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Showing content with the highest reputation on 01/04/23 in all areas

  1. The generic answer is, you need to create a resource that serves as manager > and rewrite each gamemode, so that their usage can be scoped(data/elements/events) for specific players. Best is to get inspiration from an already existing Multi Game Mode resource. Since this is really a lot of work and complexity. Explaining the process from A to B would take too much of my time (sorry).
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