()
fadeCamera(true)
end)
See here for more details:
https://wiki.multitheftauto.com/wiki/FadeCamera